Player Matchup

Medusa
Medusa
Andimus
Medusa
Level 74
God Stats
7W - 6L
1,676 SR
Queue Stats
234W - 236L
1,557 Elo+
Party 3
Baron Samedi
Baron Samedi
BanxXx
Baron Samedi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 345L
1,469 Elo+
Solo
Ne Zha
Ne Zha
GrimBearer
Ne Zha
Level 108
God Stats
20W - 27L
1,490 SR
Queue Stats
622W - 635L
1,523 Elo+
Solo
Atlas
Atlas
Sneakergeek
Atlas
Level 89
God Stats
6W - 7L
1,933 SR
Queue Stats
189W - 176L
1,591 Elo+
Party 3
Jormungandr
Jormungandr
samuraikiller6j
Jormungandr
Level 125
God Stats
0W - 3L
1,517 SR
Queue Stats
90W - 76L
1,552 Elo+
Solo
Team Averages
Level 110
1,623 SR
1,538 Elo+

VS

Team Averages
Level 95
1,627 SR
1,552 Elo+
Danzaburou
Danzaburou
AP0STL3
Danzaburou
Level 88
God Stats
4W - 3L
1,583 SR
Queue Stats
187W - 190L
1,554 Elo+
Party 1
Cliodhna
Cliodhna
FOXthegawd
Cliodhna
Level 84
God Stats
8W - 6L
1,582 SR
Queue Stats
223W - 196L
1,517 Elo+
Party 2
Zeus
Zeus
IPhowned
Zeus
Level 110
God Stats
3W - 1L
1,603 SR
Queue Stats
307W - 273L
1,549 Elo+
Party 2
Sobek
Sobek
TheFossil
Sobek
Level 86
God Stats
3W - 2L
1,722 SR
Queue Stats
137W - 117L
1,525 Elo+
Party 2
Pele
Pele
domim
Pele
Level 109
God Stats
13W - 6L
1,646 SR
Queue Stats
573W - 552L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andimus
Medusa
11
3 / 5 / 1
7,499
417
5,959
9,899
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
BanxXx
Baron Samedi
16
3 / 8 / 3
9,830
546
7,824
12,407
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
GrimBearer
Ne Zha
15
4 / 5 / 3
9,275
515
7,512
14,326
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 3 / 5
6,867
382
2,713
8,004
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
samuraikiller6j
Jormungandr
16
3 / 5 / 1
9,782
543
9,045
15,765
14,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AP0STL3
Danzaburou
16
2 / 4 / 6
10,887
605
7,345
12,664
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
FOXthegawd
Cliodhna
16
4 / 2 / 5
10,190
566
5,035
15,463
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
16
10 / 2 / 6
10,829
602
12,721
8,713
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
TheFossil
Sobek
15
3 / 4 / 8
9,952
553
5,866
16,185
15,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
domim
Pele
19
7 / 1 / 1
11,584
644
12,851
10,631
6,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
13
Kills
26
26
Deaths
13
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AP0STL3
Danzaburou
2
4
6
1.25
L
Medusa
Andimus
Medusa
3
5
1
0.7
L
Baron Samedi
BanxXx
Baron Samedi
3
8
3
0.56
W
Cliodhna
FOXthegawd
Cliodhna
4
2
5
3.25
L
Ne Zha
GrimBearer
Ne Zha
4
5
3
1.1
W
Zeus
10
2
6
6.5
L
0
3
5
0.83
W
Sobek
TheFossil
Sobek
3
4
8
1.75
W
Pele
domim
Pele
7
1
1
7.5
L
Jormungandr
samuraikiller6j
Jormungandr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,053
Damage
43,818
60,401
Taken
63,656
32,280
Mitigated
34,560
15,991
Healing
25,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AP0STL3
Danzaburou
7,345
3,863
0
5,096
12,664
4,374
2,297
3,503
9,079
0
75,980
L
Medusa
Andimus
Medusa
5,959
2,206
0
2,070
9,899
2,966
0
3,202
6,623
0
40,174
L
Baron Samedi
BanxXx
Baron Samedi
7,824
179
454
2,405
12,407
5,264
0
6,304
5,799
56,006
0
W
Cliodhna
FOXthegawd
Cliodhna
5,035
288
0
7,708
15,463
5,674
0
3,099
12,272
0
83,842
L
Ne Zha
GrimBearer
Ne Zha
7,512
2,010
0
5,355
14,326
5,600
0
3,488
10,441
0
60,500
W
Zeus
12,721
2,054
0
822
8,713
2,806
602
3,487
5,030
68,902
0
L
2,713
1,021
0
1,534
8,004
4,176
0
3,481
4,407
12,066
0
W
Sobek
TheFossil
Sobek
5,866
660
2,353
3,092
16,185
15,077
48
6,149
9,885
19,001
0
W
Pele
domim
Pele
12,851
3,904
0
6,353
10,631
6,629
542
6,184
4,413
0
81,317
L
Jormungandr
samuraikiller6j
Jormungandr
9,045
1,764
0
4,173
15,765
14,274
0
1,390
13,424
61,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,253
Gold Earned
53,442
472
Minions Killed
591
0
Camps Cleared
0
1,422,314
Distance Traveled
1,800,684
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,887
605
146
8
0
318,790
4
L
Medusa
7,499
417
68
4
0
254,468
2
L
Baron Samedi
9,830
546
121
7
0
324,696
5
W
Cliodhna
10,190
566
114
6
0
382,415
7
L
Ne Zha
9,275
515
112
6
0
340,609
3
W
Zeus
10,829
602
131
7
0
344,193
8
L
Atlas
6,867
382
21
1
0
217,443
4
W
Sobek
9,952
553
30
2
0
388,685
2
W
Pele
11,584
644
170
9
0
366,601
5
L
Jormungandr
9,782
543
150
8
0
285,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role