Player Matchup

Mercury
Mercury
JesusGotta9
Mercury
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 217L
1,575 Elo+
Solo
Da Ji
Da Ji
JuuzouXIIIS
Da Ji
Level 144
God Stats
27W - 35L
1,512 SR
Queue Stats
326W - 364L
1,490 Elo+
Solo
Poseidon
Poseidon
N3T3RxKRYTUS
Poseidon
Level 118
God Stats
1W - 0L
1,337 SR
Queue Stats
138W - 120L
1,460 Elo+
Solo
Jing Wei
Jing Wei
king of zombes4
Jing Wei
Level 128
God Stats
49W - 54L
1,545 SR
Queue Stats
113W - 121L
1,491 Elo+
Solo
Mulan
Mulan
wchina
Mulan
Level 132
God Stats
3W - 5L
1,405 SR
Queue Stats
39W - 34L
1,593 Elo+
Solo
Team Averages
Level 126
1,460 SR
1,522 Elo+

VS

Team Averages
Level 87
1,523 SR
1,531 Elo+
Fenrir
Fenrir
Arabella
Fenrir
Level 158
God Stats
3W - 3L
1,813 SR
Queue Stats
64W - 33L
1,727 Elo+
Party 2
Mulan
Mulan
Dar-Man__
Mulan
Level 125
God Stats
27W - 46L
1,401 SR
Queue Stats
307W - 346L
1,378 Elo+
Solo
Hades
Hades
FUT-Atomic99
Hades
Level 41
God Stats
9W - 4L
1,645 SR
Queue Stats
109W - 106L
1,513 Elo+
Party 1
Achilles
Achilles
OgNamesR4Chump
Achilles
Level 45
God Stats
8W - 11L
1,585 SR
Queue Stats
174W - 100L
1,658 Elo+
Party 2
Bacchus
Bacchus
cabrera-gorilla
Bacchus
Level 68
God Stats
1W - 6L
1,171 SR
Queue Stats
102W - 115L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JesusGotta9
Mercury
17
4 / 5 / 7
12,200
530
6,185
17,547
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
2 / 6 / 9
13,188
573
12,844
21,325
18,813
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
N3T3RxKRYTUS
Poseidon
18
9 / 7 / 11
12,672
551
18,501
15,328
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
20
9 / 1 / 4
14,694
639
25,981
18,513
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
wchina
Mulan
17
4 / 3 / 14
12,259
533
14,888
23,285
28,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arabella
Fenrir
20
15 / 5 / 5
13,341
580
21,638
29,881
22,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mulan
Dar-Man__
Mulan
15
0 / 8 / 7
9,485
412
8,156
22,421
10,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 5 / 1
4,733
206
0
4,241
922
Achilles
19
7 / 5 / 4
12,003
522
18,580
27,924
35,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 5 / 7
8,597
374
6,274
16,119
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
28
Kills
22
22
Deaths
28
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arabella
Fenrir
15
5
5
3.5
L
Mulan
Dar-Man__
Mulan
0
8
7
0.44
L
0
5
1
0.1
W
Mercury
JesusGotta9
Mercury
4
5
7
1.5
W
2
6
9
1.08
W
Poseidon
N3T3RxKRYTUS
Poseidon
9
7
11
2.07
L
Achilles
7
5
4
1.8
L
0
5
7
0.7
W
Jing Wei
9
1
4
11
W
Mulan
wchina
Mulan
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,399
Damage
54,648
95,998
Taken
100,586
66,796
Mitigated
78,211
32,459
Healing
24,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arabella
Fenrir
21,638
4,223
0
7,988
29,881
22,380
0
2,300
27,581
10,976
89,526
L
Mulan
Dar-Man__
Mulan
8,156
394
764
6,153
22,421
10,549
0
5,463
16,958
0
50,885
L
0
0
0
0
4,241
922
0
2,824
1,417
0
0
W
Mercury
JesusGotta9
Mercury
6,185
2,368
0
5,648
17,547
5,870
1,037
2,147
15,097
0
70,930
W
12,844
4,036
0
5,219
21,325
18,813
174
1,413
18,509
0
84,690
W
Poseidon
N3T3RxKRYTUS
Poseidon
18,501
3,221
0
1,606
15,328
5,125
1,196
2,833
12,211
83,776
0
L
Achilles
18,580
6,049
0
7,094
27,924
35,418
0
3,339
24,585
0
67,151
L
6,274
352
0
2,833
16,119
8,942
0
4,575
11,544
29,272
0
W
Jing Wei
25,981
24,301
0
11,512
18,513
8,539
5,614
2,202
16,087
0
141,899
W
Mulan
wchina
Mulan
14,888
2,001
1,659
6,815
23,285
28,449
378
2,459
20,242
0
47,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,013
Gold Earned
48,159
575
Minions Killed
400
0
Camps Cleared
0
2,211,265
Distance Traveled
1,537,404
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,341
580
145
6
0
492,341
1
L
Mulan
9,485
412
90
4
0
292,373
4
L
Hades
4,733
206
0
0
0
335
0
W
Mercury
12,200
530
101
4
0
488,412
2
W
Da Ji
13,188
573
135
6
0
396,855
5
W
Poseidon
12,672
551
100
4
0
438,144
5
L
Achilles
12,003
522
132
6
0
435,126
2
L
Bacchus
8,597
374
33
1
0
317,229
2
W
Jing Wei
14,694
639
193
8
0
465,032
1
W
Mulan
12,259
533
46
2
0
422,822
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role