Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CharlieBrown5252
Janus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,615 Elo+
Party 1
Mulan
Mulan
Grimm_Snowolf
Mulan
Level 153
God Stats
6W - 0L
1,585 SR
Queue Stats
347W - 385L
1,466 Elo+
Party 1
Pele
Pele
SirShmittles
Pele
Level 118
God Stats
29W - 26L
1,592 SR
Queue Stats
165W - 159L
1,616 Elo+
Party 1
Team Averages
Level 139
1,535 SR
1,539 Elo+

VS

Team Averages
Level 144
1,593 SR
1,575 Elo+
Skadi
Skadi
EA9903
Skadi
Level 147
God Stats
6W - 5L
1,677 SR
Queue Stats
415W - 377L
1,541 Elo+
Solo
Cabrakan
Cabrakan
ToxicTerrapin
Cabrakan
Level 155
God Stats
12W - 19L
1,580 SR
Queue Stats
121W - 106L
1,598 Elo+
Party 3
Persephone
Persephone
bebo_4PR
Persephone
Level 158
God Stats
5W - 7L
1,497 SR
Queue Stats
287W - 291L
1,578 Elo+
Party 2
Bellona
Bellona
iMoonLxghT-
Bellona
Level 123
God Stats
9W - 6L
1,720 SR
Queue Stats
80W - 80L
1,544 Elo+
Party 2
Mercury
Mercury
oviiralo
Mercury
Level 136
God Stats
2W - 2L
1,490 SR
Queue Stats
118W - 90L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 0 / 1
7,844
713
6,708
7,651
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
 
Achilles
12
6 / 2 / 0
7,164
651
7,770
11,302
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 7
6,064
551
2,973
4,034
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 1 / 2
6,659
605
2,587
8,835
5,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 2 / 5
7,027
639
4,103
7,422
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EA9903
Skadi
10
0 / 5 / 2
5,599
509
4,222
9,057
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
ToxicTerrapin
Cabrakan
7
1 / 3 / 2
5,149
468
2,081
6,265
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
bebo_4PR
Persephone
10
4 / 3 / 1
6,416
583
3,941
5,321
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
iMoonLxghT-
Bellona
6
1 / 4 / 0
4,739
431
2,627
4,951
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
oviiralo
Mercury
10
1 / 4 / 2
6,055
550
1,936
7,444
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
7
7
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
1
5.5
W
Achilles
 
Achilles
6
2
0
3
W
0
2
7
1.75
L
Skadi
EA9903
Skadi
0
5
2
0.2
W
4
1
2
5
W
3
2
5
2.75
L
Cabrakan
ToxicTerrapin
Cabrakan
1
3
2
0.67
L
Persephone
bebo_4PR
Persephone
4
3
1
1.5
L
Bellona
iMoonLxghT-
Bellona
1
4
0
0.25
L
Mercury
oviiralo
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,141
Damage
14,807
39,244
Taken
33,038
19,500
Mitigated
15,008
14,533
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,708
2,193
0
5,315
7,651
2,994
3,314
0
7,651
47,620
5,087
W
Achilles
 
Achilles
7,770
2,014
0
4,878
11,302
7,342
0
1,395
9,839
2,313
35,694
W
2,973
109
0
505
4,034
1,152
449
1,781
2,196
25,050
0
L
Skadi
EA9903
Skadi
4,222
1,587
80
1,501
9,057
2,600
0
6,373
2,595
0
34,809
W
2,587
250
48
2,167
8,835
5,419
155
780
7,931
0
26,143
W
4,103
453
0
1,620
7,422
2,593
1,166
1,750
5,605
0
37,895
L
Cabrakan
ToxicTerrapin
Cabrakan
2,081
211
0
273
6,265
5,670
0
1,080
5,024
10,156
0
L
Persephone
bebo_4PR
Persephone
3,941
102
0
711
5,321
1,396
0
523
4,701
30,321
0
L
Bellona
iMoonLxghT-
Bellona
2,627
1,103
0
532
4,951
3,204
0
823
3,790
0
9,472
L
Mercury
oviiralo
Mercury
1,936
798
0
1,928
7,444
2,138
0
813
6,484
0
24,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,758
Gold Earned
27,958
364
Minions Killed
236
0
Camps Cleared
0
1,153,911
Distance Traveled
923,450
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,844
713
98
9
0
217,948
0
W
Achilles
7,164
651
83
8
0
232,472
0
W
Janus
6,064
551
50
5
0
241,016
3
L
Skadi
5,599
509
56
5
0
188,506
1
W
Mulan
6,659
605
51
5
0
227,989
1
W
Pele
7,027
639
82
7
0
234,486
1
L
Cabrakan
5,149
468
24
2
0
197,733
2
L
Persephone
6,416
583
59
5
0
178,600
0
L
Bellona
4,739
431
27
2
0
121,129
0
L
Mercury
6,055
550
70
6
0
237,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role