Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BismarckGloom
Loki
Level 153
God Stats
16W - 11L
1,570 SR
Queue Stats
397W - 423L
1,531 Elo+
Solo
Hou Yi
Hou Yi
OravanMälli
Hou Yi
Level 113
God Stats
4W - 2L
1,565 SR
Queue Stats
96W - 100L
1,467 Elo+
Solo
Hades
Hades
pablex12
Hades
Level 121
God Stats
4W - 1L
1,664 SR
Queue Stats
56W - 51L
1,526 Elo+
Solo
Team Averages
Level 141
1,560 SR
1,505 Elo+

VS

Team Averages
Level 129
1,455 SR
1,528 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bleez-A-Pheronn
Neith
Level 160
God Stats
2W - 3L
1,505 SR
Queue Stats
156W - 151L
1,388 Elo+
Party 1
Mercury
Mercury
CrispyZi
Mercury
Level 109
God Stats
3W - 3L
1,288 SR
Queue Stats
341W - 282L
1,601 Elo+
Party 1
Janus
Janus
Demonspain
Janus
Level 102
God Stats
15W - 16L
1,482 SR
Queue Stats
249W - 229L
1,585 Elo+
Party 1
King Arthur
King Arthur
sahil8642
King Arthur
Level 113
God Stats
3W - 3L
1,499 SR
Queue Stats
178W - 158L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
3 / 0 / 3
5,968
543
3,598
6,190
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
 
He Bo
11
0 / 1 / 1
5,957
542
1,112
3,643
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 1
6,585
599
3,249
5,724
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
11
2 / 0 / 2
6,472
588
3,510
3,692
1,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
pablex12
Hades
11
0 / 1 / 0
6,525
593
5,843
8,420
4,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 2 / 0
5,392
490
1,607
5,054
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,663
424
1,330
4,987
1,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mercury
CrispyZi
Mercury
10
1 / 1 / 0
5,705
519
1,459
7,393
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
10
0 / 1 / 1
5,560
505
2,727
3,503
958
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
sahil8642
King Arthur
11
0 / 0 / 1
5,993
545
6,223
8,633
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
2
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
3
4.5
W
He Bo
 
He Bo
0
1
1
0.5
L
Kuzenbo
 
Kuzenbo
1
2
0
0.5
W
3
0
1
3.5
L
0
4
0
0
L
Mercury
CrispyZi
Mercury
1
1
0
1
L
Janus
0
1
1
0.5
W
Hou Yi
2
0
2
3
W
Hades
pablex12
Hades
0
1
0
0
L
King Arthur
sahil8642
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
13,346
27,669
Taken
29,570
10,827
Mitigated
11,691
13,283
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,598
981
0
2,589
6,190
2,873
0
1,343
4,847
11,847
0
W
He Bo
 
He Bo
1,112
95
0
1,412
3,643
1,038
82
1,389
2,254
36,683
0
L
Kuzenbo
 
Kuzenbo
1,607
1,001
0
1,135
5,054
2,847
0
2,059
2,967
13,067
0
W
3,249
401
0
2,485
5,724
1,692
0
1,536
4,188
0
38,237
L
1,330
173
0
850
4,987
1,395
0
264
4,723
0
16,539
L
Mercury
CrispyZi
Mercury
1,459
465
0
3,134
7,393
2,080
0
1,340
6,031
0
31,111
L
Janus
2,727
161
0
361
3,503
958
0
1,473
1,990
34,424
0
W
Hou Yi
3,510
1,629
0
1,426
3,692
1,192
864
66
3,626
0
41,959
W
Hades
pablex12
Hades
5,843
1,729
0
5,371
8,420
4,032
0
0
7,680
39,510
0
L
King Arthur
sahil8642
King Arthur
6,223
704
0
3,451
8,633
4,411
0
5,327
3,306
0
37,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
27,313
367
Minions Killed
291
0
Camps Cleared
0
1,034,223
Distance Traveled
986,972
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,968
543
20
2
0
225,171
4
W
He Bo
5,957
542
77
7
0
208,885
4
L
Kuzenbo
5,392
490
11
1
0
172,863
0
W
Loki
6,585
599
85
8
0
229,134
0
L
Neith
4,663
424
43
4
0
162,408
1
L
Mercury
5,705
519
77
7
0
231,688
2
L
Janus
5,560
505
84
8
0
209,063
4
W
Hou Yi
6,472
588
77
7
0
190,092
4
W
Hades
6,525
593
108
10
0
180,941
1
L
King Arthur
5,993
545
76
7
0
210,950
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role