Player Matchup

Fenrir
Fenrir
Landos Fury
Fenrir
Level 67
God Stats
8W - 5L
1,470 SR
Queue Stats
67W - 61L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
bigJhonny
Heimdallr
Level 28
God Stats
8W - 2L
1,853 SR
Queue Stats
81W - 72L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
iDistinguish
Gilgamesh
Level 84
God Stats
4W - 5L
1,428 SR
Queue Stats
110W - 110L
1,546 Elo+
Party 2
Ah Puch
Ah Puch
iPerfection
Ah Puch
Level 83
God Stats
7W - 2L
1,743 SR
Queue Stats
62W - 67L
1,515 Elo+
Party 2
Atlas
Atlas
ifattboi
Atlas
Level 88
God Stats
5W - 0L
1,873 SR
Queue Stats
42W - 36L
1,497 Elo+
Party 2
Team Averages
Level 70
1,674 SR
1,531 Elo+

VS

Team Averages
Level 83
1,562 SR
1,426 Elo+
Atlas
Atlas
GUNPLAY1982
Atlas
Level 125
God Stats
1W - 4L
1,468 SR
Queue Stats
546W - 598L
1,404 Elo+
Solo
Kukulkan
Kukulkan
GrootanamoBae
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,294 Elo+
Party 1
Zeus
Zeus
PinkSabre
Zeus
Level 158
God Stats
1W - 1L
1,799 SR
Queue Stats
3W - 8L
1,490 Elo+
Party 1
Mercury
Mercury
SanSanti
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
439W - 449L
1,481 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Sniffydread86
Kumbhakarna
Level 43
God Stats
30W - 27L
1,541 SR
Queue Stats
200W - 210L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
11 / 3 / 15
12,821
1,068
16,322
13,234
5,552
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
bigJhonny
Heimdallr
19
5 / 2 / 21
12,428
1,036
16,626
10,941
5,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
iDistinguish
Gilgamesh
19
10 / 2 / 19
13,887
1,157
17,263
17,886
12,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
iPerfection
Ah Puch
20
15 / 0 / 20
14,127
1,177
44,848
5,391
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
ifattboi
Atlas
20
3 / 1 / 30
13,551
1,129
14,722
21,827
32,135
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 3
10,780
898
9,643
27,458
18,730
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
GrootanamoBae
Kukulkan
16
0 / 10 / 4
10,239
853
8,435
16,196
5,887
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
18
5 / 4 / 3
12,974
1,081
21,560
18,192
6,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SanSanti
Mercury
17
1 / 11 / 5
10,937
911
11,735
27,674
10,664
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Sniffydread86
Kumbhakarna
18
2 / 8 / 5
11,680
973
6,528
26,651
17,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
28
44
Kills
8
8
Deaths
44
105
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
L
Kukulkan
GrootanamoBae
Kukulkan
0
10
4
0.2
W
Fenrir
11
3
15
6.17
L
Zeus
5
4
3
1.63
L
Mercury
SanSanti
Mercury
1
11
5
0.32
L
Kumbhakarna
Sniffydread86
Kumbhakarna
2
8
5
0.56
W
Heimdallr
bigJhonny
Heimdallr
5
2
21
7.75
W
Gilgamesh
iDistinguish
Gilgamesh
10
2
19
9.75
W
Ah Puch
iPerfection
Ah Puch
15
0
20
25
W
Atlas
ifattboi
Atlas
3
1
30
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,781
Damage
57,901
69,279
Taken
116,171
57,944
Mitigated
59,325
12,802
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,643
3,432
1,379
1,522
27,458
18,730
0
8,423
19,026
26,551
0
L
Kukulkan
GrootanamoBae
Kukulkan
8,435
903
0
153
16,196
5,887
0
10,655
5,541
19,954
0
W
Fenrir
16,322
3,328
0
1,324
13,234
5,552
0
8,048
4,197
0
29,381
L
Zeus
21,560
2,389
98
1,399
18,192
6,566
0
9,385
8,807
49,922
0
L
Mercury
SanSanti
Mercury
11,735
4,464
0
240
27,674
10,664
0
14,108
13,566
0
19,991
L
Kumbhakarna
Sniffydread86
Kumbhakarna
6,528
644
652
694
26,651
17,478
0
16,999
9,652
20,279
0
W
Heimdallr
bigJhonny
Heimdallr
16,626
7,909
0
551
10,941
5,313
0
6,534
4,407
0
34,657
W
Gilgamesh
iDistinguish
Gilgamesh
17,263
5,512
1,609
1,963
17,886
12,746
0
12,373
5,513
0
26,776
W
Ah Puch
iPerfection
Ah Puch
44,848
1,009
0
1,693
5,391
2,198
0
4,411
980
75,299
0
W
Atlas
ifattboi
Atlas
14,722
5,147
2,693
2,969
21,827
32,135
0
14,800
5,921
27,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,814
Gold Earned
56,610
188
Minions Killed
190
8
Camps Cleared
2
1,255,451
Distance Traveled
1,104,242
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,780
898
33
3
0
229,577
5
L
Kukulkan
10,239
853
27
2
0
172,678
0
W
Fenrir
12,821
1,068
25
2
4
265,989
0
L
Zeus
12,974
1,081
66
6
0
219,767
1
L
Mercury
10,937
911
29
2
2
268,286
1
L
Kumbhakarna
11,680
973
35
3
0
213,934
0
W
Heimdallr
12,428
1,036
44
4
2
227,917
0
W
Gilgamesh
13,887
1,157
27
2
0
259,111
1
W
Ah Puch
14,127
1,177
72
6
2
258,552
0
W
Atlas
13,551
1,129
20
2
0
243,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role