Player Matchup

Ra
Ra
 
Ra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DeathsConfidant
Medusa
Level 159
God Stats
3W - 6L
1,377 SR
Queue Stats
708W - 680L
1,532 Elo+
Party 1
Nike
Nike
Hreiðmarr
Nike
Level 138
God Stats
7W - 3L
1,866 SR
Queue Stats
116W - 114L
1,545 Elo+
Party 2
Geb
Geb
SkavenShinobi
Geb
Level 103
God Stats
21W - 11L
1,727 SR
Queue Stats
339W - 297L
1,578 Elo+
Party 1
Mercury
Mercury
mts02
Mercury
Level 143
God Stats
3W - 1L
1,692 SR
Queue Stats
60W - 57L
1,540 Elo+
Party 2
Team Averages
Level 118
1,632 SR
1,539 Elo+

VS

Team Averages
Level 87
1,593 SR
1,526 Elo+
Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
AuraAAAAAA
Apollo
Level 87
God Stats
4W - 8L
1,629 SR
Queue Stats
334W - 317L
1,560 Elo+
Party 3
Agni
Agni
Kapparos
Agni
Level 39
God Stats
1W - 1L
1,681 SR
Queue Stats
83W - 88L
1,509 Elo+
Party 4
Danzaburou
Danzaburou
umomgey69
Danzaburou
Level 41
God Stats
17W - 11L
1,658 SR
Queue Stats
117W - 107L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 2 / 5
9,472
592
13,397
7,305
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
7 / 2 / 3
9,461
591
8,773
10,287
4,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 1
9,739
609
6,740
10,929
11,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 10
8,104
507
6,337
11,267
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
mts02
Mercury
14
3 / 5 / 4
8,339
521
7,301
12,055
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 1 / 3
8,406
525
6,090
9,602
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
 
Atlas
10
1 / 2 / 5
7,108
444
4,538
13,108
8,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
AuraAAAAAA
Apollo
14
8 / 4 / 3
8,627
539
10,770
13,221
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
11
3 / 6 / 4
7,440
465
7,626
10,344
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
umomgey69
Danzaburou
10
0 / 6 / 3
6,822
426
5,171
9,333
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
19
Kills
14
14
Deaths
19
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
5
3.25
L
Vamana
 
Vamana
2
1
3
3.5
L
Atlas
 
Atlas
1
2
5
1.75
L
Apollo
AuraAAAAAA
Apollo
8
4
3
2.38
W
7
2
3
4.25
W
4
2
1
2.25
L
Agni
3
6
4
0.83
W
1
3
10
2
W
Mercury
mts02
Mercury
3
5
4
1
L
Danzaburou
umomgey69
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,548
Damage
34,195
51,843
Taken
55,608
32,626
Mitigated
29,758
13,143
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,397
640
2,246
2,690
7,305
3,036
305
3,010
3,913
66,253
0
L
Vamana
 
Vamana
6,090
2,038
0
5,277
9,602
10,454
588
2,533
7,027
1,046
50,808
L
Atlas
 
Atlas
4,538
1,358
1,658
2,594
13,108
8,297
0
6,845
5,993
13,693
0
L
Apollo
AuraAAAAAA
Apollo
10,770
5,878
0
3,906
13,221
5,618
0
6,446
6,537
0
54,152
W
8,773
4,097
0
1,827
10,287
4,269
2,184
1,497
8,588
0
66,401
W
6,740
479
0
2,010
10,929
11,293
31
1,434
9,001
13,796
54,678
L
Agni
7,626
989
0
673
10,344
3,340
0
4,812
5,366
36,516
0
W
6,337
518
0
1,408
11,267
9,739
264
4,520
6,601
16,030
0
W
Mercury
mts02
Mercury
7,301
3,346
0
2,962
12,055
4,289
0
1,830
9,921
0
41,659
L
Danzaburou
umomgey69
Danzaburou
5,171
1,676
0
1,666
9,333
2,049
98
1,330
7,925
0
37,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,115
Gold Earned
38,403
517
Minions Killed
401
0
Camps Cleared
0
1,586,817
Distance Traveled
1,448,302
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,472
592
130
8
0
353,562
1
L
Vamana
8,406
525
111
7
0
255,357
3
L
Atlas
7,108
444
18
1
0
314,121
6
L
Apollo
8,627
539
112
7
0
318,542
4
W
Medusa
9,461
591
124
8
0
314,887
3
W
Nike
9,739
609
165
10
0
300,527
7
L
Agni
7,440
465
81
5
0
276,076
1
W
Geb
8,104
507
17
1
0
320,200
4
W
Mercury
8,339
521
81
5
0
297,641
1
L
Danzaburou
6,822
426
79
5
0
284,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role