Player Matchup

Bastet
Bastet
HeyTantOs
Bastet
Level 29
God Stats
1W - 0L
1,495 SR
Queue Stats
94W - 98L
1,470 Elo+
Party 2
Yemoja
Yemoja
PSYCHONATOR69420
Yemoja
Level 43
God Stats
7W - 1L
1,808 SR
Queue Stats
34W - 30L
1,523 Elo+
Solo
Nu Wa
Nu Wa
ZalcmanTheGawd
Nu Wa
Level 38
God Stats
10W - 8L
1,544 SR
Queue Stats
62W - 60L
1,467 Elo+
Party 2
Charybdis
Charybdis
iZpixl5
Charybdis
Level 106
God Stats
1W - 1L
956 SR
Queue Stats
60W - 72L
1,458 Elo+
Party 1
Chang'e
Chang'e
nanibananii
Chang'e
Level 28
God Stats
8W - 9L
1,467 SR
Queue Stats
86W - 110L
1,457 Elo+
Party 1
Team Averages
Level 49
1,454 SR
1,475 Elo+

VS

Team Averages
Level 70
1,543 SR
1,585 Elo+
Hun Batz
Hun Batz
Cerneala
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,616 Elo+
Solo
Cupid
Cupid
GamerBogdan
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,519 Elo+
Solo
Atlas
Atlas
Premonition
Atlas
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 13L
1,662 Elo+
Party 3
Zeus
Zeus
Zhatzí
Zeus
Level 86
God Stats
13W - 6L
1,756 SR
Queue Stats
32W - 22L
1,634 Elo+
Party 3
He Bo
He Bo
luckymanbest
He Bo
Level 87
God Stats
49W - 55L
1,460 SR
Queue Stats
417W - 450L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HeyTantOs
Bastet
17
11 / 4 / 12
11,950
1,195
14,415
13,386
5,492
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 0 / 20
11,419
1,142
2,712
9,547
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
0 / 1 / 25
10,607
1,061
14,594
10,372
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
iZpixl5
Charybdis
18
16 / 1 / 10
12,780
1,278
25,828
15,105
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
nanibananii
Chang'e
18
7 / 2 / 15
11,154
1,115
12,586
15,344
7,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

242

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cerneala
Hun Batz
16
2 / 7 / 3
9,704
970
10,133
15,395
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 9 / 6
9,366
937
6,956
15,799
4,861
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 4 / 6
9,626
963
7,951
15,965
16,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Zhatzí
Zeus
16
2 / 6 / 4
9,809
981
22,880
11,428
3,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 9 / 4
10,777
1,078
13,298
13,906
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
31
35
Kills
8
8
Deaths
35
82
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cerneala
Hun Batz
2
7
3
0.5
L
0
9
6
0.33
W
Bastet
HeyTantOs
Bastet
11
4
12
4.25
W
1
0
20
11
L
0
4
6
0.75
W
0
1
25
12.5
L
Zeus
Zhatzí
Zeus
2
6
4
0.67
W
Charybdis
iZpixl5
Charybdis
16
1
10
21
L
4
9
4
0.67
W
Chang'e
nanibananii
Chang'e
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,135
Damage
61,218
63,754
Taken
72,493
35,547
Mitigated
33,244
24,277
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cerneala
Hun Batz
10,133
2,157
0
0
15,395
4,542
0
6,879
8,516
0
30,561
L
6,956
2,771
384
1,843
15,799
4,861
0
3,339
12,460
0
43,147
W
Bastet
HeyTantOs
Bastet
14,415
3,794
0
1,746
13,386
5,492
0
6,908
6,478
0
22,225
W
2,712
781
5,724
2,673
9,547
11,195
0
7,243
2,304
10,087
0
L
7,951
3,205
0
0
15,965
16,994
0
7,736
8,229
20,299
0
W
14,594
2,821
77
1,062
10,372
4,906
0
8,216
2,156
40,732
0
L
Zeus
Zhatzí
Zeus
22,880
2,645
519
625
11,428
3,520
0
4,846
6,582
45,007
0
W
Charybdis
iZpixl5
Charybdis
25,828
15,264
0
3,275
15,105
6,607
0
10,568
4,537
0
37,254
L
13,298
255
84
444
13,906
3,327
0
7,092
6,814
28,294
0
W
Chang'e
nanibananii
Chang'e
12,586
1,078
5,421
4,299
15,344
7,347
0
11,194
4,150
34,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,910
Gold Earned
49,282
183
Minions Killed
219
8
Camps Cleared
4
978,458
Distance Traveled
953,162
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,704
970
52
5
1
209,735
0
L
Cupid
9,366
937
71
7
0
177,679
0
W
Bastet
11,950
1,195
9
1
5
198,241
0
W
Yemoja
11,419
1,142
18
2
0
185,694
0
L
Atlas
9,626
963
21
2
0
190,123
0
W
Nu Wa
10,607
1,061
56
6
1
187,491
1
L
Zeus
9,809
981
39
4
1
184,096
0
W
Charybdis
12,780
1,278
30
3
2
205,544
1
L
He Bo
10,777
1,078
36
4
2
191,529
0
W
Chang'e
11,154
1,115
70
7
0
201,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role