Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
JIN-Wt
Odin
Level 158
God Stats
75W - 57L
1,709 SR
Queue Stats
636W - 519L
1,582 Elo+
Party 1
Neith
Neith
KARI-OTU
Neith
Level 150
God Stats
3W - 4L
1,636 SR
Queue Stats
413W - 298L
1,609 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kamikase_35
Cu Chulainn
Level 99
God Stats
27W - 18L
1,578 SR
Queue Stats
126W - 116L
1,434 Elo+
Solo
Aphrodite
Aphrodite
Sulrele
Aphrodite
Level 146
God Stats
6W - 14L
1,318 SR
Queue Stats
150W - 187L
1,440 Elo+
Solo
Team Averages
Level 132
1,548 SR
1,513 Elo+

VS

Team Averages
Level 135
1,529 SR
1,485 Elo+
Ullr
Ullr
Darkelcharrua24
Ullr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 156L
1,471 Elo+
Solo
Ymir
Ymir
Fer Asteria
Ymir
Level 129
God Stats
4W - 4L
1,577 SR
Queue Stats
388W - 408L
1,455 Elo+
Solo
Nike
Nike
Ghoul4109
Nike
Level 145
God Stats
2W - 2L
1,326 SR
Queue Stats
306W - 317L
1,403 Elo+
Solo
Hera
Hera
Rodeo01
Hera
Level 109
God Stats
7W - 4L
1,528 SR
Queue Stats
191W - 185L
1,555 Elo+
Solo
Fenrir
Fenrir
YoungCakes6
Fenrir
Level 146
God Stats
2W - 0L
1,712 SR
Queue Stats
429W - 410L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 3
4,737
474
3,155
5,986
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
JIN-Wt
Odin
10
2 / 1 / 3
6,124
612
4,455
5,926
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
KARI-OTU
Neith
10
3 / 3 / 1
5,810
581
1,974
4,814
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Kamikase_35
Cu Chulainn
10
2 / 1 / 0
5,718
572
3,431
5,928
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Sulrele
Aphrodite
6
0 / 5 / 2
4,233
423
1,974
9,302
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 5
5,519
552
4,186
4,597
1,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 7
5,778
578
4,173
7,878
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
10
1 / 2 / 1
5,740
574
1,638
6,129
3,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Hera
Rodeo01
Hera
10
1 / 2 / 3
6,120
612
3,915
3,401
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
8
5 / 3 / 3
5,604
560
4,839
6,373
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
13
13
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
3
0.5
W
4
1
5
6.5
W
2
0
7
5.5
W
Nike
1
2
1
0.75
L
Odin
JIN-Wt
Odin
2
1
3
3.5
L
Neith
KARI-OTU
Neith
3
3
1
1.17
L
Cu Chulainn
Kamikase_35
Cu Chulainn
2
1
0
2
W
Hera
Rodeo01
Hera
1
2
3
1.25
L
Aphrodite
Sulrele
Aphrodite
0
5
2
0.2
W
Fenrir
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,989
Damage
18,751
31,956
Taken
28,378
15,739
Mitigated
12,416
10,091
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,155
572
0
1,115
5,986
1,988
0
1,463
4,523
22,169
0
W
4,186
1,946
0
1,192
4,597
1,266
0
1,608
2,989
0
30,374
W
4,173
1,282
418
2,713
7,878
5,031
0
2,297
5,581
18,112
0
W
Nike
1,638
304
0
2,037
6,129
3,301
35
41
5,589
3,721
24,984
L
Odin
JIN-Wt
Odin
4,455
1,555
0
2,121
5,926
4,401
0
1,368
4,518
0
30,314
L
Neith
KARI-OTU
Neith
1,974
443
0
1,624
4,814
1,635
0
2,126
2,574
0
28,863
L
Cu Chulainn
Kamikase_35
Cu Chulainn
3,431
902
0
1,772
5,928
1,924
0
960
4,886
0
28,625
W
Hera
Rodeo01
Hera
3,915
1,328
0
620
3,401
965
0
218
3,154
37,154
0
L
Aphrodite
Sulrele
Aphrodite
1,974
396
514
2,945
9,302
5,791
0
2,601
6,701
12,415
0
W
Fenrir
4,839
1,641
0
1,587
6,373
1,853
0
1,013
5,211
0
18,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,622
Gold Earned
28,761
251
Minions Killed
295
0
Camps Cleared
0
893,942
Distance Traveled
916,999
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,737
474
19
2
0
170,231
2
W
Ullr
5,519
552
54
5
0
160,120
2
W
Ymir
5,778
578
30
3
0
169,062
2
W
Nike
5,740
574
85
9
0
184,189
0
L
Odin
6,124
612
73
7
0
206,508
0
L
Neith
5,810
581
58
6
0
170,425
1
L
Cu Chulainn
5,718
572
66
7
0
210,075
0
W
Hera
6,120
612
86
9
0
204,802
3
L
Aphrodite
4,233
423
35
4
0
136,703
2
W
Fenrir
5,604
560
40
4
0
198,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role