Player Matchup

Chaac
Chaac
DarlingsKnight
Chaac
Level 41
God Stats
16W - 20L
1,503 SR
Queue Stats
55W - 57L
1,427 Elo+
Party 3
Skadi
Skadi
MeerBogen295160
Skadi
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 147L
1,400 Elo+
Solo
Ymir
Ymir
Riitalox
Ymir
Level 34
God Stats
3W - 3L
1,706 SR
Queue Stats
105W - 127L
1,449 Elo+
Party 4
Scylla
Scylla
temp-700785
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 3
Bastet
Bastet
wipi208
Bastet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,395 Elo+
Party 4
Team Averages
Level 28
1,542 SR
1,387 Elo+

VS

Team Averages
Level 36
1,577 SR
1,382 Elo+
Hercules
Hercules
Dat Full Zip
Hercules
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,315 Elo+
Party 2
Merlin
Merlin
OdysseyNth
Merlin
Level 60
God Stats
6W - 2L
1,568 SR
Queue Stats
279W - 270L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
SharttyWaffles
Cthulhu
Level 7
God Stats
5W - 2L
1,794 SR
Queue Stats
72W - 77L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
V1N1G38
Danzaburou
Level 2
God Stats
19W - 17L
1,500 SR
Queue Stats
22W - 28L
1,315 Elo+
Party 1
Nemesis
Nemesis
Y0UNGbulI
Nemesis
Level 105
God Stats
12W - 15L
1,522 SR
Queue Stats
344W - 348L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
10,499
456
11,252
27,329
21,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 7 / 0
9,016
392
8,515
13,796
3,820
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
16
4 / 5 / 5
11,099
483
9,358
23,557
20,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
16
2 / 5 / 1
9,785
425
6,143
12,424
1,762
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
wipi208
Bastet
16
5 / 7 / 4
11,013
479
14,234
19,938
6,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dat Full Zip
Hercules
18
4 / 4 / 11
11,542
502
12,726
17,950
16,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
OdysseyNth
Merlin
18
2 / 3 / 7
11,598
504
12,000
14,308
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 11
11,131
484
8,442
21,150
25,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
V1N1G38
Danzaburou
18
10 / 4 / 5
12,824
558
21,079
17,144
6,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Y0UNGbulI
Nemesis
20
11 / 2 / 5
13,875
603
19,900
18,504
9,249
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
18
Kills
28
28
Deaths
18
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Hercules
Dat Full Zip
Hercules
4
4
11
2.38
L
3
7
0
0.43
W
Merlin
OdysseyNth
Merlin
2
3
7
1.83
L
Ymir
4
5
5
1.3
W
1
5
11
1.3
W
Danzaburou
V1N1G38
Danzaburou
10
4
5
3.13
W
Nemesis
Y0UNGbulI
Nemesis
11
2
5
6.75
L
Scylla
2
5
1
0.5
L
Bastet
wipi208
Bastet
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,502
Damage
74,147
97,044
Taken
89,056
53,527
Mitigated
63,040
18,895
Healing
28,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,252
3,952
427
10,131
27,329
21,203
395
7,619
19,095
0
63,053
W
Hercules
Dat Full Zip
Hercules
12,726
4,323
0
5,098
17,950
16,482
2,023
2,211
15,699
10,812
37,221
L
8,515
4,435
0
1,827
13,796
3,820
1,114
2,634
11,118
0
44,196
W
Merlin
OdysseyNth
Merlin
12,000
668
101
3,314
14,308
5,165
876
147
14,161
74,874
0
L
Ymir
9,358
2,078
0
1,844
23,557
20,666
0
4,815
18,646
42,420
0
W
8,442
511
545
3,398
21,150
25,356
200
4,183
16,881
39,044
0
W
Danzaburou
V1N1G38
Danzaburou
21,079
9,481
0
5,796
17,144
6,788
3,650
8,293
8,733
0
96,451
W
Nemesis
Y0UNGbulI
Nemesis
19,900
7,378
0
9,944
18,504
9,249
3,312
3,648
14,794
0
136,316
L
Scylla
6,143
856
0
668
12,424
1,762
1,436
2,349
9,987
38,118
0
L
Bastet
wipi208
Bastet
14,234
5,556
0
3,998
19,938
6,076
0
4,034
15,782
0
59,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,412
Gold Earned
60,970
393
Minions Killed
566
0
Camps Cleared
0
1,859,739
Distance Traveled
2,251,255
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,499
456
108
5
0
438,399
7
W
Hercules
11,542
502
79
3
0
455,542
0
L
Skadi
9,016
392
72
3
0
271,702
0
W
Merlin
11,598
504
107
5
0
447,431
1
L
Ymir
11,099
483
46
2
0
382,990
0
W
Cthulhu
11,131
484
53
2
0
430,107
3
W
Danzaburou
12,824
558
137
6
0
410,554
1
W
Nemesis
13,875
603
190
8
0
507,621
2
L
Scylla
9,785
425
78
3
0
401,816
3
L
Bastet
11,013
479
89
4
0
364,832
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role