Player Matchup

Chang'e
Chang'e
Codeslinger
Chang'e
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
84W - 100L
1,486 Elo+
Solo
Chernobog
Chernobog
GoMavs41
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
RiSe Reverse 69
Mercury
Level 99
God Stats
12W - 25L
1,304 SR
Queue Stats
443W - 506L
1,395 Elo+
Solo
Artio
Artio
ShadowWolf0713
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Williamssurdo
Charybdis
Level 160
God Stats
1W - 3L
1,410 SR
Queue Stats
53W - 44L
1,379 Elo+
Solo
Team Averages
Level 104
1,443 SR
1,452 Elo+

VS

Team Averages
Level 95
1,582 SR
1,443 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Camo1887
Izanami
Level 100
God Stats
15W - 7L
1,698 SR
Queue Stats
248W - 251L
1,493 Elo+
Party 1
Chaac
Chaac
MagaMan349414
Chaac
Level 75
God Stats
2W - 0L
1,670 SR
Queue Stats
38W - 42L
1,332 Elo+
Solo
Bastet
Bastet
RollTimeFeller-
Bastet
Level 104
God Stats
2W - 4L
1,587 SR
Queue Stats
172W - 155L
1,464 Elo+
Solo
Tiamat
Tiamat
x1zoldyck1x
Tiamat
Level 107
God Stats
22W - 31L
1,455 SR
Queue Stats
415W - 430L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Codeslinger
Chang'e
4
0 / 1 / 1
3,026
605
301
1,869
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
GoMavs41
Chernobog
2
0 / 2 / 0
2,631
526
303
1,260
103
6
2 / 2 / 0
3,762
752
772
2,772
629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

2
0 / 1 / 0
2,728
546
252
1,101
289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Williamssurdo
Charybdis
5
0 / 2 / 0
3,243
649
1,249
2,784
613
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 1 / 2
3,901
780
287
3,516
1,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Camo1887
Izanami
7
3 / 0 / 0
4,333
867
1,355
2,058
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 1 / 0
3,639
728
1,102
3,435
1,028
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
4 / 0 / 0
4,537
907
1,377
1,821
396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
6
0 / 1 / 1
3,765
753
1,510
2,405
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
8
8
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
2
1
W
Izanami
Camo1887
Izanami
3
0
0
3
L
Chang'e
Codeslinger
Chang'e
0
1
1
0.5
L
Chernobog
GoMavs41
Chernobog
0
2
0
0
W
1
1
0
1
L
2
2
0
1
W
4
0
0
4
L
0
1
0
0
L
Charybdis
Williamssurdo
Charybdis
0
2
0
0
W
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,877
Damage
5,631
9,786
Taken
13,235
2,058
Mitigated
4,233
2,110
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
287
66
0
678
3,516
1,644
702
138
3,378
5,352
0
W
Izanami
Camo1887
Izanami
1,355
1,204
0
1,150
2,058
437
2,390
114
1,944
0
19,276
L
Chang'e
Codeslinger
Chang'e
301
36
39
913
1,869
424
0
1,039
658
3,164
0
L
Chernobog
GoMavs41
Chernobog
303
177
0
30
1,260
103
0
92
1,168
0
2,092
W
1,102
417
0
918
3,435
1,028
0
0
3,435
0
8,377
L
772
290
0
876
2,772
629
0
253
2,473
0
10,592
W
1,377
291
0
1,123
1,821
396
0
0
1,821
0
12,071
L
252
0
0
124
1,101
289
0
195
906
1,364
0
L
Charybdis
Williamssurdo
Charybdis
1,249
821
0
128
2,784
613
0
0
2,784
0
9,378
W
Tiamat
1,510
45
0
650
2,405
728
750
271
2,104
13,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,390
Gold Earned
20,175
69
Minions Killed
140
0
Camps Cleared
0
310,409
Distance Traveled
495,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,901
780
9
2
0
107,209
0
W
Izanami
4,333
867
51
10
0
83,775
0
L
Chang'e
3,026
605
7
1
0
72,200
0
L
Chernobog
2,631
526
5
1
0
33,727
0
W
Chaac
3,639
728
19
4
0
86,729
0
L
Mercury
3,762
752
26
5
0
71,615
0
W
Bastet
4,537
907
34
7
0
123,202
0
L
Artio
2,728
546
1
0
0
27,532
0
L
Charybdis
3,243
649
30
6
0
105,335
0
W
Tiamat
3,765
753
27
5
0
94,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role