Player Matchup

Sol
Sol
Platinum II
 
Sol
Platinum II
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold IV
Greeno1Mike
Chaac
Gold IV
Level 108
God Stats
11W - 11L
1,879 SR
Queue Stats
41W - 40L
1,625 MMR
Party 1
Osiris
Osiris
Gold II
Wullxe
Osiris
Gold II
Level 37
God Stats
4W - 2L
1,809 SR
Queue Stats
23W - 21L
1,813 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 63
1,729 SR
1,646 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,496 SR
1,270 MMR
Aphrodite
Aphrodite
Platinum II
 
Aphrodite
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold I
CrankThatStewie
Fenrir
Gold I
Level 148
God Stats
1W - 5L
1,563 SR
Queue Stats
195W - 235L
1,838 MMR
Party 2
Artemis
Artemis
Bronze I
MasterPro3117
Artemis
Bronze I
Level 94
God Stats
31W - 43L
1,425 SR
Queue Stats
471W - 828L
473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 1 / 6
7,548
839
8,045
7,860
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 9
7,202
800
4,010
8,599
9,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
Wullxe
Osiris
11
3 / 1 / 8
7,085
787
8,839
7,979
5,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
OdinThothGebArtioAchilles

VS

Bans
AthenaGilgameshSobekMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 3 / 1
5,719
635
4,532
6,886
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,340
593
5,092
9,175
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
9
1 / 6 / 1
6,309
701
2,655
6,679
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
6
9
L
Aphrodite
 
Aphrodite
0
3
1
0.17
L
0
3
0
0
W
3
0
9
7.5
L
Artemis
1
6
1
0.25
W
Osiris
Wullxe
Osiris
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,894
Damage
12,279
24,438
Taken
22,740
18,080
Mitigated
9,872
10,614
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,045
2,800
0
4,671
7,860
3,086
2,110
1,894
5,682
30,758
5,054
L
Aphrodite
 
Aphrodite
4,532
546
1,132
3,630
6,886
3,401
0
2,261
4,371
20,996
0
L
5,092
835
95
1,450
9,175
4,399
0
2,891
5,897
0
9,274
W
4,010
675
0
2,803
8,599
9,696
86
856
7,453
0
16,851
L
Artemis
2,655
1,105
137
260
6,679
2,072
0
2,346
4,133
0
11,338
W
Osiris
Wullxe
Osiris
8,839
3,193
0
3,140
7,979
5,298
437
1,472
6,116
0
21,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,835
Gold Earned
17,368
110
Minions Killed
75
6
Camps Cleared
2
531,806
Distance Traveled
425,339
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,548
839
53
6
4
162,241
1
L
Aphrodite
5,719
635
45
5
0
126,750
3
L
Fenrir
5,340
593
11
1
1
175,286
2
W
Chaac
7,202
800
30
3
2
194,590
3
L
Artemis
6,309
701
19
2
1
123,303
1
W
Osiris
7,085
787
27
3
0
174,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role