Player Matchup

Gilgamesh
Gilgamesh
Barneyknightmare
Gilgamesh
Level 125
God Stats
2W - 5L
1,536 SR
Queue Stats
27W - 30L
1,423 Elo+
Party 1
Olorun
Olorun
Eqpyt
Olorun
Level 83
God Stats
1W - 2L
1,459 SR
Queue Stats
16W - 28L
1,413 Elo+
Solo
Atlas
Atlas
XxIrvKingxX
Atlas
Level 85
God Stats
1W - 1L
1,624 SR
Queue Stats
62W - 81L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
tobilee9
Sun Wukong
Level 128
God Stats
7W - 3L
1,661 SR
Queue Stats
552W - 539L
1,482 Elo+
Party 1
Skadi
Skadi
tooclutch15
Skadi
Level 69
God Stats
15W - 14L
1,548 SR
Queue Stats
411W - 402L
1,544 Elo+
Solo
Team Averages
Level 98
1,566 SR
1,443 Elo+

VS

Team Averages
Level 113
1,641 SR
1,466 Elo+
Atlas
Atlas
Genji8909
Atlas
Level 132
God Stats
20W - 16L
1,724 SR
Queue Stats
357W - 338L
1,501 Elo+
Solo
Nox
Nox
Guasoker7
Nox
Level 89
God Stats
9W - 11L
1,540 SR
Queue Stats
170W - 167L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
SD-Sskz-
Ao Kuang
Level 118
God Stats
15W - 7L
1,677 SR
Queue Stats
447W - 430L
1,436 Elo+
Solo
Izanami
Izanami
SnakeHead_VN
Izanami
Level 85
God Stats
14W - 5L
1,713 SR
Queue Stats
571W - 580L
1,412 Elo+
Solo
Neith
Neith
poolshark4041
Neith
Level 140
God Stats
13W - 14L
1,550 SR
Queue Stats
622W - 602L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
5
2 / 1 / 1
3,728
746
852
3,095
779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Eqpyt
Olorun
2
0 / 2 / 0
2,764
553
1,407
1,385
294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 2 / 0
2,887
577
1,267
3,590
1,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
tobilee9
Sun Wukong
7
1 / 0 / 1
4,054
811
2,294
2,858
896
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 1 / 1
3,883
777
1,843
3,394
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Genji8909
Atlas
6
3 / 0 / 3
4,234
847
1,880
2,943
1,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
0 / 2 / 0
3,195
639
1,476
2,135
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
SD-Sskz-
Ao Kuang
6
0 / 2 / 0
3,445
689
1,204
3,785
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
SnakeHead_VN
Izanami
6
0 / 0 / 2
3,537
707
1,125
3,013
661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
3 / 0 / 3
4,261
852
3,169
2,663
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
6
6
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
2
1
1
2.5
L
Olorun
Eqpyt
Olorun
0
2
0
0
W
Atlas
Genji8909
Atlas
3
0
3
4.5
W
0
2
0
0
W
Ao Kuang
SD-Sskz-
Ao Kuang
0
2
0
0
W
Izanami
SnakeHead_VN
Izanami
0
0
2
1
L
0
2
0
0
W
3
0
3
4.5
L
Sun Wukong
tobilee9
Sun Wukong
1
0
1
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,663
Damage
8,854
14,322
Taken
14,539
3,917
Mitigated
4,706
3,943
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
852
227
0
1,188
3,095
779
0
901
2,144
0
9,286
L
Olorun
Eqpyt
Olorun
1,407
525
0
47
1,385
294
0
218
1,167
3,730
677
W
Atlas
Genji8909
Atlas
1,880
960
0
1,420
2,943
1,881
0
948
1,995
7,194
0
W
1,476
81
0
460
2,135
557
272
0
2,135
10,795
0
W
Ao Kuang
SD-Sskz-
Ao Kuang
1,204
299
0
992
3,785
889
0
0
3,785
9,609
0
W
Izanami
SnakeHead_VN
Izanami
1,125
816
0
1,628
3,013
661
0
155
2,858
0
13,198
L
1,267
826
98
400
3,590
1,107
0
563
3,027
4,623
0
W
3,169
1,857
0
1,764
2,663
718
0
1,342
1,321
0
15,246
L
Sun Wukong
tobilee9
Sun Wukong
2,294
221
0
911
2,858
896
0
925
1,751
0
16,765
L
1,843
1,035
0
1,299
3,394
841
0
1,525
1,673
0
15,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,316
Gold Earned
18,672
115
Minions Killed
117
0
Camps Cleared
0
491,289
Distance Traveled
533,781
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,728
746
24
5
0
123,921
1
L
Olorun
2,764
553
10
2
0
47,547
0
W
Atlas
4,234
847
16
3
0
113,780
3
W
Nox
3,195
639
19
4
0
110,565
1
W
Ao Kuang
3,445
689
23
5
0
104,109
0
W
Izanami
3,537
707
34
7
0
108,241
1
L
Atlas
2,887
577
4
1
0
87,956
0
W
Neith
4,261
852
25
5
0
97,086
0
L
Sun Wukong
4,054
811
39
8
0
128,208
1
L
Skadi
3,883
777
38
8
0
103,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role