Player Matchup

Medusa
Medusa
Diamond IV
Kalifornia Bruh
Medusa
Diamond IV
Level 48
God Stats
7W - 6L
1,737 SR
Queue Stats
74W - 63L
2,136 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 48
1,737 SR
2,136 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,797 SR
2,119 MMR
Bastet
Bastet
Diamond V
NotoriousBarsa
Bastet
Diamond V
Level 160
God Stats
1W - 0L
1,797 SR
Queue Stats
39W - 36L
2,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 0
12,884
678
12,934
26,040
23,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SolAh Muzen CabOlorunAmaterasuSkadi

VS

Bans
KaliPoseidonIzanamiBakasuraHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 0
14,986
789
23,454
20,632
19,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,934
Damage
23,454
26,040
Taken
20,632
23,908
Mitigated
19,578
8,087
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,934
5,774
0
8,087
26,040
23,908
186
90
25,950
0
82,477
W
23,454
4,851
0
11,334
20,632
19,578
2,303
770
19,862
0
126,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,884
Gold Earned
14,986
211
Minions Killed
210
4
Camps Cleared
13
370,775
Distance Traveled
450,582
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,884
678
211
11
4
370,775
1
W
Bastet
14,986
789
210
11
13
450,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role