Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
AmIaPhySCO666
Vamana
Level 128
God Stats
13W - 8L
1,654 SR
Queue Stats
1,063W - 1,192L
1,501 Elo+
Party 1
Team Averages
Level 135
1,551 SR
1,500 Elo+

VS

Team Averages
Level 83
1,666 SR
1,484 Elo+
Bastet
Bastet
BlizzardWolf29
Bastet
Level 107
God Stats
27W - 14L
1,793 SR
Queue Stats
270W - 201L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
Gametezzy
Gilgamesh
Level 16
God Stats
2W - 1L
1,594 SR
Queue Stats
5W - 4L
1,362 Elo+
Party 2
Zeus
Zeus
RiasKirigaya75
Zeus
Level 125
God Stats
39W - 19L
1,611 SR
Queue Stats
196W - 157L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
6 / 1 / 9
8,381
838
6,174
8,548
11,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
 
Discordia
13
7 / 0 / 8
8,325
833
7,488
5,154
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 9
7,651
765
4,638
11,156
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,280
528
0
0
0
Gilgamesh
Gametezzy
Gilgamesh
10
2 / 8 / 1
6,980
698
4,742
11,731
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 8 / 1
6,397
640
6,579
8,166
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
16
Kills
2
3
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
6
1
9
10.5
L
Discordia
 
Discordia
7
0
8
11
L
3
2
9
3.75
W
0
0
0
0
W
Gilgamesh
Gametezzy
Gilgamesh
2
8
1
0.31
W
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,300
Damage
11,321
24,858
Taken
19,897
20,942
Mitigated
7,071
4,927
Healing
908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,174
866
0
868
8,548
11,275
150
1,018
7,305
19,430
0
L
Discordia
 
Discordia
7,488
37
0
505
5,154
1,688
467
2,384
2,591
25,757
0
L
4,638
2,804
0
3,554
11,156
7,979
1,169
2,963
7,983
0
24,330
W
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Gametezzy
Gilgamesh
4,742
1,198
14
624
11,731
4,509
0
7,230
3,691
0
13,167
W
6,579
444
0
270
8,166
2,562
0
5,411
2,033
22,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,357
Gold Earned
18,657
133
Minions Killed
67
8
Camps Cleared
1
562,487
Distance Traveled
290,856
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,381
838
36
4
1
184,855
1
L
Discordia
8,325
833
71
7
4
189,746
1
L
Vamana
7,651
765
26
3
3
187,886
1
W
Bastet
5,280
528
0
0
0
0
0
W
Gilgamesh
6,980
698
13
1
1
147,625
1
W
Zeus
6,397
640
54
5
0
143,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role