Player Matchup

Ymir
Ymir
Tyx proxy
Ymir
Level 21
God Stats
10W - 3L
1,594 SR
Queue Stats
26W - 23L
1,360 Elo+
Party 1
Horus
Horus
bruhbruhbruh69
Horus
Level 30
God Stats
3W - 1L
1,589 SR
Queue Stats
17W - 11L
1,499 Elo+
Solo
Kali
Kali
c6e is sad
Kali
Level 40
God Stats
7W - 3L
1,508 SR
Queue Stats
118W - 120L
1,363 Elo+
Party 1
Artemis
Artemis
peashooter123
Artemis
Level 7
God Stats
4W - 3L
1,279 SR
Queue Stats
5W - 5L
1,280 Elo+
Party 1
Scylla
Scylla
tyx dgx
Scylla
Level 44
God Stats
6W - 16L
1,251 SR
Queue Stats
128W - 137L
1,352 Elo+
Party 1
Team Averages
Level 28
1,444 SR
1,371 Elo+

VS

Team Averages
Level 26
1,396 SR
1,331 Elo+
Nemesis
Nemesis
Dmintzer75
Nemesis
Level 30
God Stats
2W - 7L
1,344 SR
Queue Stats
67W - 74L
1,311 Elo+
Solo
Jormungandr
Jormungandr
EMT-Basick
Jormungandr
Level 8
God Stats
0W - 1L
1,190 SR
Queue Stats
2W - 8L
1,416 Elo+
Party 2
Scylla
Scylla
NerdyWaffles06
Scylla
Level 15
God Stats
4W - 5L
1,391 SR
Queue Stats
9W - 15L
1,266 Elo+
Party 3
Apollo
Apollo
dabbicth
Apollo
Level 46
God Stats
1W - 1L
1,557 SR
Queue Stats
12W - 23L
1,387 Elo+
Party 2
Medusa
Medusa
xxpinkiepie16
Medusa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 2
6,202
477
3,229
11,447
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 3 / 3
7,148
550
2,451
6,937
4,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
12 / 1 / 5
8,873
683
9,743
12,739
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
11
3 / 3 / 1
6,567
505
7,606
7,410
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
tyx dgx
Scylla
14
8 / 1 / 4
8,409
647
7,855
6,082
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dmintzer75
Nemesis
11
1 / 4 / 0
6,210
478
3,893
8,235
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
EMT-Basick
Jormungandr
8
0 / 3 / 3
5,268
405
1,093
6,216
3,895
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 7 / 1
6,260
482
3,250
8,218
1,752
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
dabbicth
Apollo
13
6 / 3 / 0
7,228
556
12,529
9,548
3,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 8 / 0
6,507
501
4,920
8,903
1,911
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
25
Kills
10
11
Deaths
25
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dmintzer75
Nemesis
1
4
0
0.25
L
Jormungandr
EMT-Basick
Jormungandr
0
3
3
0.5
L
1
7
1
0.21
W
Ymir
1
3
2
0.67
W
1
3
3
0.83
W
12
1
5
14.5
L
Apollo
dabbicth
Apollo
6
3
0
2
W
Artemis
3
3
1
1.17
W
Scylla
tyx dgx
Scylla
8
1
4
10
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,884
Damage
25,685
44,615
Taken
41,120
22,108
Mitigated
12,721
14,425
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dmintzer75
Nemesis
3,893
1,593
0
3,102
8,235
2,136
0
0
8,235
0
26,878
L
Jormungandr
EMT-Basick
Jormungandr
1,093
331
0
0
6,216
3,895
0
2,327
3,889
8,195
0
L
3,250
612
0
783
8,218
1,752
867
3,510
4,381
26,366
0
W
Ymir
3,229
976
0
1,002
11,447
8,944
246
769
10,678
15,332
0
W
2,451
1,649
179
2,086
6,937
4,323
1,696
639
6,298
0
30,136
W
9,743
4,516
0
7,147
12,739
4,663
0
792
11,947
0
44,406
L
Apollo
dabbicth
Apollo
12,529
7,174
0
2,730
9,548
3,027
236
1,847
7,667
0
45,092
W
Artemis
7,606
4,246
243
2,968
7,410
2,314
1,254
324
7,086
0
34,647
W
Scylla
tyx dgx
Scylla
7,855
244
0
800
6,082
1,864
513
1,819
4,263
46,299
0
L
4,920
2,268
251
570
8,903
1,911
707
2,811
5,864
0
16,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,199
Gold Earned
31,473
329
Minions Killed
228
0
Camps Cleared
0
1,257,199
Distance Traveled
1,072,920
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,210
478
56
4
0
205,904
1
L
Jormungandr
5,268
405
17
1
0
192,737
0
L
Scylla
6,260
482
56
4
0
214,340
1
W
Ymir
6,202
477
25
2
0
250,646
1
W
Horus
7,148
550
66
5
0
229,599
1
W
Kali
8,873
683
82
6
0
298,210
1
L
Apollo
7,228
556
71
5
0
225,782
1
W
Artemis
6,567
505
57
4
0
236,732
1
W
Scylla
8,409
647
99
8
0
242,012
0
L
Medusa
6,507
501
28
2
0
234,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role