Player Matchup

Sol
Sol
AitoRr_-
Sol
Level 108
God Stats
2W - 5L
1,434 SR
Queue Stats
95W - 79L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Popee_9
Morgan Le Fay
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,631 Elo+
Party 1
Fenrir
Fenrir
VGZA_YsterSussie
Fenrir
Level 71
God Stats
5W - 4L
1,422 SR
Queue Stats
18W - 17L
1,494 Elo+
Solo
Team Averages
Level 74
1,452 SR
1,534 Elo+

VS

Team Averages
Level 84
1,540 SR
1,524 Elo+
King Arthur
King Arthur
Ghost Dan19
King Arthur
Level 143
God Stats
3W - 2L
1,436 SR
Queue Stats
52W - 48L
1,658 Elo+
Solo
Merlin
Merlin
Iris_TwT
Merlin
Level 66
God Stats
25W - 29L
1,568 SR
Queue Stats
95W - 100L
1,487 Elo+
Solo
Thanatos
Thanatos
NxN VeNoM
Thanatos
Level 42
God Stats
10W - 6L
1,615 SR
Queue Stats
143W - 134L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 5
15,268
694
19,115
23,148
7,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Popee_9
Morgan Le Fay
17
1 / 6 / 9
13,462
612
12,062
18,764
6,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 11 / 3
13,722
624
12,789
23,201
7,919
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ghost Dan19
King Arthur
19
7 / 2 / 17
15,321
696
23,693
27,209
35,547
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Iris_TwT
Merlin
19
7 / 5 / 9
15,432
701
24,243
13,876
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
NxN VeNoM
Thanatos
19
10 / 6 / 11
15,711
714
10,630
17,288
8,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
13
Kills
24
24
Deaths
13
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
W
King Arthur
Ghost Dan19
King Arthur
7
2
17
7.75
W
Merlin
Iris_TwT
Merlin
7
5
9
2.3
W
Thanatos
NxN VeNoM
Thanatos
10
6
11
2.58
L
Morgan Le Fay
Popee_9
Morgan Le Fay
1
6
9
0.92
L
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,966
Damage
58,566
65,113
Taken
58,373
21,985
Mitigated
48,828
13,000
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,115
7,401
0
9,074
23,148
7,743
1,272
7,331
15,817
68,882
0
W
King Arthur
Ghost Dan19
King Arthur
23,693
1,814
837
6,171
27,209
35,547
156
13,191
13,597
0
56,410
W
Merlin
Iris_TwT
Merlin
24,243
445
0
926
13,876
5,132
450
7,812
5,666
97,039
0
W
Thanatos
NxN VeNoM
Thanatos
10,630
1,933
0
10,855
17,288
8,149
2,015
9,946
7,203
0
56,331
L
Morgan Le Fay
Popee_9
Morgan Le Fay
12,062
1,212
154
2,302
18,764
6,323
355
8,083
10,681
51,354
0
L
12,789
1,657
96
1,374
23,201
7,919
0
9,034
14,167
0
21,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
46,464
220
Minions Killed
266
5
Camps Cleared
16
1,056,565
Distance Traveled
1,192,518
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,268
694
122
6
3
358,378
3
W
King Arthur
15,321
696
47
2
4
401,252
2
W
Merlin
15,432
701
151
7
4
371,619
3
W
Thanatos
15,711
714
68
3
8
419,647
1
L
Morgan Le Fay
13,462
612
77
4
0
350,514
0
L
Fenrir
13,722
624
21
1
2
347,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role