Player Matchup

Merlin
Merlin
Ashesofmortis
Merlin
Level 19
God Stats
1W - 2L
1,540 SR
Queue Stats
22W - 21L
1,545 Elo+
Party 3
Nike
Nike
Chi3ken
Nike
Level 122
God Stats
14W - 9L
1,705 SR
Queue Stats
193W - 183L
1,497 Elo+
Party 1
Arachne
Arachne
XxFlamagexX
Arachne
Level 45
God Stats
8W - 9L
1,548 SR
Queue Stats
50W - 48L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
taegets_fried
Cthulhu
Level 23
God Stats
5W - 2L
1,606 SR
Queue Stats
147W - 172L
1,358 Elo+
Party 1
Chiron
Chiron
yerrrMike-
Chiron
Level 30
God Stats
2W - 1L
1,765 SR
Queue Stats
189W - 165L
1,533 Elo+
Party 1
Team Averages
Level 48
1,633 SR
1,490 Elo+

VS

Team Averages
Level 87
1,610 SR
1,479 Elo+
Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Spavacado
Atlas
Level 88
God Stats
20W - 25L
1,648 SR
Queue Stats
305W - 274L
1,488 Elo+
Party 2
Horus
Horus
TxB-Ash
Horus
Level 108
God Stats
12W - 5L
1,662 SR
Queue Stats
620W - 580L
1,487 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UndyingUrge
Ah Muzen Cab
Level 88
God Stats
4W - 3L
1,735 SR
Queue Stats
289W - 269L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
thewolfgamer308
Kukulkan
Level 43
God Stats
13W - 10L
1,504 SR
Queue Stats
72W - 75L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,882
467
3,652
8,792
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
Chi3ken
Nike
15
3 / 3 / 1
9,826
517
12,786
16,330
12,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
XxFlamagexX
Arachne
15
6 / 7 / 1
10,128
533
9,597
18,829
9,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
12
0 / 5 / 3
7,891
415
1,843
10,358
8,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
yerrrMike-
Chiron
19
6 / 2 / 2
11,614
611
15,438
11,083
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
4 / 2 / 4
10,687
562
14,661
17,936
15,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
Spavacado
Atlas
13
4 / 3 / 5
8,510
448
3,553
11,495
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
TxB-Ash
Horus
19
6 / 4 / 7
11,001
579
13,010
16,178
8,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
UndyingUrge
Ah Muzen Cab
16
3 / 4 / 3
10,652
561
7,661
11,008
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
17
4 / 2 / 2
10,635
560
5,187
7,254
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
15
Kills
21
21
Deaths
15
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
2
4
3
L
0
4
0
0
L
Nike
Chi3ken
Nike
3
3
1
1.17
W
Atlas
Spavacado
Atlas
4
3
5
2.17
W
Horus
TxB-Ash
Horus
6
4
7
2.38
W
Ah Muzen Cab
UndyingUrge
Ah Muzen Cab
3
4
3
1.13
L
Arachne
XxFlamagexX
Arachne
6
7
1
0.93
L
Cthulhu
0
5
3
0.3
W
Kukulkan
4
2
2
2.5
L
Chiron
yerrrMike-
Chiron
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,316
Damage
44,072
65,392
Taken
63,871
38,993
Mitigated
35,587
14,424
Healing
20,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
14,661
5,852
975
5,874
17,936
15,610
335
2,121
14,624
15,854
53,224
L
3,652
0
0
429
8,792
4,306
797
2,745
6,004
60,563
0
L
Nike
Chi3ken
Nike
12,786
1,526
0
2,098
16,330
12,820
190
2,286
14,044
6,680
60,665
W
Atlas
Spavacado
Atlas
3,553
936
315
2,661
11,495
7,186
0
2,026
9,469
23,038
0
W
Horus
TxB-Ash
Horus
13,010
6,934
819
4,051
16,178
8,225
0
725
15,302
0
93,307
W
Ah Muzen Cab
UndyingUrge
Ah Muzen Cab
7,661
4,605
0
3,318
11,008
2,343
828
349
10,659
0
80,609
L
Arachne
XxFlamagexX
Arachne
9,597
5,850
0
4,586
18,829
9,187
0
3,427
15,221
0
61,947
L
Cthulhu
1,843
376
1,138
713
10,358
8,547
26
1,880
8,344
13,558
0
W
Kukulkan
5,187
240
704
1,934
7,254
2,223
1,178
2,482
4,657
76,295
0
L
Chiron
yerrrMike-
Chiron
15,438
5,660
300
5,160
11,083
4,133
0
797
10,094
0
116,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,341
Gold Earned
51,485
562
Minions Killed
637
0
Camps Cleared
0
1,651,644
Distance Traveled
1,847,524
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,687
562
128
7
0
374,385
0
L
Merlin
8,882
467
132
7
0
309,476
0
L
Nike
9,826
517
118
6
0
339,064
2
W
Atlas
8,510
448
32
2
0
353,306
1
W
Horus
11,001
579
137
7
0
420,973
2
W
Ah Muzen Cab
10,652
561
162
9
0
349,724
1
L
Arachne
10,128
533
95
5
0
417,248
1
L
Cthulhu
7,891
415
14
1
0
224,960
0
W
Kukulkan
10,635
560
178
9
0
349,136
0
L
Chiron
11,614
611
203
11
0
360,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role