Player Matchup

Cernunnos
Cernunnos
Active_Break
Cernunnos
Level 88
God Stats
4W - 3L
1,416 SR
Queue Stats
300W - 242L
1,565 Elo+
Party 2
Arachne
Arachne
HighPointOfView
Arachne
Level 45
God Stats
1W - 1L
1,836 SR
Queue Stats
5W - 6L
1,641 Elo+
Solo
Eset
Eset
I_TheLegend27__
Eset
Level 27
God Stats
3W - 3L
1,716 SR
Queue Stats
104W - 82L
1,609 Elo+
Party 2
Bastet
Bastet
LifeAsKirb
Bastet
Level 46
God Stats
9W - 6L
1,765 SR
Queue Stats
156W - 153L
1,484 Elo+
Solo
Cthulhu
Cthulhu
PopLockShott
Cthulhu
Level 40
God Stats
2W - 1L
1,822 SR
Queue Stats
25W - 29L
1,434 Elo+
Solo
Team Averages
Level 49
1,711 SR
1,547 Elo+

VS

Team Averages
Level 97
1,546 SR
1,505 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Big_Daddy_Shrek_
Achilles
Level 126
God Stats
6W - 5L
1,613 SR
Queue Stats
351W - 331L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
CityBoiiDior
Nu Wa
Level 40
God Stats
9W - 7L
1,612 SR
Queue Stats
172W - 179L
1,556 Elo+
Party 1
Artio
Artio
DrSteampnk
Artio
Level 42
God Stats
1W - 2L
1,245 SR
Queue Stats
22W - 31L
1,358 Elo+
Solo
Sol
Sol
iSoloYourTeam
Sol
Level 127
God Stats
2W - 0L
1,758 SR
Queue Stats
165W - 143L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Active_Break
Cernunnos
13
3 / 4 / 2
7,730
515
8,909
11,881
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 5 / 2
8,432
562
8,917
16,929
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 7 / 4
8,773
585
7,990
11,885
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
LifeAsKirb
Bastet
13
3 / 1 / 0
7,958
531
6,682
8,674
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
PopLockShott
Cthulhu
10
1 / 2 / 5
6,826
455
3,975
9,911
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 5 / 5
6,690
446
4,834
12,960
6,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
9 / 2 / 4
9,619
641
12,401
11,823
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 4
8,827
588
12,068
8,690
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
11
0 / 3 / 2
6,791
453
2,349
9,403
7,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 5
8,993
600
9,242
9,552
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
16
Kills
19
19
Deaths
16
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
5
5
0.9
L
Cernunnos
Active_Break
Cernunnos
3
4
2
1
W
9
2
4
5.5
W
4
2
4
3
W
Artio
0
3
2
0.33
L
6
5
2
1.4
L
3
7
4
0.71
L
Bastet
LifeAsKirb
Bastet
3
1
0
3
L
Cthulhu
PopLockShott
Cthulhu
1
2
5
1.75
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,473
Damage
40,894
59,280
Taken
52,428
24,443
Mitigated
24,308
18,835
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,834
1,072
502
1,345
12,960
6,646
0
2,344
10,616
0
20,120
L
Cernunnos
Active_Break
Cernunnos
8,909
3,251
0
3,815
11,881
3,035
721
4,649
6,826
0
61,703
W
12,401
4,158
0
4,935
11,823
4,427
0
2,832
8,749
0
60,167
W
12,068
2,403
0
3,059
8,690
2,066
354
1,403
7,287
59,183
0
W
Artio
2,349
253
149
2,192
9,403
7,527
536
2,653
6,134
23,804
0
L
8,917
5,183
0
6,996
16,929
5,366
67
5,223
11,472
0
48,826
L
7,990
398
362
3,675
11,885
3,782
0
4,929
6,788
54,610
0
L
Bastet
LifeAsKirb
Bastet
6,682
961
0
3,280
8,674
4,866
37
1,775
6,242
8,787
35,037
L
Cthulhu
PopLockShott
Cthulhu
3,975
414
0
707
9,911
7,394
0
4,453
5,095
21,953
0
W
9,242
3,324
0
3,470
9,552
3,642
640
3,832
5,720
57,297
6,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,719
Gold Earned
40,920
448
Minions Killed
430
0
Camps Cleared
0
1,428,258
Distance Traveled
1,485,819
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,690
446
41
3
0
303,659
2
L
Cernunnos
7,730
515
128
9
0
257,219
2
W
Achilles
9,619
641
99
7
0
347,306
0
W
Nu Wa
8,827
588
108
7
0
267,035
7
W
Artio
6,791
453
58
4
0
289,530
0
L
Arachne
8,432
562
89
6
0
317,125
4
L
Eset
8,773
585
116
8
0
275,497
1
L
Bastet
7,958
531
88
6
0
293,779
1
L
Cthulhu
6,826
455
27
2
0
284,638
3
W
Sol
8,993
600
124
8
0
278,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role