Player Matchup
Team Averages
Diamond II
Average Tier
Level 160
1,500 SR
2,458
MMR
VS
Team Averages
Gold IV
Average Tier
Level 128
1,507 SR
1,358
MMR
Poseidon
Gold IV
Level 128
God Stats
1W - 1L
1,507 SR
Queue Stats
39W - 34L
1,358
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
AtomicBombTom
Medusa
10
5 / 0 / 1
5,643
1,129
3,894
3,941
1,295
Eye of the Jungle
+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
RickySpanish719
Poseidon
6
0 / 6 / 0
3,844
769
1,730
5,576
1,400
Y10 Spear of the Magus
+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,643
1,129
42
8
4
82,693
0
L
3,844
769
24
5
0
75,995
0