Player Matchup

Sun Wukong
Sun Wukong
PorkWizard
Sun Wukong
Level 77
God Stats
14W - 20L
1,558 SR
Queue Stats
305W - 305L
1,555 Elo+
Solo
Hou Yi
Hou Yi
RAYCEHN
Hou Yi
Level 107
God Stats
1W - 6L
1,451 SR
Queue Stats
278W - 310L
1,419 Elo+
Party 2
Atlas
Atlas
Ramcirculs
Atlas
Level 83
God Stats
10W - 10L
1,736 SR
Queue Stats
399W - 477L
1,430 Elo+
Solo
Mercury
Mercury
SALTineKracker
Mercury
Level 108
God Stats
19W - 15L
1,487 SR
Queue Stats
465W - 485L
1,526 Elo+
Solo
Sol
Sol
bob890083
Sol
Level 67
God Stats
7W - 8L
1,185 SR
Queue Stats
115W - 158L
1,364 Elo+
Party 2
Team Averages
Level 88
1,484 SR
1,459 Elo+

VS

Team Averages
Level 80
1,502 SR
1,592 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DMBrandonFan
Apollo
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 2L
1,790 Elo+
Party 1
Atlas
Atlas
DeeezNutsHAGOTEM
Atlas
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 40L
1,825 Elo+
Party 1
Cliodhna
Cliodhna
Zozano
Cliodhna
Level 62
God Stats
1W - 1L
1,565 SR
Queue Stats
56W - 60L
1,404 Elo+
Solo
King Arthur
King Arthur
zombie3640
King Arthur
Level 149
God Stats
1W - 6L
1,443 SR
Queue Stats
159W - 160L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PorkWizard
Sun Wukong
11
2 / 0 / 1
6,046
605
3,705
8,547
7,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
RAYCEHN
Hou Yi
8
0 / 4 / 1
4,546
455
3,462
5,948
1,063
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
7
0 / 8 / 1
4,385
439
2,540
11,680
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 0 / 2
5,257
526
1,227
3,054
811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 1 / 0
5,756
576
4,305
5,499
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 0
6,342
634
2,191
5,362
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
11
6 / 0 / 6
6,882
688
10,290
6,093
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 10
6,499
650
5,686
8,382
5,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Zozano
Cliodhna
10
4 / 3 / 0
6,053
605
2,289
5,425
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
zombie3640
King Arthur
11
0 / 1 / 0
5,964
596
5,017
8,423
3,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
13
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
0
0
W
Apollo
6
0
6
9
W
3
1
10
8
L
Sun Wukong
PorkWizard
Sun Wukong
2
0
1
2.5
L
Hou Yi
RAYCEHN
Hou Yi
0
4
1
0.13
L
Atlas
0
8
1
0.06
L
1
0
2
2
W
Cliodhna
Zozano
Cliodhna
4
3
0
1.33
L
2
1
0
2
W
King Arthur
zombie3640
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,239
Damage
25,473
34,728
Taken
33,685
14,802
Mitigated
13,817
7,326
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,191
106
0
3,158
5,362
1,657
0
1,869
3,493
41,635
0
W
Apollo
10,290
6,353
0
1,651
6,093
2,076
3,174
2,213
3,880
0
46,232
W
5,686
2,135
1,469
2,310
8,382
5,169
529
2,569
5,813
13,833
0
L
Sun Wukong
PorkWizard
Sun Wukong
3,705
1,336
0
2,326
8,547
7,652
0
0
8,547
0
31,078
L
Hou Yi
RAYCEHN
Hou Yi
3,462
864
0
1,094
5,948
1,063
0
1,422
4,526
0
22,632
L
Atlas
2,540
975
212
1,374
11,680
3,825
0
3,532
8,148
8,488
0
L
1,227
597
0
410
3,054
811
0
590
2,464
0
25,743
W
Cliodhna
Zozano
Cliodhna
2,289
212
0
1,696
5,425
1,659
0
194
5,231
0
26,699
L
4,305
947
0
1,910
5,499
1,451
0
2,333
3,166
26,886
0
W
King Arthur
zombie3640
King Arthur
5,017
932
0
3,159
8,423
3,256
14
0
8,423
0
31,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,990
Gold Earned
31,740
272
Minions Killed
314
0
Camps Cleared
0
940,117
Distance Traveled
1,003,062
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,342
634
85
9
0
212,044
6
W
Apollo
6,882
688
99
10
0
189,951
3
W
Atlas
6,499
650
15
2
0
196,645
2
L
Sun Wukong
6,046
605
69
7
0
207,788
5
L
Hou Yi
4,546
455
47
5
0
187,726
3
L
Atlas
4,385
439
14
1
0
185,355
2
L
Mercury
5,257
526
69
7
0
157,070
1
W
Cliodhna
6,053
605
57
6
0
232,039
0
L
Sol
5,756
576
73
7
0
202,178
4
W
King Arthur
5,964
596
58
6
0
172,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role