Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Cholerak
The Morrigan
Level 153
God Stats
1W - 4L
1,442 SR
Queue Stats
122W - 110L
1,490 Elo+
Party 1
Jing Wei
Jing Wei
Shisui191
Jing Wei
Level 67
God Stats
2W - 8L
1,348 SR
Queue Stats
437W - 378L
1,584 Elo+
Party 3
Thor
Thor
SpaceDestiny
Thor
Level 159
God Stats
3W - 5L
1,331 SR
Queue Stats
90W - 98L
1,463 Elo+
Party 1
Hachiman
Hachiman
XbirxSK
Hachiman
Level 97
God Stats
1W - 1L
1,958 SR
Queue Stats
101W - 81L
1,589 Elo+
Solo
Team Averages
Level 126
1,516 SR
1,525 Elo+

VS

Team Averages
Level 121
1,568 SR
1,634 Elo+
Morgan Le Fay
Morgan Le Fay
Hercc
Morgan Le Fay
Level 77
God Stats
1W - 0L
1,727 SR
Queue Stats
4W - 1L
1,725 Elo+
Party 2
Loki
Loki
ILIJAZERO
Loki
Level 158
God Stats
19W - 17L
1,573 SR
Queue Stats
122W - 113L
1,618 Elo+
Solo
Bellona
Bellona
Menatalic
Bellona
Level 124
God Stats
5W - 6L
1,280 SR
Queue Stats
121W - 92L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
NormalCast
Baron Samedi
Level 143
God Stats
1W - 0L
1,780 SR
Queue Stats
7W - 3L
1,675 Elo+
Party 2
Charybdis
Charybdis
Tiyra
Charybdis
Level 102
God Stats
7W - 3L
1,477 SR
Queue Stats
20W - 13L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
0 / 3 / 13
10,740
976
6,985
17,770
8,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Cholerak
The Morrigan
17
4 / 6 / 5
11,200
1,018
9,611
14,632
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Shisui191
Jing Wei
17
1 / 5 / 10
10,582
962
9,208
21,177
7,784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 7 / 5
12,816
1,165
19,549
16,689
8,671
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
XbirxSK
Hachiman
17
5 / 6 / 6
11,783
1,071
14,672
17,641
7,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

108

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hercc
Morgan Le Fay
20
11 / 3 / 10
13,788
1,253
22,027
13,032
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
19
3 / 2 / 13
12,154
1,105
11,557
8,575
3,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Menatalic
Bellona
18
2 / 6 / 13
10,982
998
13,757
18,040
16,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
NormalCast
Baron Samedi
18
5 / 3 / 12
11,815
1,074
21,471
14,146
6,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Tiyra
Charybdis
18
6 / 5 / 12
12,207
1,110
13,789
13,163
4,520
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
87
19
Kills
27
27
Deaths
19
39
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
13
2.17
L
The Morrigan
Cholerak
The Morrigan
4
6
5
1.08
W
Morgan Le Fay
Hercc
Morgan Le Fay
11
3
10
5.33
W
Loki
3
2
13
4.75
W
Bellona
Menatalic
Bellona
2
6
13
1.42
W
Baron Samedi
NormalCast
Baron Samedi
5
3
12
3.67
L
Jing Wei
Shisui191
Jing Wei
1
5
10
1.2
L
9
7
5
1.64
W
Charybdis
Tiyra
Charybdis
6
5
12
2.4
L
Hachiman
XbirxSK
Hachiman
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,025
Damage
82,601
87,909
Taken
66,956
38,320
Mitigated
36,272
18,659
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,985
148
6,305
6,687
17,770
8,999
0
8,664
9,106
22,812
0
L
The Morrigan
Cholerak
The Morrigan
9,611
1,678
0
0
14,632
5,724
0
5,854
8,778
31,915
2,465
W
Morgan Le Fay
Hercc
Morgan Le Fay
22,027
2,563
65
2,673
13,032
5,291
0
2,941
10,091
52,308
0
W
Loki
11,557
1,908
0
0
8,575
3,262
0
291
8,284
0
41,120
W
Bellona
Menatalic
Bellona
13,757
3,785
0
210
18,040
16,343
0
6,526
11,170
0
28,367
W
Baron Samedi
NormalCast
Baron Samedi
21,471
1,199
1,220
2,995
14,146
6,856
0
2,779
11,367
35,541
0
L
Jing Wei
Shisui191
Jing Wei
9,208
8,297
0
3,949
21,177
7,784
0
12,926
8,251
0
24,817
L
19,549
2,955
0
434
16,689
8,671
0
8,102
8,182
0
34,058
W
Charybdis
Tiyra
Charybdis
13,789
7,562
0
1,344
13,163
4,520
0
2,466
10,697
0
36,966
L
Hachiman
XbirxSK
Hachiman
14,672
8,580
0
1,284
17,641
7,142
0
7,952
9,689
0
44,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,121
Gold Earned
60,946
226
Minions Killed
238
8
Camps Cleared
9
1,132,183
Distance Traveled
1,105,508
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,740
976
39
4
2
252,207
0
L
The Morrigan
11,200
1,018
47
4
2
208,499
3
W
Morgan Le Fay
13,788
1,253
66
6
1
248,860
0
W
Loki
12,154
1,105
73
7
2
225,547
3
W
Bellona
10,982
998
28
3
4
205,121
3
W
Baron Samedi
11,815
1,074
18
2
0
241,111
0
L
Jing Wei
10,582
962
43
4
0
220,819
2
L
Thor
12,816
1,165
31
3
0
219,037
3
W
Charybdis
12,207
1,110
53
5
2
184,869
2
L
Hachiman
11,783
1,071
66
6
4
231,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role