Player Matchup

Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bicubik
Izanami
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
134W - 166L
1,364 Elo+
Party 1
Ganesha
Ganesha
SPdr
Ganesha
Level 64
God Stats
7W - 5L
1,278 SR
Queue Stats
116W - 140L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
SleepyVolky
Cthulhu
Level 28
God Stats
25W - 23L
1,517 SR
Queue Stats
48W - 59L
1,395 Elo+
Party 3
Eset
Eset
ZarkKanone
Eset
Level 118
God Stats
5W - 2L
1,410 SR
Queue Stats
210W - 209L
1,400 Elo+
Party 3
Team Averages
Level 82
1,441 SR
1,405 Elo+

VS

Team Averages
Level 68
1,497 SR
1,380 Elo+
Tsukuyomi
Tsukuyomi
Fincharus
Tsukuyomi
Level 65
God Stats
31W - 35L
1,510 SR
Queue Stats
221W - 271L
1,371 Elo+
Party 2
Nike
Nike
KekBrainApe
Nike
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
49W - 78L
1,363 Elo+
Party 2
Agni
Agni
NiCkôDoM
Agni
Level 108
God Stats
5W - 3L
1,653 SR
Queue Stats
44W - 36L
1,348 Elo+
Solo
Danzaburou
Danzaburou
oldfour
Danzaburou
Level 47
God Stats
2W - 9L
1,321 SR
Queue Stats
34W - 44L
1,375 Elo+
Solo
Atlas
Atlas
ribbonlove
Atlas
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 179L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 0 / 4
7,816
558
3,817
8,334
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Bicubik
Izanami
13
12 / 2 / 2
8,465
605
10,099
7,149
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SPdr
Ganesha
12
0 / 2 / 14
7,547
539
3,299
9,506
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
SleepyVolky
Cthulhu
12
0 / 1 / 2
6,928
495
3,713
7,016
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 1 / 6
7,831
559
6,177
6,788
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fincharus
Tsukuyomi
12
3 / 2 / 2
6,981
499
7,281
9,768
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 1
6,324
452
3,822
7,159
4,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
11
0 / 5 / 0
6,667
476
5,707
8,809
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
oldfour
Danzaburou
10
0 / 2 / 3
5,978
427
3,868
6,224
1,658
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
8
1 / 6 / 3
6,150
439
3,674
10,621
4,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
5
6
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
4
5
W
Izanami
Bicubik
Izanami
12
2
2
6.5
L
Tsukuyomi
Fincharus
Tsukuyomi
3
2
2
2
L
1
2
1
0.75
L
Agni
0
5
0
0
W
Ganesha
SPdr
Ganesha
0
2
14
3.5
W
Cthulhu
SleepyVolky
Cthulhu
0
1
2
1
W
2
1
6
5
L
Danzaburou
oldfour
Danzaburou
0
2
3
0.75
L
Atlas
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,105
Damage
24,352
38,793
Taken
42,581
21,821
Mitigated
16,459
14,639
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,817
852
0
5,108
8,334
3,363
20
682
7,615
0
48,703
W
Izanami
Bicubik
Izanami
10,099
7,132
0
2,004
7,149
2,590
306
2,637
4,512
0
50,756
L
Tsukuyomi
Fincharus
Tsukuyomi
7,281
1,805
0
4,898
9,768
3,167
0
3,551
5,994
0
41,201
L
3,822
298
0
1,190
7,159
4,773
377
2,458
4,274
0
24,552
L
Agni
5,707
447
0
2,504
8,809
2,247
82
2,827
5,794
44,486
0
W
Ganesha
SPdr
Ganesha
3,299
841
218
2,727
9,506
7,083
0
3,271
6,195
12,041
0
W
Cthulhu
SleepyVolky
Cthulhu
3,713
230
95
1,980
7,016
6,545
42
141
6,413
33,447
0
W
6,177
760
542
1,965
6,788
2,240
928
2,855
3,933
46,201
0
L
Danzaburou
oldfour
Danzaburou
3,868
1,650
0
1,193
6,224
1,658
0
875
5,349
0
29,513
L
Atlas
3,674
993
1,155
688
10,621
4,614
0
2,516
7,981
12,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,587
Gold Earned
32,100
405
Minions Killed
305
0
Camps Cleared
0
1,322,436
Distance Traveled
1,254,418
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,816
558
107
8
0
267,372
0
W
Izanami
8,465
605
127
9
0
260,323
1
L
Tsukuyomi
6,981
499
82
6
0
265,227
0
L
Nike
6,324
452
50
4
0
262,287
6
L
Agni
6,667
476
86
6
0
240,485
1
W
Ganesha
7,547
539
1
0
0
281,265
0
W
Cthulhu
6,928
495
74
5
0
241,445
3
W
Eset
7,831
559
96
7
0
272,031
3
L
Danzaburou
5,978
427
68
5
0
249,419
0
L
Atlas
6,150
439
19
1
0
237,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role