Player Matchup

Anhur
Anhur
Appollox83x
Anhur
Level 129
God Stats
0W - 4L
1,323 SR
Queue Stats
74W - 69L
1,439 Elo+
Party 2
Set
Set
FKS-OMG-Is-Bolo
Set
Level 81
God Stats
3W - 7L
1,333 SR
Queue Stats
383W - 485L
1,384 Elo+
Party 1
Mercury
Mercury
Guiii_GOD
Mercury
Level 57
God Stats
3W - 4L
1,421 SR
Queue Stats
110W - 182L
1,384 Elo+
Party 1
Hel
Hel
RESIDENTEVILBITW
Hel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,437 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jerky-mien0
Tsukuyomi
Level 92
God Stats
353W - 390L
1,466 SR
Queue Stats
383W - 433L
1,376 Elo+
Solo
Team Averages
Level 103
1,409 SR
1,404 Elo+

VS

Team Averages
Level 77
1,547 SR
1,392 Elo+
Atlas
Atlas
LAMART3300
Atlas
Level 68
God Stats
17W - 13L
1,630 SR
Queue Stats
234W - 276L
1,387 Elo+
Party 3
Odin
Odin
TheDerizzle
Odin
Level 43
God Stats
10W - 8L
1,404 SR
Queue Stats
111W - 108L
1,366 Elo+
Solo
Kali
Kali
Yubel2713
Kali
Level 111
God Stats
10W - 5L
1,633 SR
Queue Stats
417W - 414L
1,546 Elo+
Party 3
Baron Samedi
Baron Samedi
son_goku90001
Baron Samedi
Level 43
God Stats
5W - 4L
1,348 SR
Queue Stats
189W - 195L
1,356 Elo+
Solo
Jing Wei
Jing Wei
tiaga2012
Jing Wei
Level 122
God Stats
2W - 1L
1,722 SR
Queue Stats
212W - 246L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 0
9,481
451
9,753
15,853
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 5 / 0
10,118
482
10,512
19,260
14,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Guiii_GOD
Mercury
12
1 / 9 / 4
8,373
399
3,768
14,202
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 0
7,503
357
2,764
9,935
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
jerky-mien0
Tsukuyomi
16
1 / 4 / 2
9,247
440
7,008
10,932
3,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
0 / 1 / 11
9,018
429
4,615
11,816
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
6 / 0 / 8
11,448
545
12,370
14,617
13,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kali
18
15 / 2 / 2
12,187
580
15,549
14,913
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
son_goku90001
Baron Samedi
18
11 / 2 / 4
11,743
559
10,795
12,084
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
tiaga2012
Jing Wei
15
1 / 3 / 3
9,813
467
4,610
12,761
3,463
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
8
Kills
33
33
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
7
0
0.71
L
1
5
0
0.2
L
Mercury
Guiii_GOD
Mercury
1
9
4
0.33
W
Atlas
0
1
11
5.5
L
0
8
0
0
W
6
0
8
10
W
Kali
15
2
2
8
L
Tsukuyomi
jerky-mien0
Tsukuyomi
1
4
2
0.5
W
Baron Samedi
son_goku90001
Baron Samedi
11
2
4
6.5
W
Jing Wei
tiaga2012
Jing Wei
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,805
Damage
47,939
70,182
Taken
66,191
31,410
Mitigated
39,339
12,139
Healing
25,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,753
3,046
0
1,250
15,853
4,530
0
2,666
13,069
0
58,468
L
10,512
5,648
64
6,049
19,260
14,389
0
4,672
14,516
0
81,283
L
Mercury
Guiii_GOD
Mercury
3,768
1,499
0
1,502
14,202
5,137
0
3,823
10,243
0
35,658
W
Atlas
4,615
1,254
0
2,356
11,816
11,310
371
1,422
10,190
18,287
0
L
2,764
147
588
1,372
9,935
3,393
0
4,477
5,186
21,430
0
W
12,370
2,117
0
4,991
14,617
13,492
125
0
14,617
20,764
61,644
W
Kali
15,549
7,798
0
9,457
14,913
5,820
76
285
14,590
0
74,475
L
Tsukuyomi
jerky-mien0
Tsukuyomi
7,008
1,178
184
1,130
10,932
3,961
0
3,182
7,556
159
58,949
W
Baron Samedi
son_goku90001
Baron Samedi
10,795
861
664
3,652
12,084
5,254
1,950
319
11,703
74,519
0
W
Jing Wei
tiaga2012
Jing Wei
4,610
3,175
77
4,802
12,761
3,463
1,589
507
12,168
0
55,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,722
Gold Earned
54,209
470
Minions Killed
533
0
Camps Cleared
0
1,746,601
Distance Traveled
2,073,144
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,481
451
98
5
0
344,550
0
L
Set
10,118
482
153
7
0
351,030
5
L
Mercury
8,373
399
63
3
0
399,142
0
W
Atlas
9,018
429
22
1
0
429,466
2
L
Hel
7,503
357
48
2
0
255,775
0
W
Odin
11,448
545
153
7
0
461,495
7
W
Kali
12,187
580
109
5
0
407,792
1
L
Tsukuyomi
9,247
440
108
5
0
396,104
1
W
Baron Samedi
11,743
559
132
6
0
403,835
2
W
Jing Wei
9,813
467
117
6
0
370,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role