Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Cthulu4202
Cthulhu
Level 63
God Stats
108W - 102L
1,494 SR
Queue Stats
141W - 158L
1,401 Elo+
Party 2
Mercury
Mercury
FrenchToaster4
Mercury
Level 46
God Stats
6W - 5L
1,452 SR
Queue Stats
99W - 96L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GhostlyMist25
Ah Muzen Cab
Level 159
God Stats
6W - 8L
1,463 SR
Queue Stats
212W - 213L
1,458 Elo+
Party 2
Bellona
Bellona
XcaliBeard
Bellona
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 2
Team Averages
Level 82
1,482 SR
1,451 Elo+

VS

Team Averages
Level 55
1,454 SR
1,448 Elo+
Arachne
Arachne
FluentTrev
Arachne
Level 64
God Stats
5W - 6L
1,777 SR
Queue Stats
150W - 170L
1,425 Elo+
Party 1
Atlas
Atlas
HOODIE_ZAYLO
Atlas
Level 31
God Stats
1W - 3L
1,417 SR
Queue Stats
37W - 48L
1,384 Elo+
Party 1
Odin
Odin
ImUpInDisBih
Odin
Level 48
God Stats
1W - 1L
1,236 SR
Queue Stats
5W - 3L
1,734 Elo+
Solo
Medusa
Medusa
XL-_-Jaylon
Medusa
Level 85
God Stats
11W - 16L
1,339 SR
Queue Stats
205W - 252L
1,348 Elo+
Solo
Zeus
Zeus
XanazumaX
Zeus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 60L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
7 / 2 / 5
9,206
575
12,989
9,310
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Cthulu4202
Cthulhu
13
5 / 2 / 10
8,633
540
9,635
11,668
10,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 4 / 6
7,557
472
3,526
10,976
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
GhostlyMist25
Ah Muzen Cab
14
4 / 2 / 3
8,292
518
6,288
8,310
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
XcaliBeard
Bellona
12
2 / 4 / 2
7,207
450
4,044
9,112
7,472
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FluentTrev
Arachne
14
5 / 6 / 6
8,524
533
8,507
14,607
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 5 / 2
5,962
373
1,995
12,169
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 0 / 3
8,122
508
5,080
9,850
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
2 / 5 / 2
7,810
488
5,225
9,391
2,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
13
3 / 5 / 3
7,974
498
7,460
7,036
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
21
Kills
14
14
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
5
4.75
W
Cthulhu
Cthulu4202
Cthulhu
5
2
10
5
L
Arachne
FluentTrev
Arachne
5
6
6
1.33
W
3
4
6
1.5
W
Ah Muzen Cab
GhostlyMist25
Ah Muzen Cab
4
2
3
2.75
L
0
5
2
0.2
L
4
0
3
5.5
L
Medusa
2
5
2
0.6
L
Zeus
3
5
3
0.9
W
Bellona
XcaliBeard
Bellona
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,482
Damage
28,267
49,376
Taken
53,053
26,310
Mitigated
25,625
14,065
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,989
2,940
173
2,407
9,310
3,136
1,100
1,875
7,084
61,058
0
W
Cthulhu
Cthulu4202
Cthulhu
9,635
738
250
2,880
11,668
10,297
317
4,355
7,096
37,211
0
L
Arachne
FluentTrev
Arachne
8,507
5,398
0
4,827
14,607
8,408
0
5,056
9,551
0
44,931
W
3,526
916
0
3,824
10,976
2,885
92
616
10,208
0
26,813
W
Ah Muzen Cab
GhostlyMist25
Ah Muzen Cab
6,288
2,773
0
3,704
8,310
2,520
1,144
1,327
6,943
0
60,455
L
1,995
751
0
1,322
12,169
6,848
0
4,870
7,299
13,840
0
L
5,080
830
0
3,567
9,850
5,357
0
3,941
5,909
0
34,983
L
Medusa
5,225
2,532
0
1,626
9,391
2,903
784
4,386
5,005
0
49,477
L
Zeus
7,460
902
0
500
7,036
2,109
0
4,371
2,665
37,775
0
W
Bellona
XcaliBeard
Bellona
4,044
931
0
827
9,112
7,472
0
993
7,614
0
27,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,895
Gold Earned
38,392
386
Minions Killed
357
0
Camps Cleared
0
1,435,990
Distance Traveled
1,433,301
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,206
575
102
6
0
281,104
2
W
Cthulhu
8,633
540
64
4
0
296,568
4
L
Arachne
8,524
533
76
5
0
308,477
0
W
Mercury
7,557
472
57
4
0
300,514
1
W
Ah Muzen Cab
8,292
518
100
6
0
299,949
3
L
Atlas
5,962
373
26
2
0
261,243
2
L
Odin
8,122
508
70
4
0
307,123
0
L
Medusa
7,810
488
113
7
0
284,556
1
L
Zeus
7,974
498
72
5
0
271,902
2
W
Bellona
7,207
450
63
4
0
257,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role