Player Matchup

Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Liucardes
Bastet
Level 107
God Stats
4W - 2L
1,591 SR
Queue Stats
532W - 537L
1,546 Elo+
Party 2
Agni
Agni
SirAliMrEnno
Agni
Level 101
God Stats
105W - 63L
1,672 SR
Queue Stats
429W - 363L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
alvarocaveda
Gilgamesh
Level 112
God Stats
11W - 7L
1,621 SR
Queue Stats
222W - 197L
1,546 Elo+
Solo
Sol
Sol
sorapopo1234
Sol
Level 107
God Stats
22W - 11L
1,712 SR
Queue Stats
272W - 280L
1,487 Elo+
Party 1
Team Averages
Level 110
1,619 SR
1,530 Elo+

VS

Team Averages
Level 115
1,649 SR
1,565 Elo+
Vamana
Vamana
DripVahag
Vamana
Level 120
God Stats
0W - 2L
1,873 SR
Queue Stats
91W - 76L
1,539 Elo+
Solo
Hercules
Hercules
Weld_Clinton
Hercules
Level 88
God Stats
10W - 4L
1,620 SR
Queue Stats
168W - 150L
1,586 Elo+
Solo
Skadi
Skadi
Xxedupro2002xX
Skadi
Level 85
God Stats
2W - 1L
1,773 SR
Queue Stats
15W - 13L
1,549 Elo+
Solo
Atlas
Atlas
pajskalle
Atlas
Level 125
God Stats
42W - 60L
1,458 SR
Queue Stats
1,170W - 1,100L
1,544 Elo+
Solo
Scylla
Scylla
sirme4
Scylla
Level 159
God Stats
48W - 59L
1,521 SR
Queue Stats
1,201W - 1,240L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 1 / 5
6,565
657
3,385
4,923
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Liucardes
Bastet
11
2 / 0 / 4
6,274
627
5,242
5,340
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 4
6,074
607
4,806
4,990
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
alvarocaveda
Gilgamesh
12
2 / 0 / 0
6,600
660
3,556
4,358
2,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 1 / 2
6,090
609
3,412
4,336
1,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DripVahag
Vamana
10
0 / 2 / 0
5,138
514
1,861
6,226
3,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Hercules
Weld_Clinton
Hercules
10
3 / 2 / 0
5,677
568
2,406
7,140
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
4,844
484
1,774
4,911
1,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
pajskalle
Atlas
7
0 / 4 / 1
4,536
454
2,539
6,195
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
sirme4
Scylla
9
0 / 4 / 0
4,955
496
2,493
5,635
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
3
3
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
5
6.5
L
Vamana
DripVahag
Vamana
0
2
0
0
W
Bastet
Liucardes
Bastet
2
0
4
4
W
3
1
4
5
L
Hercules
Weld_Clinton
Hercules
3
2
0
1.5
L
0
4
0
0
W
Gilgamesh
alvarocaveda
Gilgamesh
2
0
0
2
L
Atlas
pajskalle
Atlas
0
4
1
0.13
L
Scylla
sirme4
Scylla
0
4
0
0
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,401
Damage
11,073
23,947
Taken
30,107
9,213
Mitigated
12,420
12,194
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,385
498
0
1,878
4,923
2,845
0
1,366
3,517
0
20,445
L
Vamana
DripVahag
Vamana
1,861
260
0
2,320
6,226
3,669
0
816
4,958
3,407
23,441
W
Bastet
Liucardes
Bastet
5,242
1,743
0
3,806
5,340
1,523
0
875
4,393
0
35,580
W
4,806
309
40
1,750
4,990
1,368
0
2,242
2,508
30,672
0
L
Hercules
Weld_Clinton
Hercules
2,406
515
0
2,716
7,140
2,461
0
1,661
5,479
0
24,422
L
1,774
1,190
0
887
4,911
1,208
0
2,194
2,717
0
26,656
W
Gilgamesh
alvarocaveda
Gilgamesh
3,556
919
0
2,386
4,358
2,061
0
373
3,985
0
37,440
L
Atlas
pajskalle
Atlas
2,539
1,022
0
1,364
6,195
3,764
0
1,663
4,532
10,263
0
L
Scylla
sirme4
Scylla
2,493
145
0
675
5,635
1,318
0
1,476
4,159
25,508
0
W
3,412
1,105
0
2,334
4,336
1,416
1,152
251
4,085
27,319
3,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,603
Gold Earned
25,150
365
Minions Killed
267
0
Camps Cleared
0
1,044,193
Distance Traveled
921,902
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,565
657
35
4
0
203,159
2
L
Vamana
5,138
514
68
7
0
197,830
0
W
Bastet
6,274
627
80
8
0
230,414
5
W
Agni
6,074
607
69
7
0
218,107
1
L
Hercules
5,677
568
54
5
0
204,900
3
L
Skadi
4,844
484
77
8
0
155,190
0
W
Gilgamesh
6,600
660
105
11
0
213,311
7
L
Atlas
4,536
454
14
1
0
186,341
5
L
Scylla
4,955
496
54
5
0
177,641
2
W
Sol
6,090
609
76
8
0
179,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role