Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Alx____________1
Cthulhu
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 61L
1,667 Elo+
Party 2
Cliodhna
Cliodhna
DeerDreckigeDan
Cliodhna
Level 157
God Stats
7W - 6L
1,477 SR
Queue Stats
191W - 96L
1,621 Elo+
Party 2
Team Averages
Level 151
1,492 SR
1,596 Elo+

VS

Team Averages
Level 49
1,667 SR
1,629 Elo+
Sol
Sol
 
Sol
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
EL ASESINO3001
Gilgamesh
Level 65
God Stats
19W - 16L
1,602 SR
Queue Stats
89W - 75L
1,573 Elo+
Solo
Serqet
Serqet
Wullxe
Serqet
Level 37
God Stats
3W - 0L
1,900 SR
Queue Stats
160W - 30L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 3 / 4
6,758
676
5,348
8,467
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 5 / 4
6,672
667
6,817
9,199
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
10
3 / 5 / 2
6,914
691
7,406
8,853
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
6 / 1 / 5
8,028
803
10,589
8,305
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
EL ASESINO3001
Gilgamesh
11
1 / 2 / 7
6,706
671
4,959
9,661
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Wullxe
Serqet
11
5 / 2 / 7
7,757
776
5,647
8,027
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
12
13
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
4
1
W
Sol
 
Sol
6
1
5
8.5
L
1
5
4
0.6
L
Cliodhna
3
5
2
0.8
W
Gilgamesh
EL ASESINO3001
Gilgamesh
1
2
7
2.25
W
Serqet
Wullxe
Serqet
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,571
Damage
21,195
26,519
Taken
25,993
16,228
Mitigated
12,302
5,383
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,348
349
0
1,996
8,467
6,574
0
3,375
4,708
9,415
0
W
Sol
 
Sol
10,589
6,839
0
5,352
8,305
2,580
1,197
3,063
5,005
40,614
0
L
6,817
132
0
1,979
9,199
5,749
0
4,081
4,514
21,205
0
L
Cliodhna
7,406
693
0
1,408
8,853
3,905
77
3,205
5,066
0
15,933
W
Gilgamesh
EL ASESINO3001
Gilgamesh
4,959
804
604
3,285
9,661
4,724
195
4,888
4,382
406
15,970
W
Serqet
Wullxe
Serqet
5,647
1,222
0
2,432
8,027
4,998
209
4,165
3,379
0
11,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,344
Gold Earned
22,491
79
Minions Killed
119
1
Camps Cleared
8
535,074
Distance Traveled
562,366
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,758
676
10
1
0
195,129
1
W
Sol
8,028
803
66
7
3
174,278
2
L
Cthulhu
6,672
667
43
4
1
176,516
0
L
Cliodhna
6,914
691
26
3
0
163,429
1
W
Gilgamesh
6,706
671
31
3
5
199,680
2
W
Serqet
7,757
776
22
2
0
188,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role