Player Matchup

Loki
Loki
Abyssri
Loki
Level 55
God Stats
1W - 2L
1,523 SR
Queue Stats
142W - 158L
1,396 Elo+
Party 1
Athena
Athena
BrachialFbird0
Athena
Level 89
God Stats
6W - 12L
1,129 SR
Queue Stats
104W - 115L
1,395 Elo+
Solo
Ymir
Ymir
CaveirinhaGhost
Ymir
Level 40
God Stats
9W - 8L
1,545 SR
Queue Stats
119W - 117L
1,473 Elo+
Solo
Chiron
Chiron
Richard419
Chiron
Level 44
God Stats
7W - 18L
1,446 SR
Queue Stats
150W - 171L
1,415 Elo+
Solo
Merlin
Merlin
jcsgaming15
Merlin
Level 103
God Stats
30W - 30L
1,502 SR
Queue Stats
550W - 651L
1,334 Elo+
Party 1
Team Averages
Level 66
1,429 SR
1,403 Elo+

VS

Team Averages
Level 88
1,460 SR
1,391 Elo+
Neith
Neith
DODrigun
Neith
Level 144
God Stats
10W - 7L
1,642 SR
Queue Stats
1,038W - 1,090L
1,376 Elo+
Solo
Sol
Sol
Grifful 666
Sol
Level 102
God Stats
25W - 18L
1,451 SR
Queue Stats
76W - 83L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Max-13jpS
Cthulhu
Level 48
God Stats
21W - 22L
1,483 SR
Queue Stats
183W - 208L
1,441 Elo+
Solo
Atlas
Atlas
PhoenyxUp
Atlas
Level 107
God Stats
1W - 1L
1,410 SR
Queue Stats
3W - 3L
1,356 Elo+
Solo
Set
Set
madara_uchihazxm
Set
Level 38
God Stats
12W - 22L
1,314 SR
Queue Stats
134W - 156L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Abyssri
Loki
14
3 / 5 / 5
8,788
463
9,462
14,600
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 4 / 4
8,187
431
13,671
18,653
16,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 6 / 1
10,021
527
6,707
14,007
13,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Richard419
Chiron
7
3 / 1 / 2
6,542
344
4,242
5,162
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
15
3 / 3 / 1
8,849
466
13,298
10,824
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DODrigun
Neith
16
10 / 3 / 2
10,772
567
10,935
10,544
3,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 2
9,900
521
8,820
13,655
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Max-13jpS
Cthulhu
14
1 / 4 / 7
8,620
454
11,607
20,220
15,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
PhoenyxUp
Atlas
11
0 / 3 / 6
8,307
437
5,309
14,039
12,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
5 / 1 / 1
11,111
585
8,189
16,252
6,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
15
Kills
19
19
Deaths
16
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
Abyssri
Loki
3
5
5
1.1
L
3
4
4
1.25
L
3
6
1
0.58
W
Neith
DODrigun
Neith
10
3
2
3.67
W
3
5
2
0.8
W
Cthulhu
Max-13jpS
Cthulhu
1
4
7
1.13
W
Atlas
PhoenyxUp
Atlas
0
3
6
1
L
Chiron
Richard419
Chiron
3
1
2
4
L
Merlin
3
3
1
1.17
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,380
Damage
44,860
63,246
Taken
74,710
40,736
Mitigated
43,309
11,579
Healing
22,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Abyssri
Loki
9,462
1,854
0
3,010
14,600
5,530
294
6,503
8,022
0
48,787
L
13,671
2,808
235
4,465
18,653
16,445
0
7,526
10,169
44,243
0
L
6,707
588
0
925
14,007
13,274
1,131
1,207
12,673
54,574
0
W
Neith
DODrigun
Neith
10,935
5,637
0
4,282
10,544
3,885
2,014
5,958
4,100
0
63,108
W
8,820
2,129
0
4,499
13,655
5,265
3,318
5,979
7,591
57,663
4,815
W
Cthulhu
Max-13jpS
Cthulhu
11,607
728
985
6,092
20,220
15,243
382
7,976
11,652
37,184
0
W
Atlas
PhoenyxUp
Atlas
5,309
2,458
2,343
1,611
14,039
12,134
601
5,894
7,612
18,786
0
L
Chiron
Richard419
Chiron
4,242
1,558
328
1,986
5,162
1,477
600
2,532
2,367
0
12,458
L
Merlin
13,298
540
0
630
10,824
4,010
628
5,902
4,766
58,308
0
W
8,189
4,397
0
2,818
16,252
6,782
0
5,744
10,079
0
99,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
48,710
381
Minions Killed
443
0
Camps Cleared
0
1,515,227
Distance Traveled
1,782,889
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,788
463
82
4
0
352,942
1
L
Athena
8,187
431
63
3
0
381,703
5
L
Ymir
10,021
527
119
6
0
291,258
2
W
Neith
10,772
567
112
6
0
325,637
5
W
Sol
9,900
521
105
6
0
326,934
3
W
Cthulhu
8,620
454
54
3
0
389,979
4
W
Atlas
8,307
437
15
1
0
341,617
0
L
Chiron
6,542
344
23
1
0
144,407
1
L
Merlin
8,849
466
94
5
0
344,917
3
W
Set
11,111
585
157
8
0
398,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role