Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
deadstriker1000
Heimdallr
Level 145
God Stats
4W - 8L
1,593 SR
Queue Stats
43W - 71L
1,385 Elo+
Solo
Kukulkan
Kukulkan
iFrenesys
Kukulkan
Level 148
God Stats
12W - 9L
1,616 SR
Queue Stats
163W - 156L
1,594 Elo+
Solo
Team Averages
Level 150
1,570 SR
1,493 Elo+

VS

Team Averages
Level 103
1,527 SR
1,549 Elo+
Bellona
Bellona
EzequielBizz
Bellona
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GdAFirefoX
Morgan Le Fay
Level 111
God Stats
2W - 1L
1,443 SR
Queue Stats
79W - 56L
1,583 Elo+
Party 1
Skadi
Skadi
pipoucabr
Skadi
Level 86
God Stats
4W - 2L
1,638 SR
Queue Stats
63W - 37L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
5 / 8 / 4
8,489
653
9,237
16,408
18,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
deadstriker1000
Heimdallr
12
2 / 7 / 7
8,545
657
7,595
12,033
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
iFrenesys
Kukulkan
12
3 / 6 / 7
8,754
673
11,415
9,692
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EzequielBizz
Bellona
13
5 / 4 / 12
10,054
773
10,445
14,922
8,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
GdAFirefoX
Morgan Le Fay
15
6 / 5 / 10
10,432
802
13,554
10,338
3,729
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
pipoucabr
Skadi
15
10 / 2 / 7
10,727
825
10,398
8,217
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
10
Kills
21
21
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
8
4
0.88
W
Bellona
EzequielBizz
Bellona
5
4
12
2.75
W
Morgan Le Fay
GdAFirefoX
Morgan Le Fay
6
5
10
2.2
L
Heimdallr
deadstriker1000
Heimdallr
2
7
7
0.79
L
Kukulkan
iFrenesys
Kukulkan
3
6
7
1.08
W
Skadi
pipoucabr
Skadi
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
34,397
38,133
Taken
33,477
26,918
Mitigated
15,674
2,703
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,237
759
0
1,085
16,408
18,721
0
5,767
10,641
16,147
0
W
Bellona
EzequielBizz
Bellona
10,445
4,264
0
3,170
14,922
8,863
626
7,401
7,027
252
25,805
W
Morgan Le Fay
GdAFirefoX
Morgan Le Fay
13,554
2,027
0
2,306
10,338
3,729
697
6,927
2,947
39,178
0
L
Heimdallr
deadstriker1000
Heimdallr
7,595
2,829
0
250
12,033
5,001
0
5,324
6,709
0
21,976
L
Kukulkan
iFrenesys
Kukulkan
11,415
824
0
1,368
9,692
3,196
0
2,788
6,904
36,969
0
W
Skadi
pipoucabr
Skadi
10,398
4,961
0
613
8,217
3,082
1,447
5,633
2,298
0
39,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,788
Gold Earned
31,213
116
Minions Killed
153
3
Camps Cleared
9
614,346
Distance Traveled
788,870
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,489
653
12
1
1
188,670
3
W
Bellona
10,054
773
33
3
0
326,254
0
W
Morgan Le Fay
10,432
802
63
5
4
225,706
4
L
Heimdallr
8,545
657
36
3
0
198,201
5
L
Kukulkan
8,754
673
68
5
2
227,475
3
W
Skadi
10,727
825
57
4
5
236,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role