Player Matchup

Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AndrewGamingHD
Hachiman
Level 44
God Stats
1W - 3L
1,474 SR
Queue Stats
34W - 53L
1,395 Elo+
Party 1
Ganesha
Ganesha
Bufa5Tyga
Ganesha
Level 94
God Stats
10W - 8L
1,653 SR
Queue Stats
212W - 224L
1,477 Elo+
Party 1
Hades
Hades
Churrazo69
Hades
Level 122
God Stats
0W - 9L
1,086 SR
Queue Stats
216W - 220L
1,507 Elo+
Party 1
Team Averages
Level 83
1,443 SR
1,476 Elo+

VS

Team Averages
Level 92
1,544 SR
1,482 Elo+
Izanami
Izanami
HayBananaGod
Izanami
Level 123
God Stats
4W - 0L
1,657 SR
Queue Stats
342W - 290L
1,519 Elo+
Solo
Thoth
Thoth
Juntyy
Thoth
Level 88
God Stats
6W - 8L
1,388 SR
Queue Stats
136W - 175L
1,369 Elo+
Solo
Guan Yu
Guan Yu
Kerracc
Guan Yu
Level 110
God Stats
13W - 8L
1,602 SR
Queue Stats
560W - 451L
1,519 Elo+
Solo
Mulan
Mulan
SkyyGk
Mulan
Level 83
God Stats
33W - 16L
1,587 SR
Queue Stats
345W - 347L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
TheMyrchik
Baron Samedi
Level 54
God Stats
10W - 10L
1,486 SR
Queue Stats
151W - 172L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
6 / 0 / 1
6,909
691
4,754
4,725
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
 
Kukulkan
8
2 / 3 / 2
5,437
544
2,181
4,507
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
7
0 / 3 / 0
4,466
447
3,771
5,136
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Bufa5Tyga
Ganesha
8
0 / 2 / 2
5,242
524
1,663
8,855
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
12
1 / 1 / 1
6,628
663
5,496
7,045
4,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HayBananaGod
Izanami
10
3 / 1 / 1
6,264
626
7,945
5,580
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Juntyy
Thoth
11
1 / 2 / 0
6,230
623
698
3,878
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Kerracc
Guan Yu
11
1 / 2 / 0
6,345
635
4,536
8,997
5,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
SkyyGk
Mulan
11
2 / 3 / 2
5,967
597
3,381
7,945
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
TheMyrchik
Baron Samedi
10
2 / 1 / 3
5,820
582
2,834
6,560
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
9
Kills
9
9
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
0
1
6.5
L
Kukulkan
 
Kukulkan
2
3
2
1
L
Hachiman
0
3
0
0
L
Ganesha
Bufa5Tyga
Ganesha
0
2
2
0.5
L
Hades
1
1
1
1.5
W
Izanami
HayBananaGod
Izanami
3
1
1
3.5
W
Thoth
Juntyy
Thoth
1
2
0
0.5
W
Guan Yu
Kerracc
Guan Yu
1
2
0
0.5
W
Mulan
SkyyGk
Mulan
2
3
2
1
W
Baron Samedi
TheMyrchik
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,865
Damage
19,394
30,268
Taken
32,960
12,633
Mitigated
14,731
13,390
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,754
615
0
3,530
4,725
1,393
0
307
4,418
0
32,528
L
Kukulkan
 
Kukulkan
2,181
193
0
731
4,507
1,362
0
1,450
3,057
20,095
0
L
Hachiman
3,771
1,577
0
1,196
5,136
1,026
441
283
4,853
0
18,531
L
Ganesha
Bufa5Tyga
Ganesha
1,663
237
183
2,398
8,855
4,206
160
1,492
7,363
15,919
0
L
Hades
5,496
1,453
47
5,305
7,045
4,646
160
0
7,045
45,399
0
W
Izanami
HayBananaGod
Izanami
7,945
7,095
0
1,230
5,580
1,341
75
1,027
4,553
0
42,577
W
Thoth
Juntyy
Thoth
698
109
0
660
3,878
1,104
462
661
3,217
41,555
0
W
Guan Yu
Kerracc
Guan Yu
4,536
1,737
0
2,580
8,997
5,700
0
4,882
4,115
0
39,392
W
Mulan
SkyyGk
Mulan
3,381
756
0
3,605
7,945
2,672
0
891
7,054
0
43,497
W
Baron Samedi
TheMyrchik
Baron Samedi
2,834
764
356
3,293
6,560
3,914
0
1,879
4,681
15,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,682
Gold Earned
30,626
282
Minions Killed
385
0
Camps Cleared
0
926,555
Distance Traveled
988,460
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,909
691
73
7
0
219,633
3
L
Kukulkan
5,437
544
43
4
0
163,421
0
L
Hachiman
4,466
447
56
6
0
168,005
2
L
Ganesha
5,242
524
0
0
0
190,987
2
L
Hades
6,628
663
110
11
0
184,509
5
W
Izanami
6,264
626
94
9
0
189,242
3
W
Thoth
6,230
623
94
9
0
176,030
2
W
Guan Yu
6,345
635
93
9
0
201,037
1
W
Mulan
5,967
597
80
8
0
234,143
4
W
Baron Samedi
5,820
582
24
2
0
188,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role