Player Matchup

Nike
Nike
DragonsRage1993
Nike
Level 156
God Stats
0W - 2L
1,594 SR
Queue Stats
18W - 16L
1,546 Elo+
Party 1
Zhong Kui
Zhong Kui
Jotapedrosf1670
Zhong Kui
Level 27
God Stats
1W - 1L
1,508 SR
Queue Stats
31W - 36L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Macmarcus6
Sun Wukong
Level 149
God Stats
1W - 6L
1,229 SR
Queue Stats
195W - 205L
1,343 Elo+
Solo
Susano
Susano
Wildbil2222
Susano
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 215L
1,326 Elo+
Solo
Agni
Agni
i_will_reck_u420
Agni
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,471 Elo+
Party 1
Team Averages
Level 107
1,466 SR
1,414 Elo+

VS

Team Averages
Level 120
1,366 SR
1,390 Elo+
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BenneySutikku
Kukulkan
Level 121
God Stats
16W - 12L
1,397 SR
Queue Stats
578W - 578L
1,329 Elo+
Solo
Serqet
Serqet
MrCauthon
Serqet
Level 109
God Stats
1W - 3L
1,212 SR
Queue Stats
454W - 468L
1,413 Elo+
Solo
Chaac
Chaac
UnvoicedBugg
Chaac
Level 102
God Stats
3W - 6L
1,304 SR
Queue Stats
333W - 332L
1,345 Elo+
Solo
Nike
Nike
ttimme0282
Nike
Level 148
God Stats
8W - 7L
1,414 SR
Queue Stats
306W - 354L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 8
11,446
673
14,436
24,150
35,649
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Jotapedrosf1670
Zhong Kui
20
5 / 8 / 1
12,174
716
22,322
21,130
14,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Macmarcus6
Sun Wukong
16
4 / 9 / 0
11,043
650
11,140
18,760
23,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
14
0 / 10 / 3
9,514
560
12,187
21,625
11,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 10 / 5
10,753
633
24,919
16,575
6,275
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
6 / 2 / 17
12,088
711
10,918
19,654
26,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
BenneySutikku
Kukulkan
20
8 / 4 / 19
13,719
807
25,971
13,399
6,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
MrCauthon
Serqet
18
3 / 1 / 20
12,428
731
5,858
19,824
16,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
18 / 4 / 16
14,605
859
25,384
32,748
19,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

19
6 / 3 / 21
12,164
716
12,304
19,067
24,041
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
134
13
Kills
41
41
Deaths
14
17
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
17
7.25
W
Kukulkan
BenneySutikku
Kukulkan
8
4
19
4.38
L
1
4
8
1.25
L
Zhong Kui
Jotapedrosf1670
Zhong Kui
5
8
1
0.69
L
Sun Wukong
Macmarcus6
Sun Wukong
4
9
0
0.44
W
Serqet
MrCauthon
Serqet
3
1
20
13
W
18
4
16
6.5
L
Susano
0
10
3
0.15
L
3
10
5
0.55
W
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,004
Damage
80,435
102,240
Taken
104,692
90,976
Mitigated
93,073
28,288
Healing
55,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,918
2,239
2,925
2,548
19,654
26,174
1,380
6,939
12,178
0
22,928
W
Kukulkan
BenneySutikku
Kukulkan
25,971
3,399
4,167
3,721
13,399
6,505
2,352
6,882
6,392
66,941
0
L
14,436
694
2,127
6,941
24,150
35,649
148
5,829
17,361
0
31,351
L
Zhong Kui
Jotapedrosf1670
Zhong Kui
22,322
213
1,594
6,668
21,130
14,324
462
5,256
15,654
41,540
0
L
Sun Wukong
Macmarcus6
Sun Wukong
11,140
1,345
1,785
2,550
18,760
23,375
0
4,051
13,350
0
19,622
W
Serqet
MrCauthon
Serqet
5,858
1,196
2,783
9,676
19,824
16,752
511
9,327
9,960
0
6,789
W
25,384
5,002
1,251
17,066
32,748
19,601
924
16,871
14,995
0
46,230
L
Susano
12,187
821
1,555
2,369
21,625
11,353
0
5,628
15,728
0
24,589
L
24,919
1,239
1,536
1,163
16,575
6,275
28
5,932
10,399
41,583
0
W
12,304
975
5,103
6,094
19,067
24,041
462
7,222
10,973
855
19,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,930
Gold Earned
65,004
144
Minions Killed
166
0
Camps Cleared
0
1,424,728
Distance Traveled
1,715,876
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,088
711
18
1
0
336,503
3
W
Kukulkan
13,719
807
93
5
0
317,651
1
L
Nike
11,446
673
26
2
0
331,975
0
L
Zhong Kui
12,174
716
42
2
0
318,690
2
L
Sun Wukong
11,043
650
6
0
0
290,713
0
W
Serqet
12,428
731
4
0
0
363,030
1
W
Chaac
14,605
859
35
2
0
347,725
0
L
Susano
9,514
560
25
1
0
229,350
0
L
Agni
10,753
633
45
3
0
254,000
0
W
Nike
12,164
716
16
1
0
350,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role