Player Matchup

Xing Tian
Xing Tian
LynxSkrt
Xing Tian
Level 87
God Stats
11W - 8L
1,568 SR
Queue Stats
40W - 57L
1,356 Elo+
Solo
Scylla
Scylla
RaInZyOG
Scylla
Level 88
God Stats
5W - 3L
1,704 SR
Queue Stats
96W - 93L
1,520 Elo+
Party 2
Bastet
Bastet
triki-690
Bastet
Level 97
God Stats
25W - 22L
1,587 SR
Queue Stats
175W - 165L
1,537 Elo+
Party 2
Team Averages
Level 91
1,620 SR
1,471 Elo+

VS

Team Averages
Level 50
1,647 SR
1,557 Elo+
Fenrir
Fenrir
 
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AshitakaTajima23
Merlin
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,341 Elo+
Solo
Artio
Artio
Wullxe
Artio
Level 37
God Stats
5W - 0L
1,941 SR
Queue Stats
160W - 30L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LynxSkrt
Xing Tian
11
1 / 2 / 3
6,900
690
3,789
11,779
7,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
RaInZyOG
Scylla
10
1 / 5 / 2
6,478
648
7,736
7,000
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
triki-690
Bastet
10
2 / 3 / 1
6,791
679
6,040
6,985
2,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 3 / 6
7,659
766
8,110
13,010
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 4
6,825
683
4,938
4,533
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Wullxe
Artio
13
6 / 0 / 4
8,382
838
9,259
12,337
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
10
10
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
6
2
W
1
1
4
3
L
Xing Tian
LynxSkrt
Xing Tian
1
2
3
1.25
L
Scylla
RaInZyOG
Scylla
1
5
2
0.4
W
Artio
Wullxe
Artio
6
0
4
8
L
Bastet
triki-690
Bastet
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,565
Damage
22,307
25,764
Taken
29,880
12,530
Mitigated
20,039
2,300
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,110
2,164
0
3,929
13,010
7,368
156
5,590
7,141
68
26,124
W
4,938
287
0
379
4,533
1,408
392
2,408
2,054
19,431
0
L
Xing Tian
LynxSkrt
Xing Tian
3,789
459
211
1,221
11,779
7,913
0
6,049
4,358
12,511
0
L
Scylla
RaInZyOG
Scylla
7,736
1,625
0
228
7,000
2,219
0
3,739
2,671
22,802
0
W
Artio
Wullxe
Artio
9,259
1,011
1,653
4,538
12,337
11,263
168
3,798
8,271
19,365
0
L
Bastet
triki-690
Bastet
6,040
1,772
0
640
6,985
2,398
0
2,926
3,500
0
14,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,169
Gold Earned
22,866
76
Minions Killed
110
5
Camps Cleared
4
535,661
Distance Traveled
565,954
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,659
766
34
3
2
186,209
1
W
Merlin
6,825
683
40
4
1
170,387
0
L
Xing Tian
6,900
690
21
2
0
192,751
3
L
Scylla
6,478
648
36
4
2
161,336
1
W
Artio
8,382
838
36
4
1
209,358
2
L
Bastet
6,791
679
19
2
3
181,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role