Player Matchup

King Arthur
King Arthur
Darkdonaar
King Arthur
Level 82
God Stats
35W - 29L
1,615 SR
Queue Stats
114W - 117L
1,591 Elo+
Solo
Scylla
Scylla
Ráhl
Scylla
Level 149
God Stats
9W - 11L
1,344 SR
Queue Stats
434W - 356L
1,696 Elo+
Solo
Mercury
Mercury
Th3Crook3dMan
Mercury
Level 104
God Stats
30W - 32L
1,592 SR
Queue Stats
172W - 154L
1,640 Elo+
Solo
Team Averages
Level 112
1,517 SR
1,642 Elo+

VS

Team Averages
Level 128
1,485 SR
1,519 Elo+
Atlas
Atlas
AlexRain96
Atlas
Level 109
God Stats
3W - 1L
1,577 SR
Queue Stats
7W - 8L
1,385 Elo+
Party 1
Jing Wei
Jing Wei
JoshueCR
Jing Wei
Level 152
God Stats
1W - 3L
1,379 SR
Queue Stats
254W - 225L
1,749 Elo+
Solo
Chang'e
Chang'e
sValkyrieee
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkdonaar
King Arthur
15
2 / 5 / 12
11,344
667
11,652
21,073
20,051
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Ráhl
Scylla
17
9 / 2 / 4
12,201
718
22,183
9,247
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
16
4 / 2 / 9
11,264
663
11,642
10,938
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 6 / 7
10,793
635
10,469
22,121
26,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
JoshueCR
Jing Wei
15
6 / 3 / 1
11,537
679
14,648
13,688
4,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
sValkyrieee
Chang'e
13
1 / 6 / 7
9,846
579
7,624
15,650
8,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
15
Kills
9
9
Deaths
15
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
6
7
0.92
W
King Arthur
Darkdonaar
King Arthur
2
5
12
1.6
L
Jing Wei
JoshueCR
Jing Wei
6
3
1
2.17
W
Scylla
Ráhl
Scylla
9
2
4
5.5
W
Mercury
4
2
9
4.25
L
Chang'e
sValkyrieee
Chang'e
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,477
Damage
32,741
41,258
Taken
51,459
29,340
Mitigated
40,274
4,693
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
10,469
3,976
1,390
2,497
22,121
26,465
0
8,199
13,558
27,109
0
W
King Arthur
Darkdonaar
King Arthur
11,652
2,030
363
2,630
21,073
20,051
144
8,582
12,491
115
33,396
L
Jing Wei
JoshueCR
Jing Wei
14,648
13,288
0
3,938
13,688
4,911
324
5,571
7,873
0
54,904
W
Scylla
Ráhl
Scylla
22,183
2,171
0
1,102
9,247
3,888
1,595
4,607
4,640
73,278
0
W
Mercury
11,642
4,691
0
598
10,938
5,401
1,241
5,740
5,198
0
30,057
L
Chang'e
sValkyrieee
Chang'e
7,624
1,278
3,188
4,383
15,650
8,898
0
8,177
7,211
25,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
32,176
199
Minions Killed
174
7
Camps Cleared
7
1,028,386
Distance Traveled
861,975
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,793
635
20
1
1
310,072
3
W
King Arthur
11,344
667
49
3
0
334,836
4
L
Jing Wei
11,537
679
102
6
4
283,725
5
W
Scylla
12,201
718
119
7
6
314,341
1
W
Mercury
11,264
663
31
2
1
379,209
4
L
Chang'e
9,846
579
52
3
2
268,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role