Player Matchup

Cerberus
Cerberus
IsegrimWolf
Cerberus
Level 17
God Stats
2W - 14L
1,106 SR
Queue Stats
3W - 18L
1,110 Elo+
Party 1
Amaterasu
Amaterasu
Mephiston1311
Amaterasu
Level 50
God Stats
1W - 4L
1,339 SR
Queue Stats
6W - 14L
1,270 Elo+
Party 1
Izanami
Izanami
MikaFirefly
Izanami
Level 49
God Stats
8W - 18L
1,326 SR
Queue Stats
16W - 34L
1,241 Elo+
Party 1
Anubis
Anubis
ReMaRxtreme
Anubis
Level 49
God Stats
4W - 13L
1,234 SR
Queue Stats
14W - 37L
1,213 Elo+
Party 1
Loki
Loki
WA1THE
Loki
Level 41
God Stats
0W - 3L
1,255 SR
Queue Stats
15W - 34L
1,234 Elo+
Party 1
Team Averages
Level 41
1,252 SR
1,213 Elo+

VS

Team Averages
Level 107
1,543 SR
1,391 Elo+
Bastet
Bastet
KartoShk4
Bastet
Level 127
God Stats
13W - 4L
1,781 SR
Queue Stats
256W - 244L
1,431 Elo+
Solo
Atlas
Atlas
Kertadis
Atlas
Level 59
God Stats
8W - 12L
1,433 SR
Queue Stats
192W - 219L
1,318 Elo+
Solo
Anubis
Anubis
Webbdo
Anubis
Level 121
God Stats
12W - 17L
1,434 SR
Queue Stats
42W - 59L
1,333 Elo+
Solo
King Arthur
King Arthur
ZonaBorsuka
King Arthur
Level 140
God Stats
1W - 0L
1,606 SR
Queue Stats
44W - 55L
1,443 Elo+
Solo
Izanami
Izanami
yavhehe1
Izanami
Level 87
God Stats
8W - 10L
1,461 SR
Queue Stats
281W - 346L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IsegrimWolf
Cerberus
16
0 / 9 / 7
10,148
376
3,571
21,692
19,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Mephiston1311
Amaterasu
20
8 / 9 / 5
14,248
528
13,140
22,361
18,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
MikaFirefly
Izanami
17
4 / 10 / 9
11,673
432
12,877
16,843
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
18
8 / 10 / 4
12,050
446
14,351
24,149
9,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
WA1THE
Loki
20
9 / 7 / 8
13,917
515
13,176
25,543
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KartoShk4
Bastet
20
18 / 7 / 8
16,733
620
21,873
22,074
8,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Kertadis
Atlas
19
2 / 4 / 15
13,190
489
9,914
24,192
24,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Webbdo
Anubis
20
16 / 4 / 3
18,247
676
19,731
14,383
9,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ZonaBorsuka
King Arthur
18
4 / 6 / 8
13,235
490
5,930
22,432
14,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
yavhehe1
Izanami
18
5 / 9 / 12
13,390
496
22,800
22,166
6,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
91
29
Kills
45
45
Deaths
30
33
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
IsegrimWolf
Cerberus
0
9
7
0.39
W
Bastet
KartoShk4
Bastet
18
7
8
3.14
W
Atlas
Kertadis
Atlas
2
4
15
2.38
L
Amaterasu
Mephiston1311
Amaterasu
8
9
5
1.17
L
Izanami
MikaFirefly
Izanami
4
10
9
0.85
L
Anubis
8
10
4
1
L
Loki
WA1THE
Loki
9
7
8
1.86
W
Anubis
Webbdo
Anubis
16
4
3
4.38
W
King Arthur
ZonaBorsuka
King Arthur
4
6
8
1.33
W
Izanami
yavhehe1
Izanami
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,115
Damage
80,248
110,588
Taken
105,247
59,910
Mitigated
63,853
28,750
Healing
26,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
IsegrimWolf
Cerberus
3,571
293
0
4,053
21,692
19,645
139
6,321
15,323
17,423
0
W
Bastet
KartoShk4
Bastet
21,873
6,732
0
5,070
22,074
8,901
2,678
2,918
19,156
0
119,273
W
Atlas
Kertadis
Atlas
9,914
2,859
362
5,635
24,192
24,810
594
4,596
19,596
54,769
0
L
Amaterasu
Mephiston1311
Amaterasu
13,140
6,068
0
4,094
22,361
18,085
1,407
8,333
13,657
0
62,208
L
Izanami
MikaFirefly
Izanami
12,877
7,804
0
1,831
16,843
4,642
2,628
3,296
13,547
0
82,656
L
Anubis
14,351
1,132
0
7,938
24,149
9,392
526
5,320
18,656
69,476
0
L
Loki
WA1THE
Loki
13,176
3,949
0
10,834
25,543
8,146
0
6,499
18,992
0
112,992
W
Anubis
Webbdo
Anubis
19,731
944
0
5,210
14,383
9,116
2,947
1,861
12,522
138,378
0
W
King Arthur
ZonaBorsuka
King Arthur
5,930
1,026
256
3,430
22,432
14,142
236
4,807
17,625
0
62,478
W
Izanami
yavhehe1
Izanami
22,800
12,348
780
6,040
22,166
6,884
2,967
3,986
18,180
0
90,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,036
Gold Earned
74,795
531
Minions Killed
697
0
Camps Cleared
0
2,202,341
Distance Traveled
2,423,334
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,148
376
33
1
0
430,531
1
W
Bastet
16,733
620
151
6
0
573,733
7
W
Atlas
13,190
489
81
3
0
439,700
8
L
Amaterasu
14,248
528
118
4
0
440,547
4
L
Izanami
11,673
432
125
5
0
424,084
4
L
Anubis
12,050
446
104
4
0
430,987
6
L
Loki
13,917
515
151
6
0
476,192
7
W
Anubis
18,247
676
213
8
0
478,295
8
W
King Arthur
13,235
490
111
4
0
500,011
6
W
Izanami
13,390
496
141
5
0
431,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role