Player Matchup

Nemesis
Nemesis
Bronze III
RyujinSama21
Nemesis
Bronze III
Level 56
God Stats
1W - 0L
1,473 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,473 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,678 SR
1,495 MMR
Izanami
Izanami
Gold II
NuitGaming
Izanami
Gold II
Level 148
God Stats
11W - 9L
1,678 SR
Queue Stats
35W - 33L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RyujinSama21
Nemesis
20
4 / 1 / 0
16,225
773
20,592
30,611
24,944
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Bans
Ne ZhaSolUllrHe BoOlorun

VS

Bans
FreyaHou YiArachneCharybdisChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NuitGaming
Izanami
20
1 / 4 / 0
15,200
724
19,923
24,093
21,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
NuitGaming
Izanami
1
4
0
0.25
W
Nemesis
RyujinSama21
Nemesis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,592
Damage
19,923
30,611
Taken
24,093
24,944
Mitigated
21,858
16,881
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
NuitGaming
Izanami
19,923
10,392
0
7,787
24,093
21,858
0
1,195
22,898
0
118,955
W
Nemesis
RyujinSama21
Nemesis
20,592
9,569
0
16,881
30,611
24,944
2,027
754
28,775
926
130,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,225
Gold Earned
15,200
223
Minions Killed
224
8
Camps Cleared
11
504,158
Distance Traveled
376,824
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,200
724
224
11
11
376,824
7
W
Nemesis
16,225
773
223
11
8
504,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role