Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MrHugzWugz
Cupid
Level 94
God Stats
11W - 11L
1,468 SR
Queue Stats
268W - 324L
1,439 Elo+
Solo
Tiamat
Tiamat
OddBin
Tiamat
Level 61
God Stats
4W - 4L
1,795 SR
Queue Stats
29W - 34L
1,441 Elo+
Solo
Team Averages
Level 86
1,588 SR
1,460 Elo+

VS

Team Averages
Level 41
1,698 SR
1,569 Elo+
Mulan
Mulan
Brunchofsin
Mulan
Level 11
God Stats
4W - 1L
1,748 SR
Queue Stats
6W - 1L
1,709 Elo+
Party 1
Bastet
Bastet
LowBeams
Bastet
Level 45
God Stats
27W - 33L
1,467 SR
Queue Stats
196W - 242L
1,306 Elo+
Solo
Ah Puch
Ah Puch
Raylaus
Ah Puch
Level 66
God Stats
8W - 1L
1,880 SR
Queue Stats
110W - 52L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 4 / 3
6,596
660
10,384
14,195
12,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
10
2 / 6 / 4
7,124
712
6,896
9,040
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
OddBin
Tiamat
11
2 / 5 / 4
6,839
684
8,684
8,519
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 7
7,953
795
10,466
15,156
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
LowBeams
Bastet
10
4 / 3 / 7
7,415
742
7,412
8,879
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Raylaus
Ah Puch
12
5 / 0 / 7
8,158
816
10,103
10,138
3,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
15
15
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
3
0.88
W
6
3
7
3.17
W
Bastet
LowBeams
Bastet
4
3
7
2.5
L
Cupid
2
6
4
0.67
L
Tiamat
OddBin
Tiamat
2
5
4
0.8
W
Ah Puch
Raylaus
Ah Puch
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,964
Damage
27,981
31,754
Taken
34,173
20,521
Mitigated
13,289
6,050
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,384
2,234
387
2,304
14,195
12,703
0
4,198
9,571
6,053
13,894
W
10,466
2,662
0
2,891
15,156
7,106
98
5,680
9,011
0
20,488
W
Bastet
LowBeams
Bastet
7,412
1,441
0
1,236
8,879
2,602
8
2,868
5,801
0
15,992
L
Cupid
6,896
4,370
95
1,755
9,040
2,549
0
2,778
6,018
0
19,755
L
Tiamat
OddBin
Tiamat
8,684
929
0
1,509
8,519
5,269
0
3,707
4,682
18,916
0
W
Ah Puch
Raylaus
Ah Puch
10,103
597
65
6,846
10,138
3,581
175
3,469
6,336
27,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,559
Gold Earned
23,526
91
Minions Killed
105
6
Camps Cleared
3
540,704
Distance Traveled
586,655
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,596
660
29
3
0
188,479
2
W
Mulan
7,953
795
28
3
1
180,317
0
W
Bastet
7,415
742
16
2
1
204,780
0
L
Cupid
7,124
712
38
4
3
166,338
5
L
Tiamat
6,839
684
24
2
3
185,887
3
W
Ah Puch
8,158
816
61
6
1
201,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role