Player Matchup

Morgan Le Fay
Morgan Le Fay
RWBYxDerpy
Morgan Le Fay
Level 65
God Stats
7W - 4L
1,609 SR
Queue Stats
157W - 154L
1,497 Elo+
Party 2
Horus
Horus
Sonso10
Horus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,325 Elo+
Party 3
Tyr
Tyr
jajolo
Tyr
Level 59
God Stats
3W - 3L
1,513 SR
Queue Stats
12W - 17L
1,433 Elo+
Party 3
Arachne
Arachne
pantanoso717
Arachne
Level 59
God Stats
4W - 5L
1,393 SR
Queue Stats
16W - 26L
1,410 Elo+
Party 3
Olorun
Olorun
zedoot
Olorun
Level 120
God Stats
13W - 9L
1,572 SR
Queue Stats
589W - 548L
1,506 Elo+
Party 2
Team Averages
Level 70
1,517 SR
1,434 Elo+

VS

Team Averages
Level 116
1,496 SR
1,506 Elo+
Yemoja
Yemoja
 
Yemoja
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
hromik
Thanatos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
kukularage
Ra
Level 154
God Stats
5W - 4L
1,481 SR
Queue Stats
133W - 108L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RWBYxDerpy
Morgan Le Fay
10
1 / 1 / 3
6,275
628
4,184
6,195
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Sonso10
Horus
8
2 / 1 / 6
5,873
587
1,222
5,599
2,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyr
jajolo
Tyr
12
3 / 0 / 2
7,231
723
1,629
3,914
1,544
Arachne
pantanoso717
Arachne
10
8 / 1 / 2
6,661
666
4,479
5,160
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
zedoot
Olorun
10
4 / 2 / 2
6,063
606
5,248
6,370
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
2 / 6 / 0
5,522
552
1,890
7,027
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
 
Hou Yi
9
1 / 0 / 3
5,469
547
6,029
3,422
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
 
Atlas
5
0 / 4 / 0
3,978
398
562
5,324
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
hromik
Thanatos
7
1 / 4 / 2
4,883
488
2,360
5,535
1,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 0
5,604
560
3,788
5,599
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
5
5
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
6
0
0.33
L
Hou Yi
 
Hou Yi
1
0
3
2.5
L
Atlas
 
Atlas
0
4
0
0
W
Morgan Le Fay
RWBYxDerpy
Morgan Le Fay
1
1
3
2.5
W
Horus
Sonso10
Horus
2
1
6
5
L
Thanatos
hromik
Thanatos
1
4
2
0.5
W
Tyr
jajolo
Tyr
3
0
2
4
L
1
4
0
0.25
W
Arachne
pantanoso717
Arachne
8
1
2
9
W
Olorun
zedoot
Olorun
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,762
Damage
14,629
27,238
Taken
26,907
9,519
Mitigated
10,023
13,215
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,890
295
536
896
7,027
4,024
0
3,337
3,690
6,204
0
L
Hou Yi
 
Hou Yi
6,029
2,604
0
1,329
3,422
914
0
1,104
2,318
0
34,127
L
Atlas
 
Atlas
562
275
0
0
5,324
1,660
0
190
5,134
10,290
0
W
Morgan Le Fay
RWBYxDerpy
Morgan Le Fay
4,184
958
152
2,189
6,195
2,132
702
3,309
2,886
32,093
0
W
Horus
Sonso10
Horus
1,222
895
1,435
1,587
5,599
2,381
24
1,094
4,505
0
4,284
L
Thanatos
hromik
Thanatos
2,360
205
0
3,041
5,535
1,401
0
1,120
4,415
0
17,901
W
Tyr
jajolo
Tyr
1,629
127
0
1,991
3,914
1,544
554
342
3,572
0
34,925
L
3,788
459
38
1,245
5,599
2,024
0
3,681
1,918
35,023
0
W
Arachne
pantanoso717
Arachne
4,479
3,030
0
2,393
5,160
1,883
0
817
4,343
0
33,444
W
Olorun
zedoot
Olorun
5,248
2,671
698
2,770
6,370
1,579
1,281
678
5,692
36,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
25,456
295
Minions Killed
234
0
Camps Cleared
0
952,143
Distance Traveled
851,774
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,522
552
17
2
0
159,784
0
L
Hou Yi
5,469
547
73
7
0
167,062
2
L
Atlas
3,978
398
25
3
0
164,112
4
W
Morgan Le Fay
6,275
628
61
6
0
166,901
3
W
Horus
5,873
587
9
1
0
191,208
1
L
Thanatos
4,883
488
42
4
0
174,070
0
W
Tyr
7,231
723
86
9
0
204,839
0
L
Ra
5,604
560
77
8
0
186,746
2
W
Arachne
6,661
666
64
6
0
223,584
0
W
Olorun
6,063
606
75
8
0
165,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role