Player Matchup

Atlas
Atlas
C0ffeeGames
Atlas
Level 79
God Stats
7W - 2L
1,904 SR
Queue Stats
22W - 16L
1,547 Elo+
Solo
Loki
Loki
F4LLENF4D3
Loki
Level 80
God Stats
6W - 11L
1,276 SR
Queue Stats
208W - 253L
1,323 Elo+
Party 2
Scylla
Scylla
Squishy044103
Scylla
Level 103
God Stats
8W - 8L
1,488 SR
Queue Stats
212W - 199L
1,471 Elo+
Solo
Ah Puch
Ah Puch
Tokyoda
Ah Puch
Level 87
God Stats
9W - 4L
1,628 SR
Queue Stats
420W - 446L
1,427 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
roflazerz
Ah Muzen Cab
Level 66
God Stats
5W - 5L
1,475 SR
Queue Stats
6W - 10L
1,336 Elo+
Solo
Team Averages
Level 83
1,554 SR
1,421 Elo+

VS

Team Averages
Level 110
1,368 SR
1,447 Elo+
Pele
Pele
Conrub
Pele
Level 153
God Stats
4W - 5L
1,450 SR
Queue Stats
70W - 81L
1,473 Elo+
Party 1
Nox
Nox
Dangal
Nox
Level 129
God Stats
0W - 1L
1,403 SR
Queue Stats
208W - 204L
1,468 Elo+
Party 1
Charybdis
Charybdis
Dragonboyy7
Charybdis
Level 145
God Stats
1W - 5L
1,005 SR
Queue Stats
337W - 370L
1,494 Elo+
Solo
Bacchus
Bacchus
GameStories1
Bacchus
Level 67
God Stats
7W - 6L
1,568 SR
Queue Stats
213W - 258L
1,412 Elo+
Solo
Cliodhna
Cliodhna
farfan_szl
Cliodhna
Level 55
God Stats
2W - 5L
1,414 SR
Queue Stats
109W - 147L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,447
496
3,845
9,956
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
9 / 2 / 3
8,770
675
7,740
7,118
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 4 / 3
8,396
646
3,938
6,218
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Tokyoda
Ah Puch
14
2 / 1 / 4
8,259
635
5,448
5,789
2,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
roflazerz
Ah Muzen Cab
12
2 / 3 / 2
7,223
556
5,049
8,932
2,465
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Conrub
Pele
12
8 / 5 / 1
7,872
606
6,167
10,605
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nox
Dangal
Nox
12
1 / 7 / 5
7,164
551
5,867
9,405
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Dragonboyy7
Charybdis
9
1 / 3 / 1
6,110
470
3,355
6,889
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GameStories1
Bacchus
3
0 / 0 / 1
4,513
347
352
995
465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
farfan_szl
Cliodhna
11
1 / 5 / 2
6,455
497
3,729
10,173
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
19
Kills
11
11
Deaths
20
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Pele
Conrub
Pele
8
5
1
1.7
L
Nox
Dangal
Nox
1
7
5
0.5
L
Charybdis
Dragonboyy7
Charybdis
1
3
1
0.5
W
9
2
3
5.25
L
Bacchus
GameStories1
Bacchus
0
0
1
0.5
W
6
4
3
1.88
W
Ah Puch
Tokyoda
Ah Puch
2
1
4
4
L
Cliodhna
farfan_szl
Cliodhna
1
5
2
0.4
W
Ah Muzen Cab
roflazerz
Ah Muzen Cab
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,020
Damage
19,470
38,013
Taken
38,067
15,249
Mitigated
12,876
14,365
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,845
1,337
272
4,028
9,956
5,681
62
988
8,707
13,747
0
L
Pele
Conrub
Pele
6,167
2,381
0
2,682
10,605
3,544
0
4,068
6,305
0
32,318
L
Nox
Dangal
Nox
5,867
466
0
663
9,405
3,064
0
2,881
6,308
35,007
0
L
Charybdis
Dragonboyy7
Charybdis
3,355
2,014
0
2,269
6,889
1,692
690
1,688
5,201
0
29,164
W
7,740
2,337
0
2,604
7,118
2,084
219
810
6,202
0
42,425
L
Bacchus
GameStories1
Bacchus
352
0
0
389
995
465
0
262
733
1,922
0
W
3,938
902
0
723
6,218
2,081
1,208
1,879
4,125
40,988
0
W
Ah Puch
Tokyoda
Ah Puch
5,448
261
0
2,503
5,789
2,938
49
754
4,704
41,095
0
L
Cliodhna
farfan_szl
Cliodhna
3,729
276
0
3,041
10,173
4,111
0
3,481
6,289
0
29,258
W
Ah Muzen Cab
roflazerz
Ah Muzen Cab
5,049
2,017
228
4,007
8,932
2,465
1,182
1,352
7,548
0
45,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,095
Gold Earned
32,114
366
Minions Killed
281
0
Camps Cleared
0
1,273,407
Distance Traveled
975,639
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,447
496
11
1
0
252,300
4
L
Pele
7,872
606
62
5
0
268,588
0
L
Nox
7,164
551
70
5
0
228,582
0
L
Charybdis
6,110
470
79
6
0
176,991
3
W
Loki
8,770
675
71
5
0
292,256
0
L
Bacchus
4,513
347
3
0
0
43,178
0
W
Scylla
8,396
646
90
7
0
218,016
4
W
Ah Puch
8,259
635
106
8
0
249,622
6
L
Cliodhna
6,455
497
67
5
0
258,300
1
W
Ah Muzen Cab
7,223
556
88
7
0
261,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role