Player Matchup

Sylvanus
Sylvanus
Haidepree
Sylvanus
Level 112
God Stats
3W - 1L
1,801 SR
Queue Stats
81W - 70L
1,502 Elo+
Solo
Medusa
Medusa
Herrfjötur
Medusa
Level 86
God Stats
2W - 1L
1,715 SR
Queue Stats
13W - 14L
1,608 Elo+
Solo
Atlas
Atlas
IlmrinIllistin
Atlas
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 326L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
MigueMacias
Tsukuyomi
Level 53
God Stats
6W - 1L
1,789 SR
Queue Stats
65W - 76L
1,508 Elo+
Solo
Zeus
Zeus
jasper0119
Zeus
Level 100
God Stats
1W - 1L
1,324 SR
Queue Stats
114W - 99L
1,523 Elo+
Solo
Team Averages
Level 96
1,626 SR
1,526 Elo+

VS

Team Averages
Level 107
1,532 SR
1,501 Elo+
Mercury
Mercury
 
Mercury
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MajorTom04
Mulan
Level 66
God Stats
20W - 19L
1,521 SR
Queue Stats
226W - 263L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
SenSoto
Nu Wa
Level 124
God Stats
57W - 29L
1,643 SR
Queue Stats
310W - 296L
1,533 Elo+
Solo
Cupid
Cupid
xTheWeirdOnex
Cupid
Level 103
God Stats
10W - 13L
1,498 SR
Queue Stats
457W - 519L
1,486 Elo+
Party 1
Xing Tian
Xing Tian
xXKuddelXx
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 433L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Haidepree
Sylvanus
10
1 / 1 / 1
5,747
575
7,147
8,171
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
9
0 / 0 / 0
5,275
528
1,904
3,615
1,023
8
1 / 0 / 2
5,408
541
2,115
6,343
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
MigueMacias
Tsukuyomi
9
1 / 2 / 4
5,158
516
2,993
7,047
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
5 / 1 / 1
6,468
647
5,264
3,481
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
1
0 / 0 / 0
3,369
337
0
0
0
Mulan
9
1 / 2 / 0
5,742
574
5,920
10,034
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
SenSoto
Nu Wa
8
1 / 5 / 1
5,164
516
5,909
6,155
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 0
4,880
488
2,323
3,213
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
xXKuddelXx
Xing Tian
7
0 / 1 / 0
4,769
477
1,834
6,858
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
4
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
Sylvanus
Haidepree
Sylvanus
1
1
1
1.5
W
Medusa
0
0
0
0
W
1
0
2
2
L
Mulan
1
2
0
0.5
W
Tsukuyomi
MigueMacias
Tsukuyomi
1
2
4
1.5
L
Nu Wa
SenSoto
Nu Wa
1
5
1
0.3
W
5
1
1
5.5
L
1
0
0
1
L
Xing Tian
xXKuddelXx
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,423
Damage
15,986
28,657
Taken
26,260
12,996
Mitigated
12,456
10,674
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
Haidepree
Sylvanus
7,147
2,778
0
3,681
8,171
5,958
27
304
7,313
24,914
7,430
W
Medusa
1,904
802
0
1,656
3,615
1,023
376
694
2,887
0
30,750
W
2,115
477
313
2,173
6,343
3,223
0
2,155
4,032
11,514
0
L
Mulan
5,920
1,689
0
4,113
10,034
5,571
0
6,407
3,585
0
32,241
W
Tsukuyomi
MigueMacias
Tsukuyomi
2,993
898
0
2,851
7,047
1,742
214
2,039
4,866
0
25,505
L
Nu Wa
SenSoto
Nu Wa
5,909
628
0
566
6,155
1,560
0
3,037
2,998
20,724
0
W
5,264
1,308
0
0
3,481
1,050
1,291
2,059
1,296
34,239
0
L
2,323
953
110
1,502
3,213
841
0
929
2,276
0
24,622
L
Xing Tian
xXKuddelXx
Xing Tian
1,834
214
0
1,782
6,858
4,484
0
2,483
4,283
10,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,056
Gold Earned
23,924
270
Minions Killed
183
0
Camps Cleared
0
920,381
Distance Traveled
690,123
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,369
337
0
0
0
0
0
W
Sylvanus
5,747
575
66
7
0
160,203
2
W
Medusa
5,275
528
61
6
0
179,918
2
W
Atlas
5,408
541
17
2
0
207,864
3
L
Mulan
5,742
574
77
8
0
185,591
4
W
Tsukuyomi
5,158
516
47
5
0
226,233
1
L
Nu Wa
5,164
516
34
3
0
145,549
4
W
Zeus
6,468
647
79
8
0
146,163
0
L
Cupid
4,880
488
57
6
0
173,622
0
L
Xing Tian
4,769
477
15
2
0
185,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role