Player Matchup

Janus
Janus
KyA4
Janus
Level 122
God Stats
4W - 3L
1,395 SR
Queue Stats
279W - 272L
1,519 Elo+
Solo
Da Ji
Da Ji
Miasmata77
Da Ji
Level 147
God Stats
1W - 1L
1,567 SR
Queue Stats
187W - 190L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
TURBOMAN777
Erlang Shen
Level 154
God Stats
0W - 2L
1,475 SR
Queue Stats
48W - 50L
1,487 Elo+
Solo
Xbalanque
Xbalanque
Tokagez
Xbalanque
Level 138
God Stats
4W - 6L
1,443 SR
Queue Stats
496W - 476L
1,464 Elo+
Solo
Nike
Nike
madelynjoy
Nike
Level 160
God Stats
0W - 2L
1,250 SR
Queue Stats
403W - 404L
1,591 Elo+
Solo
Team Averages
Level 144
1,426 SR
1,521 Elo+

VS

Team Averages
Level 109
1,612 SR
1,552 Elo+
Gilgamesh
Gilgamesh
JabbaDaBen
Gilgamesh
Level 69
God Stats
5W - 1L
1,886 SR
Queue Stats
160W - 140L
1,571 Elo+
Party 1
Thoth
Thoth
WhoxShotxYa614
Thoth
Level 156
God Stats
3W - 2L
1,559 SR
Queue Stats
232W - 218L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Write12
Cthulhu
Level 109
God Stats
1W - 0L
1,703 SR
Queue Stats
47W - 50L
1,482 Elo+
Solo
Artemis
Artemis
didjer97
Artemis
Level 86
God Stats
1W - 0L
1,544 SR
Queue Stats
146W - 137L
1,575 Elo+
Party 1
Hera
Hera
xXDyingDevilXx
Hera
Level 127
God Stats
4W - 5L
1,370 SR
Queue Stats
288W - 260L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KyA4
Janus
19
11 / 3 / 7
11,429
952
21,494
10,932
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
13
1 / 7 / 12
8,477
706
7,320
10,151
4,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
TURBOMAN777
Erlang Shen
14
2 / 6 / 9
8,810
734
7,839
18,318
18,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Tokagez
Xbalanque
18
5 / 5 / 7
10,578
882
18,870
14,036
6,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 13
10,023
835
7,231
13,207
14,785
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JabbaDaBen
Gilgamesh
16
8 / 5 / 12
10,902
909
12,222
15,216
11,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 5 / 16
8,995
750
7,643
11,083
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Write12
Cthulhu
18
5 / 4 / 11
11,832
986
12,652
27,221
20,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
didjer97
Artemis
18
9 / 4 / 11
11,171
931
15,648
12,059
4,721
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 15
9,283
774
10,059
10,850
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
90
23
Kills
25
25
Deaths
23
48
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JabbaDaBen
Gilgamesh
8
5
12
2.8
L
Janus
KyA4
Janus
11
3
7
4.83
L
Da Ji
1
7
12
1
L
Erlang Shen
TURBOMAN777
Erlang Shen
2
6
9
1.08
L
Xbalanque
Tokagez
Xbalanque
5
5
7
1.7
W
1
5
16
1.8
W
Cthulhu
Write12
Cthulhu
5
4
11
2.63
W
Artemis
didjer97
Artemis
9
4
11
3.63
L
4
4
13
2.63
W
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,754
Damage
58,224
66,644
Taken
76,429
49,166
Mitigated
44,569
18,884
Healing
28,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JabbaDaBen
Gilgamesh
12,222
3,011
2,421
3,341
15,216
11,765
616
5,487
9,479
0
24,574
L
Janus
KyA4
Janus
21,494
1,043
0
846
10,932
4,492
341
5,150
5,782
50,762
0
L
Da Ji
7,320
790
2,048
913
10,151
4,907
650
2,990
7,161
0
8,563
L
Erlang Shen
TURBOMAN777
Erlang Shen
7,839
4,073
995
2,683
18,318
18,815
531
7,459
10,859
0
10,666
L
Xbalanque
Tokagez
Xbalanque
18,870
6,685
3,469
3,651
14,036
6,167
2,273
8,077
5,959
0
38,208
W
7,643
647
1,153
1,678
11,083
3,653
524
2,420
8,553
16,060
0
W
Cthulhu
Write12
Cthulhu
12,652
979
2,248
10,173
27,221
20,799
65
5,976
20,857
25,725
0
W
Artemis
didjer97
Artemis
15,648
8,933
342
2,328
12,059
4,721
2,803
3,929
7,930
0
36,385
L
7,231
933
2,166
2,113
13,207
14,785
244
6,678
6,529
1,562
14,343
W
10,059
2,254
2,469
2,426
10,850
3,631
1,204
3,235
7,467
16,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,317
Gold Earned
52,183
134
Minions Killed
135
0
Camps Cleared
0
1,031,598
Distance Traveled
1,108,537
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,902
909
16
1
0
238,739
0
L
Janus
11,429
952
68
6
0
232,380
3
L
Da Ji
8,477
706
4
0
0
190,025
1
L
Erlang Shen
8,810
734
5
0
0
213,236
4
L
Xbalanque
10,578
882
39
3
0
189,462
1
W
Thoth
8,995
750
18
2
0
216,225
0
W
Cthulhu
11,832
986
29
2
0
247,013
2
W
Artemis
11,171
931
55
5
0
199,675
0
L
Nike
10,023
835
18
2
0
206,495
0
W
Hera
9,283
774
17
1
0
206,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role