Player Matchup

Ra
Ra
ThatAssassin394
Ra
Level 38
God Stats
2W - 3L
1,475 SR
Queue Stats
80W - 103L
1,283 Elo+
Solo
Freya
Freya
ToX__X__XiC
Freya
Level 118
God Stats
1W - 5L
1,550 SR
Queue Stats
68W - 77L
1,396 Elo+
Party 1
Charybdis
Charybdis
cafemocha0213
Charybdis
Level 100
God Stats
5W - 4L
1,610 SR
Queue Stats
69W - 76L
1,410 Elo+
Party 1
Hades
Hades
furiten1203
Hades
Level 101
God Stats
13W - 12L
1,604 SR
Queue Stats
70W - 80L
1,400 Elo+
Party 1
Ymir
Ymir
reimizu01
Ymir
Level 88
God Stats
7W - 15L
1,385 SR
Queue Stats
68W - 73L
1,399 Elo+
Party 1
Team Averages
Level 89
1,525 SR
1,378 Elo+

VS

Team Averages
Level 76
1,472 SR
1,385 Elo+
Ah Muzen Cab
Ah Muzen Cab
LegendWolf20
Ah Muzen Cab
Level 36
God Stats
16W - 15L
1,578 SR
Queue Stats
158W - 144L
1,380 Elo+
Party 2
Bacchus
Bacchus
Sonyboy2003
Bacchus
Level 93
God Stats
6W - 3L
1,642 SR
Queue Stats
184W - 202L
1,344 Elo+
Solo
Chaac
Chaac
TacticalTask247
Chaac
Level 58
God Stats
7W - 4L
1,207 SR
Queue Stats
144W - 141L
1,412 Elo+
Party 2
Atlas
Atlas
guerrerociber79
Atlas
Level 108
God Stats
10W - 5L
1,512 SR
Queue Stats
157W - 159L
1,406 Elo+
Solo
Neith
Neith
yGOoMYy
Neith
Level 84
God Stats
4W - 0L
1,418 SR
Queue Stats
120W - 88L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,210
451
5,726
11,710
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 0
7,586
474
7,789
10,821
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
cafemocha0213
Charybdis
12
1 / 7 / 1
6,924
433
5,124
12,925
3,710
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 3 / 0
8,038
502
9,341
15,198
7,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
1 / 4 / 1
7,449
466
4,592
12,675
12,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LegendWolf20
Ah Muzen Cab
14
1 / 1 / 5
8,175
511
8,795
11,164
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Sonyboy2003
Bacchus
13
3 / 1 / 6
8,105
507
5,909
10,414
12,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 0 / 2
9,272
580
9,735
15,594
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 0 / 4
8,783
549
9,093
9,846
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
yGOoMYy
Neith
16
8 / 1 / 4
9,510
594
10,301
7,752
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
21
22
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
LegendWolf20
Ah Muzen Cab
1
1
5
3.5
W
Bacchus
Sonyboy2003
Bacchus
3
1
6
6
W
2
0
2
3
L
1
6
0
0.17
L
0
2
0
0
L
Charybdis
cafemocha0213
Charybdis
1
7
1
0.21
L
0
3
0
0
W
7
0
4
9
L
Ymir
1
4
1
0.38
W
Neith
yGOoMYy
Neith
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,572
Damage
43,833
63,329
Taken
54,770
29,878
Mitigated
35,143
23,145
Healing
25,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
LegendWolf20
Ah Muzen Cab
8,795
1,700
0
4,848
11,164
3,842
2,232
7,699
3,053
0
49,037
W
Bacchus
Sonyboy2003
Bacchus
5,909
1,624
0
2,323
10,414
12,285
0
4,062
6,352
19,393
0
W
9,735
812
392
8,941
15,594
11,307
1,027
7,882
7,712
4,534
64,896
L
5,726
518
0
2,938
11,710
3,158
578
2,237
9,473
38,413
0
L
7,789
2,140
0
4,931
10,821
3,846
0
3,184
7,588
53,200
0
L
Charybdis
cafemocha0213
Charybdis
5,124
1,670
0
3,216
12,925
3,710
162
2,557
10,368
0
43,746
L
9,341
1,146
0
9,190
15,198
7,131
586
2,860
11,365
55,666
0
W
9,093
3,094
0
4,946
9,846
4,278
0
4,388
5,352
40,388
0
L
Ymir
4,592
791
0
2,870
12,675
12,033
81
4,614
8,017
23,353
0
W
Neith
yGOoMYy
Neith
10,301
4,870
0
3,849
7,752
3,431
2,178
3,121
4,631
0
63,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
43,845
417
Minions Killed
439
0
Camps Cleared
0
1,306,745
Distance Traveled
1,495,792
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,175
511
87
5
0
294,025
8
W
Bacchus
8,105
507
20
1
0
248,228
0
W
Chaac
9,272
580
144
9
0
320,890
10
L
Ra
7,210
451
80
5
0
221,937
0
L
Freya
7,586
474
104
7
0
326,553
1
L
Charybdis
6,924
433
81
5
0
274,563
0
L
Hades
8,038
502
115
7
0
239,100
0
W
Atlas
8,783
549
66
4
0
346,233
0
L
Ymir
7,449
466
37
2
0
244,592
1
W
Neith
9,510
594
122
8
0
286,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role