Player Matchup

Hercules
Hercules
Android_Kakarot
Hercules
Level 64
God Stats
2W - 0L
1,460 SR
Queue Stats
89W - 99L
1,454 Elo+
Party 2
Anhur
Anhur
Gooey_Nut567
Anhur
Level 101
God Stats
1W - 3L
1,350 SR
Queue Stats
254W - 250L
1,471 Elo+
Party 2
Janus
Janus
LEGIQN
Janus
Level 160
God Stats
3W - 6L
1,533 SR
Queue Stats
409W - 221L
1,718 Elo+
Party 2
Atlas
Atlas
OMEGAMITE
Atlas
Level 143
God Stats
60W - 59L
1,606 SR
Queue Stats
863W - 762L
1,624 Elo+
Party 2
Thor
Thor
WolfyFenrir
Thor
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 4L
1,674 Elo+
Party 2
Team Averages
Level 98
1,490 SR
1,588 Elo+

VS

Team Averages
Level 72
1,478 SR
1,368 Elo+
Mulan
Mulan
Dar-Man__
Mulan
Level 125
God Stats
27W - 46L
1,411 SR
Queue Stats
307W - 346L
1,384 Elo+
Party 1
Zeus
Zeus
GizModo4956
Zeus
Level 67
God Stats
332W - 332L
1,441 SR
Queue Stats
384W - 440L
1,344 Elo+
Solo
Anhur
Anhur
ItsFlash_13
Anhur
Level 125
God Stats
2W - 2L
1,575 SR
Queue Stats
499W - 533L
1,418 Elo+
Party 1
Thor
Thor
LyrikLeiche1017
Thor
Level 33
God Stats
5W - 4L
1,656 SR
Queue Stats
64W - 57L
1,533 Elo+
Solo
Bacchus
Bacchus
nateterore
Bacchus
Level 12
God Stats
1W - 2L
1,307 SR
Queue Stats
2W - 11L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 1 / 0
5,631
433
824
7,502
4,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 6
6,943
534
6,165
7,377
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
LEGIQN
Janus
15
6 / 0 / 2
8,276
637
9,072
5,319
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
OMEGAMITE
Atlas
11
4 / 0 / 4
6,560
505
3,754
8,382
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,979
460
581
4,642
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dar-Man__
Mulan
14
1 / 0 / 0
7,826
602
4,311
4,597
3,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 7 / 0
5,555
427
3,730
9,189
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 4 / 0
6,260
482
2,643
6,721
1,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 2
6,150
473
2,486
6,956
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
nateterore
Bacchus
7
0 / 1 / 1
5,265
405
2,186
6,862
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
0
1
0
0
L
Mulan
Dar-Man__
Mulan
1
0
0
1
L
0
7
0
0
W
2
3
6
1.67
L
2
4
0
0.5
W
Janus
LEGIQN
Janus
6
0
2
7
L
1
0
2
2
W
Atlas
OMEGAMITE
Atlas
4
0
4
6
W
0
0
0
0
L
Bacchus
nateterore
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
15,356
33,222
Taken
34,325
14,814
Mitigated
13,360
12,246
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
824
0
0
2,555
7,502
4,223
0
435
6,644
0
23,647
L
Mulan
Dar-Man__
Mulan
4,311
48
0
2,824
4,597
3,842
192
0
4,597
3,185
45,990
L
3,730
311
18
1,242
9,189
2,429
0
5,555
3,397
25,594
0
W
6,165
3,509
0
2,322
7,377
2,123
923
1,639
5,728
0
43,531
L
2,643
1,080
0
240
6,721
1,356
0
2,244
4,475
0
25,169
W
Janus
LEGIQN
Janus
9,072
608
145
2,375
5,319
1,787
29
1,653
3,440
71,477
0
L
2,486
458
0
3,204
6,956
1,946
0
1,866
5,062
0
28,031
W
Atlas
OMEGAMITE
Atlas
3,754
992
432
1,513
8,382
5,309
0
2,294
5,994
17,384
0
W
581
63
0
2,904
4,642
1,372
0
62
4,535
0
30,586
L
Bacchus
nateterore
Bacchus
2,186
379
0
1,217
6,862
3,787
0
2,856
3,968
10,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
31,056
363
Minions Killed
307
0
Camps Cleared
0
1,257,761
Distance Traveled
1,208,144
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,631
433
44
3
0
207,677
2
L
Mulan
7,826
602
124
10
0
244,537
5
L
Zeus
5,555
427
53
4
0
216,475
1
W
Anhur
6,943
534
91
7
0
221,094
0
L
Anhur
6,260
482
51
4
0
224,241
2
W
Janus
8,276
637
134
10
0
278,811
5
L
Thor
6,150
473
62
5
0
276,248
0
W
Atlas
6,560
505
22
2
0
274,853
3
W
Thor
5,979
460
72
6
0
275,326
0
L
Bacchus
5,265
405
17
1
0
246,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role