Player Matchup

Anubis
Anubis
AlexRain96
Anubis
Level 109
God Stats
1W - 9L
1,128 SR
Queue Stats
609W - 614L
1,495 Elo+
Party 3
Da Ji
Da Ji
Aphr0disiac
Da Ji
Level 159
God Stats
7W - 5L
1,567 SR
Queue Stats
288W - 285L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
BEMEHOTH_CREW
Danzaburou
Level 151
God Stats
6W - 7L
1,497 SR
Queue Stats
846W - 860L
1,460 Elo+
Solo
Terra
Terra
Brísingamen
Terra
Level 160
God Stats
0W - 3L
1,124 SR
Queue Stats
240W - 249L
1,490 Elo+
Party 2
Chaac
Chaac
sValkyrieee
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 140
1,363 SR
1,486 Elo+

VS

Team Averages
Level 99
1,521 SR
1,421 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hornetz
Bacchus
Level 89
God Stats
11W - 5L
1,606 SR
Queue Stats
581W - 610L
1,447 Elo+
Solo
Cthulhu
Cthulhu
SrFredy2
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexRain96
Anubis
15
3 / 6 / 9
8,708
726
14,831
11,537
5,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 5 / 8
9,058
755
7,189
10,840
4,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
BEMEHOTH_CREW
Danzaburou
16
3 / 4 / 8
9,544
795
11,858
11,561
4,596
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 11
8,463
705
6,279
11,402
11,796
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 8
9,154
763
12,945
15,779
12,569
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
10 / 2 / 7
10,558
880
15,812
15,575
11,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
 
Guan Yu
17
4 / 3 / 7
9,949
829
6,759
11,243
9,252
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nox
 
Nox
15
3 / 5 / 7
9,360
780
4,187
10,031
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Hornetz
Bacchus
15
1 / 4 / 17
9,682
807
11,477
14,216
14,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SrFredy2
Cthulhu
19
4 / 2 / 14
10,795
900
14,823
18,425
8,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
74
16
Kills
22
22
Deaths
16
44
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
7
6.75
W
Guan Yu
 
Guan Yu
4
3
7
2.5
W
Nox
 
Nox
3
5
7
1.3
L
Anubis
AlexRain96
Anubis
3
6
9
1.25
L
5
5
8
1.8
L
Danzaburou
BEMEHOTH_CREW
Danzaburou
3
4
8
1.75
L
1
3
11
2.17
W
Bacchus
Hornetz
Bacchus
1
4
17
2.38
W
Cthulhu
SrFredy2
Cthulhu
4
2
14
5.5
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,102
Damage
53,058
61,119
Taken
69,490
39,670
Mitigated
47,979
21,648
Healing
33,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,812
2,508
1,200
4,614
15,575
11,920
2,010
4,608
10,967
248
23,821
W
Guan Yu
 
Guan Yu
6,759
989
6,922
3,790
11,243
9,252
955
4,957
6,286
0
12,986
W
Nox
 
Nox
4,187
196
1,447
1,254
10,031
3,623
1,154
1,943
8,088
13,159
0
L
Anubis
AlexRain96
Anubis
14,831
1,555
625
758
11,537
5,996
0
4,406
6,907
27,820
0
L
7,189
769
201
2,685
10,840
4,713
0
5,028
5,506
0
8,912
L
Danzaburou
BEMEHOTH_CREW
Danzaburou
11,858
4,847
912
3,006
11,561
4,596
883
8,151
3,340
0
28,257
L
6,279
578
5,560
3,253
11,402
11,796
198
6,339
4,894
14,863
0
W
Bacchus
Hornetz
Bacchus
11,477
617
2,099
4,077
14,216
14,284
149
3,838
10,378
21,315
0
W
Cthulhu
SrFredy2
Cthulhu
14,823
401
1,210
6,626
18,425
8,900
365
5,764
12,661
30,269
0
L
12,945
3,086
143
4,505
15,779
12,569
0
6,738
8,786
0
21,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,927
Gold Earned
50,344
107
Minions Killed
121
0
Camps Cleared
0
917,675
Distance Traveled
1,211,062
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,558
880
22
2
0
255,956
1
W
Guan Yu
9,949
829
18
2
0
255,296
0
W
Nox
9,360
780
14
1
0
221,034
0
L
Anubis
8,708
726
22
2
0
176,441
0
L
Da Ji
9,058
755
2
0
0
186,864
0
L
Danzaburou
9,544
795
45
4
0
171,579
1
L
Terra
8,463
705
18
2
0
177,066
0
W
Bacchus
9,682
807
14
1
0
236,783
0
W
Cthulhu
10,795
900
53
4
0
241,993
1
L
Chaac
9,154
763
20
2
0
205,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role