Player Matchup

Olorun
Olorun
DoinURfuglyMOM
Olorun
Level 125
God Stats
472W - 592L
1,402 SR
Queue Stats
856W - 1,088L
1,396 Elo+
Party 1
Thor
Thor
Jaykayzack
Thor
Level 127
God Stats
9W - 9L
1,417 SR
Queue Stats
588W - 729L
1,380 Elo+
Party 1
King Arthur
King Arthur
Jugador90007865
King Arthur
Level 87
God Stats
1W - 1L
1,291 SR
Queue Stats
88W - 100L
1,383 Elo+
Solo
Arachne
Arachne
X-RuShEr-X2
Arachne
Level 72
God Stats
36W - 27L
1,469 SR
Queue Stats
198W - 207L
1,380 Elo+
Solo
Sol
Sol
titan17ggg
Sol
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
548W - 607L
1,404 Elo+
Solo
Team Averages
Level 99
1,416 SR
1,388 Elo+

VS

Team Averages
Level 75
1,548 SR
1,337 Elo+
Erlang Shen
Erlang Shen
EpicXzapXwave
Erlang Shen
Level 74
God Stats
0W - 1L
1,495 SR
Queue Stats
84W - 70L
1,048 Elo+
Solo
Cthulhu
Cthulhu
IamJoeLeader
Cthulhu
Level 65
God Stats
5W - 7L
1,572 SR
Queue Stats
260W - 288L
1,391 Elo+
Solo
Susano
Susano
J__Superhuman
Susano
Level 65
God Stats
2W - 2L
1,528 SR
Queue Stats
35W - 42L
1,396 Elo+
Solo
Ra
Ra
shaunrj4
Ra
Level 66
God Stats
3W - 5L
1,516 SR
Queue Stats
70W - 83L
1,389 Elo+
Solo
Neith
Neith
three3rdsdone
Neith
Level 106
God Stats
0W - 2L
1,630 SR
Queue Stats
32W - 28L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 3
7,095
546
5,548
8,773
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 2 / 4
5,877
452
2,424
8,700
4,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Jugador90007865
King Arthur
10
2 / 3 / 0
6,355
489
5,189
9,129
5,163
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
X-RuShEr-X2
Arachne
12
4 / 3 / 1
7,257
558
7,118
9,217
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 4
6,812
524
4,978
8,808
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EpicXzapXwave
Erlang Shen
10
0 / 2 / 2
5,979
460
4,413
9,673
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
IamJoeLeader
Cthulhu
12
3 / 2 / 2
6,646
511
6,249
7,864
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 2 / 3
7,240
557
5,795
9,023
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 4 / 4
7,220
555
7,630
9,122
3,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 2 / 0
4,444
342
1,084
2,491
640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
12
Kills
11
12
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Erlang Shen
EpicXzapXwave
Erlang Shen
0
2
2
0.5
L
Cthulhu
IamJoeLeader
Cthulhu
3
2
2
2
L
5
2
3
3.25
W
1
2
4
1.5
W
King Arthur
Jugador90007865
King Arthur
2
3
0
0.67
W
Arachne
X-RuShEr-X2
Arachne
4
3
1
1.5
L
3
4
4
1.25
L
0
2
0
0
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,257
Damage
25,171
44,627
Taken
38,173
19,134
Mitigated
15,161
16,684
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,548
3,083
281
3,865
8,773
3,444
1,757
2,342
6,288
32,566
4,064
L
Erlang Shen
EpicXzapXwave
Erlang Shen
4,413
1,781
0
3,907
9,673
3,961
34
928
8,745
0
27,710
L
Cthulhu
IamJoeLeader
Cthulhu
6,249
301
174
1,865
7,864
4,072
0
4,461
3,403
29,478
0
L
5,795
951
0
140
9,023
2,961
0
1,227
7,796
0
40,635
W
2,424
330
204
2,135
8,700
4,389
0
3,877
4,764
0
16,158
W
King Arthur
Jugador90007865
King Arthur
5,189
547
120
1,203
9,129
5,163
108
1,280
7,849
2,448
22,379
W
Arachne
X-RuShEr-X2
Arachne
7,118
4,617
0
2,762
9,217
3,783
0
2,316
6,864
0
41,890
L
7,630
1,056
147
3,873
9,122
3,527
260
2,176
6,946
43,342
0
L
1,084
392
0
687
2,491
640
0
1,650
841
0
8,513
W
4,978
2,301
0
6,114
8,808
2,355
781
3,326
4,983
44,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
31,529
288
Minions Killed
296
0
Camps Cleared
0
1,208,616
Distance Traveled
1,046,094
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,095
546
64
5
0
246,544
4
L
Erlang Shen
5,979
460
67
5
0
265,267
3
L
Cthulhu
6,646
511
43
3
0
235,773
4
L
Susano
7,240
557
77
6
0
252,995
5
W
Thor
5,877
452
30
2
0
236,583
5
W
King Arthur
6,355
489
42
3
0
216,286
1
W
Arachne
7,257
558
66
5
0
292,491
0
L
Ra
7,220
555
90
7
0
213,505
0
L
Neith
4,444
342
19
1
0
78,554
0
W
Sol
6,812
524
86
7
0
216,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role