Player Matchup

Kumbhakarna
Kumbhakarna
AseilMB
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,131 Elo+
Party 1
Chaac
Chaac
LoVe8xv
Chaac
Level 112
God Stats
0W - 1L
1,791 SR
Queue Stats
0W - 6L
1,137 Elo+
Party 1
Loki
Loki
MozartAJ
Loki
Level 6
God Stats
0W - 3L
1,228 SR
Queue Stats
0W - 5L
1,131 Elo+
Party 1
Team Averages
Level 41
1,506 SR
1,133 Elo+

VS

Team Averages
Level 125
1,480 SR
1,401 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Cabrakabama
Atlas
Level 146
God Stats
19W - 19L
1,466 SR
Queue Stats
90W - 83L
1,451 Elo+
Solo
Merlin
Merlin
Phantoe
Merlin
Level 109
God Stats
8W - 13L
1,475 SR
Queue Stats
229W - 553L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AseilMB
Kumbhakarna
9
1 / 8 / 1
6,395
640
2,790
15,393
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
LoVe8xv
Chaac
10
1 / 3 / 3
6,596
660
9,432
12,329
9,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
10
2 / 8 / 2
6,575
658
6,656
10,502
6,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 3 / 10
7,891
789
10,679
6,763
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 1 / 14
8,863
886
8,434
13,401
12,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Phantoe
Merlin
14
11 / 0 / 8
9,005
901
12,801
4,663
1,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
19
19
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
10
3
L
Kumbhakarna
AseilMB
Kumbhakarna
1
8
1
0.19
W
4
1
14
11
L
Chaac
LoVe8xv
Chaac
1
3
3
0.83
L
Loki
2
8
2
0.38
W
Merlin
Phantoe
Merlin
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,878
Damage
31,914
38,224
Taken
24,827
30,707
Mitigated
16,642
7,461
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,679
5,082
0
1,036
6,763
2,537
2,366
608
5,650
0
28,584
L
Kumbhakarna
AseilMB
Kumbhakarna
2,790
1,076
171
1,016
15,393
14,440
0
8,441
6,952
4,517
0
W
8,434
3,474
560
1,929
13,401
12,451
149
2,204
10,279
17,440
0
L
Chaac
LoVe8xv
Chaac
9,432
827
0
5,488
12,329
9,345
0
6,485
5,844
0
29,859
L
Loki
6,656
1,234
84
702
10,502
6,922
0
6,479
4,023
0
17,494
W
Merlin
Phantoe
Merlin
12,801
2,298
1,283
1,745
4,663
1,654
328
420
4,036
30,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,566
Gold Earned
25,759
82
Minions Killed
112
1
Camps Cleared
6
541,644
Distance Traveled
544,183
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,891
789
48
5
4
159,096
4
L
Kumbhakarna
6,395
640
6
1
0
179,780
0
W
Atlas
8,863
886
18
2
0
192,083
6
L
Chaac
6,596
660
44
4
1
188,592
1
L
Loki
6,575
658
32
3
0
173,272
1
W
Merlin
9,005
901
46
5
2
193,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role