Player Matchup

Baron Samedi
Baron Samedi
IGWT Nate
Baron Samedi
Level 27
God Stats
1W - 1L
1,725 SR
Queue Stats
132W - 137L
1,422 Elo+
Party 2
Tiamat
Tiamat
OceanicWolf0111
Tiamat
Level 106
God Stats
21W - 23L
1,468 SR
Queue Stats
336W - 295L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
SwatTeamIsClean
Heimdallr
Level 61
God Stats
4W - 6L
1,531 SR
Queue Stats
211W - 209L
1,498 Elo+
Party 1
Guan Yu
Guan Yu
YogurtsIinger
Guan Yu
Level 7
God Stats
1W - 1L
1,585 SR
Queue Stats
2W - 9L
1,461 Elo+
Party 1
Pele
Pele
xAquariox
Pele
Level 106
God Stats
1W - 2L
1,558 SR
Queue Stats
103W - 89L
1,533 Elo+
Party 1
Team Averages
Level 61
1,573 SR
1,484 Elo+

VS

Team Averages
Level 73
1,538 SR
1,500 Elo+
Apollo
Apollo
BjormMagnus
Apollo
Level 43
God Stats
5W - 5L
1,644 SR
Queue Stats
157W - 141L
1,518 Elo+
Party 3
Bacchus
Bacchus
MyT_Lucif3r
Bacchus
Level 129
God Stats
1W - 3L
1,519 SR
Queue Stats
99W - 94L
1,485 Elo+
Party 3
Merlin
Merlin
goodrum
Merlin
Level 102
God Stats
28W - 20L
1,597 SR
Queue Stats
199W - 196L
1,487 Elo+
Solo
Kali
Kali
realkingjay
Kali
Level 49
God Stats
6W - 9L
1,429 SR
Queue Stats
107W - 120L
1,537 Elo+
Solo
Mulan
Mulan
rockdropper
Mulan
Level 42
God Stats
8W - 4L
1,500 SR
Queue Stats
32W - 34L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IGWT Nate
Baron Samedi
7
0 / 5 / 3
5,256
478
2,719
5,755
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 4 / 1
6,503
591
5,656
7,636
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
SwatTeamIsClean
Heimdallr
9
1 / 5 / 0
5,241
476
2,009
7,106
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
8
0 / 6 / 0
4,674
425
1,208
7,137
2,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
10
1 / 6 / 0
5,729
521
4,902
10,397
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
6 / 1 / 5
6,896
627
4,955
5,482
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
MyT_Lucif3r
Bacchus
11
3 / 1 / 9
6,583
598
5,349
7,832
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
goodrum
Merlin
12
3 / 1 / 7
6,907
628
4,646
4,931
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 0 / 6
7,470
679
5,138
8,172
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 1 / 1
7,522
684
8,963
7,913
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
26
26
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
1
5
8.5
L
Baron Samedi
IGWT Nate
Baron Samedi
0
5
3
0.3
W
Bacchus
MyT_Lucif3r
Bacchus
3
1
9
7.5
L
2
4
1
0.63
L
Heimdallr
SwatTeamIsClean
Heimdallr
1
5
0
0.2
L
Guan Yu
0
6
0
0
W
Merlin
goodrum
Merlin
3
1
7
6.5
W
6
0
6
9
W
8
1
1
8.5
L
Pele
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,494
Damage
29,051
38,031
Taken
34,330
14,898
Mitigated
20,146
7,429
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,955
2,920
370
1,914
5,482
1,775
541
945
4,537
0
40,198
L
Baron Samedi
IGWT Nate
Baron Samedi
2,719
499
222
586
5,755
2,532
0
3,094
2,538
11,323
0
W
Bacchus
MyT_Lucif3r
Bacchus
5,349
713
63
1,952
7,832
8,763
213
2,372
5,283
18,773
0
L
5,656
897
0
2,374
7,636
4,626
0
3,933
3,703
28,407
0
L
Heimdallr
SwatTeamIsClean
Heimdallr
2,009
968
0
1,292
7,106
2,015
0
1,911
5,111
0
20,122
L
Guan Yu
1,208
506
0
81
7,137
2,996
334
0
6,872
0
12,398
W
Merlin
goodrum
Merlin
4,646
287
0
1,686
4,931
1,510
261
1,985
2,766
41,149
0
W
5,138
2,269
0
6,070
8,172
2,824
25
1,391
6,653
0
36,014
W
8,963
1,850
0
2,447
7,913
5,274
309
1,135
6,716
4,248
29,921
L
Pele
4,902
1,544
0
2,874
10,397
2,729
0
1,540
8,758
0
34,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
35,378
238
Minions Killed
353
0
Camps Cleared
0
965,199
Distance Traveled
1,128,981
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,896
627
86
8
0
226,295
3
L
Baron Samedi
5,256
478
21
2
0
184,666
1
W
Bacchus
6,583
598
30
3
0
235,326
0
L
Tiamat
6,503
591
72
7
0
200,424
2
L
Heimdallr
5,241
476
37
3
0
167,924
0
L
Guan Yu
4,674
425
37
3
0
194,106
0
W
Merlin
6,907
628
81
7
0
200,271
4
W
Kali
7,470
679
83
8
0
253,685
0
W
Mulan
7,522
684
73
7
0
213,404
1
L
Pele
5,729
521
71
6
0
218,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role