Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
Adam_Da_Alligato
Skadi
Gold V
Level 109
God Stats
18W - 8L
1,623 SR
Queue Stats
76W - 72L
1,286 MMR
Solo
Neith
Neith
Silver I
JojoBongadas
Neith
Silver I
Level 137
God Stats
21W - 17L
1,482 SR
Queue Stats
441W - 442L
1,159 MMR
Solo
Xing Tian
Xing Tian
Silver IV
KelvinG_
Xing Tian
Silver IV
Level 129
God Stats
1W - 1L
1,503 SR
Queue Stats
9W - 17L
1,263 MMR
Solo
Chang'e
Chang'e
Gold V
Tinybigkraken
Chang'e
Gold V
Level 123
God Stats
9W - 5L
1,500 SR
Queue Stats
78W - 83L
1,301 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,522 SR
1,302 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,499 SR
1,248 MMR
Mulan
Mulan
Silver I
Osni2024
Mulan
Silver I
Level 109
God Stats
6W - 4L
1,525 SR
Queue Stats
133W - 143L
1,296 MMR
Solo
Fenrir
Fenrir
Gold V
TheDutchChopper
Fenrir
Gold V
Level 146
God Stats
1W - 1L
1,546 SR
Queue Stats
23W - 31L
1,262 MMR
Solo
Sol
Sol
Bronze IV
Zdgie
Sol
Bronze IV
Level 87
God Stats
0W - 1L
1,518 SR
Queue Stats
18W - 19L
1,271 MMR
Solo
Fafnir
Fafnir
Silver IV
jepcd
Fafnir
Silver IV
Level 86
God Stats
19W - 31L
1,526 SR
Queue Stats
29W - 46L
1,279 MMR
Solo
Charybdis
Charybdis
Bronze I
joemais
Charybdis
Bronze I
Level 51
God Stats
3W - 11L
1,382 SR
Queue Stats
83W - 91L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
6 / 1 / 10
12,997
565
9,281
15,555
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 7
12,034
523
14,994
13,227
4,573
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 4 / 6
13,118
570
15,901
15,030
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
KelvinG_
Xing Tian
17
1 / 4 / 12
11,028
479
7,858
22,751
25,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
19
6 / 1 / 9
12,427
540
14,827
13,618
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
OdinAthenaGebArachne

VS

Bans
AchillesMorgan Le FayHeimdallrArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Osni2024
Mulan
16
3 / 4 / 3
10,812
470
12,789
23,226
24,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 2
10,023
436
9,695
18,219
7,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Zdgie
Sol
16
3 / 6 / 0
10,372
451
10,229
14,217
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
jepcd
Fafnir
14
0 / 3 / 4
9,554
415
5,898
17,882
23,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
joemais
Charybdis
17
4 / 5 / 2
10,664
464
13,020
18,468
6,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
23
Kills
13
14
Deaths
23
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
10
11
W
4
4
7
1.88
W
6
4
6
2.25
W
Xing Tian
KelvinG_
Xing Tian
1
4
12
1.75
L
Mulan
Osni2024
Mulan
3
4
3
1.13
L
3
5
2
0.8
W
Chang'e
6
1
9
10.5
L
Sol
Zdgie
Sol
3
6
0
0.5
L
Fafnir
jepcd
Fafnir
0
3
4
0.67
L
Charybdis
joemais
Charybdis
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,861
Damage
51,631
80,181
Taken
92,012
47,656
Mitigated
68,057
31,273
Healing
28,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,281
1,460
0
6,797
15,555
6,043
793
2,377
12,910
0
92,308
W
14,994
6,426
0
2,673
13,227
4,573
1,606
2,444
10,735
0
98,656
W
15,901
7,175
0
6,094
15,030
5,963
6,605
1,446
13,173
0
103,817
W
Xing Tian
KelvinG_
Xing Tian
7,858
578
1,678
3,948
22,751
25,588
163
6,206
16,107
31,787
0
L
Mulan
Osni2024
Mulan
12,789
757
423
8,232
23,226
24,515
353
3,704
19,482
7,695
56,939
L
9,695
2,053
0
4,852
18,219
7,867
275
4,002
14,079
0
64,079
W
Chang'e
14,827
822
3,343
6,740
13,618
5,489
566
4,496
9,025
83,655
0
L
Sol
Zdgie
Sol
10,229
2,957
0
3,832
14,217
5,954
1,294
4,465
9,558
70,136
7,530
L
Fafnir
jepcd
Fafnir
5,898
1,746
338
3,554
17,882
23,487
85
6,292
11,442
22,127
0
L
Charybdis
joemais
Charybdis
13,020
5,600
0
6,783
18,468
6,234
799
3,634
14,766
0
79,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,604
Gold Earned
51,425
645
Minions Killed
515
0
Camps Cleared
0
2,195,445
Distance Traveled
2,005,668
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,997
565
144
6
0
503,509
2
W
Skadi
12,034
523
134
6
0
421,755
13
W
Neith
13,118
570
177
8
0
380,707
8
W
Xing Tian
11,028
479
34
1
0
442,708
9
L
Mulan
10,812
470
123
5
0
438,477
9
L
Fenrir
10,023
436
95
4
0
438,883
12
W
Chang'e
12,427
540
156
7
0
446,766
2
L
Sol
10,372
451
133
6
0
335,649
2
L
Fafnir
9,554
415
38
2
0
406,002
0
L
Charybdis
10,664
464
126
5
0
386,657
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role