Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
D3athEatEr465
Gilgamesh
Level 74
God Stats
1W - 0L
1,516 SR
Queue Stats
13W - 11L
1,273 Elo+
Party 1
Scylla
Scylla
KittyLicker508
Scylla
Level 82
God Stats
3W - 2L
1,455 SR
Queue Stats
340W - 465L
1,343 Elo+
Party 1
Sylvanus
Sylvanus
TragicSt0ry
Sylvanus
Level 134
God Stats
50W - 42L
1,436 SR
Queue Stats
270W - 262L
1,408 Elo+
Solo
Artemis
Artemis
Vayda
Artemis
Level 61
God Stats
2W - 0L
1,755 SR
Queue Stats
18W - 38L
1,299 Elo+
Party 1
Team Averages
Level 95
1,532 SR
1,365 Elo+

VS

Team Averages
Level 61
1,513 SR
1,424 Elo+
Ra
Ra
 
Ra
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Cell7535
Bastet
Level 65
God Stats
5W - 4L
1,746 SR
Queue Stats
201W - 219L
1,396 Elo+
Party 2
Ares
Ares
Magicbiatch3
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,461 Elo+
Solo
Amaterasu
Amaterasu
MyticPluto421
Amaterasu
Level 86
God Stats
1W - 3L
1,376 SR
Queue Stats
252W - 296L
1,396 Elo+
Party 2
Neith
Neith
WASDBeast
Neith
Level 34
God Stats
1W - 2L
1,441 SR
Queue Stats
134W - 149L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 2 / 1
6,651
665
2,261
5,488
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
D3athEatEr465
Gilgamesh
8
0 / 2 / 4
4,733
473
2,939
6,609
5,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 1
5,668
567
2,415
3,329
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
TragicSt0ry
Sylvanus
10
5 / 0 / 1
6,547
655
7,269
6,637
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Vayda
Artemis
9
3 / 1 / 2
5,747
575
6,843
5,197
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 0
6,050
605
738
3,805
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Cell7535
Bastet
10
3 / 1 / 1
5,840
584
4,619
7,227
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 2 / 3
5,284
528
3,974
8,105
3,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
MyticPluto421
Amaterasu
7
0 / 4 / 0
4,612
461
2,178
6,747
4,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Neith
WASDBeast
Neith
7
1 / 3 / 2
4,563
456
2,118
5,000
1,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
6
6
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
2
1
1.75
L
Ra
 
Ra
1
1
0
1
L
Bastet
Cell7535
Bastet
3
1
1
3.5
W
Gilgamesh
D3athEatEr465
Gilgamesh
0
2
4
1
W
0
1
1
0.5
L
1
2
3
1.25
L
Amaterasu
MyticPluto421
Amaterasu
0
4
0
0
W
Sylvanus
TragicSt0ry
Sylvanus
5
0
1
5.5
W
Artemis
Vayda
Artemis
3
1
2
4
L
Neith
WASDBeast
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,727
Damage
13,627
27,260
Taken
30,884
13,430
Mitigated
11,844
10,904
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,261
563
0
2,700
5,488
1,347
0
470
5,018
0
40,620
L
Ra
 
Ra
738
122
4
1,188
3,805
1,159
0
2,011
1,596
39,012
0
L
Bastet
Cell7535
Bastet
4,619
1,259
0
3,638
7,227
1,941
0
1,366
5,787
0
28,970
W
Gilgamesh
D3athEatEr465
Gilgamesh
2,939
726
226
970
6,609
5,108
12
2,198
4,411
0
18,902
W
2,415
569
0
1,373
3,329
803
0
225
3,088
31,169
0
L
3,974
337
1,014
2,104
8,105
3,387
0
640
7,465
12,186
0
L
Amaterasu
MyticPluto421
Amaterasu
2,178
687
0
1,759
6,747
4,100
0
4,057
2,690
0
17,026
W
Sylvanus
TragicSt0ry
Sylvanus
7,269
1,969
163
3,279
6,637
4,760
112
555
5,740
27,387
6,325
W
Artemis
Vayda
Artemis
6,843
2,598
0
2,193
5,197
1,412
412
1,222
3,975
0
29,296
L
Neith
WASDBeast
Neith
2,118
1,090
0
1,438
5,000
1,257
0
391
4,609
0
17,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
26,349
313
Minions Killed
247
0
Camps Cleared
0
985,748
Distance Traveled
910,089
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,651
665
85
9
0
214,789
0
L
Ra
6,050
605
81
8
0
207,700
4
L
Bastet
5,840
584
62
6
0
191,500
1
W
Gilgamesh
4,733
473
27
3
0
210,354
4
W
Scylla
5,668
567
77
8
0
193,145
1
L
Ares
5,284
528
19
2
0
175,428
2
L
Amaterasu
4,612
461
38
4
0
177,046
2
W
Sylvanus
6,547
655
65
7
0
185,763
0
W
Artemis
5,747
575
59
6
0
181,697
2
L
Neith
4,563
456
47
5
0
158,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role