Player Matchup

Gilgamesh
Gilgamesh
BoilingPotato
Gilgamesh
Level 124
God Stats
6W - 4L
1,525 SR
Queue Stats
386W - 361L
1,519 Elo+
Party 2
Hachiman
Hachiman
MjollnirWA
Hachiman
Level 60
God Stats
23W - 20L
1,523 SR
Queue Stats
84W - 81L
1,489 Elo+
Solo
Eset
Eset
SlowpokePotato
Eset
Level 160
God Stats
11W - 11L
1,567 SR
Queue Stats
518W - 485L
1,531 Elo+
Party 2
Team Averages
Level 115
1,538 SR
1,513 Elo+

VS

Team Averages
Level 70
1,423 SR
1,375 Elo+
Gilgamesh
Gilgamesh
SïpionCapsolin
Gilgamesh
Level 42
God Stats
5W - 12L
1,230 SR
Queue Stats
125W - 186L
1,298 Elo+
Party 1
Set
Set
rouskovVR
Set
Level 100
God Stats
1W - 4L
1,307 SR
Queue Stats
120W - 176L
1,298 Elo+
Party 1
Olorun
Olorun
xXHerbstXx
Olorun
Level 67
God Stats
17W - 10L
1,733 SR
Queue Stats
512W - 583L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoilingPotato
Gilgamesh
13
2 / 1 / 6
9,016
694
6,041
7,843
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
MjollnirWA
Hachiman
14
6 / 1 / 3
9,182
706
10,303
5,557
2,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 3 / 7
8,706
670
9,003
6,024
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SïpionCapsolin
Gilgamesh
11
4 / 2 / 1
8,527
656
7,767
11,997
7,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 4 / 5
7,504
577
3,043
7,278
5,576
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
xXHerbstXx
Olorun
11
1 / 4 / 3
7,842
603
5,061
9,722
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
5
5
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BoilingPotato
Gilgamesh
2
1
6
5
W
Hachiman
MjollnirWA
Hachiman
6
1
3
7.5
W
2
3
7
1.83
L
Gilgamesh
SïpionCapsolin
Gilgamesh
4
2
1
2.25
L
0
4
5
0.63
L
Olorun
xXHerbstXx
Olorun
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,347
Damage
15,871
19,424
Taken
28,997
10,604
Mitigated
17,974
4,961
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BoilingPotato
Gilgamesh
6,041
1,454
0
2,302
7,843
6,404
0
2,785
4,761
0
13,180
W
Hachiman
MjollnirWA
Hachiman
10,303
2,957
0
70
5,557
2,069
864
996
4,377
0
47,313
W
9,003
490
806
1,783
6,024
2,131
175
1,750
4,200
30,619
0
L
Gilgamesh
SïpionCapsolin
Gilgamesh
7,767
1,207
0
2,821
11,997
7,506
0
2,720
9,131
0
14,166
L
3,043
946
0
341
7,278
5,576
0
2,419
4,667
0
14,636
L
Olorun
xXHerbstXx
Olorun
5,061
2,098
674
3,181
9,722
4,892
0
3,451
5,991
31,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,904
Gold Earned
23,873
153
Minions Killed
123
8
Camps Cleared
3
700,610
Distance Traveled
698,095
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,016
694
15
1
0
253,381
4
W
Hachiman
9,182
706
76
6
5
228,890
4
W
Eset
8,706
670
62
5
3
218,339
4
L
Gilgamesh
8,527
656
29
2
0
251,961
3
L
Set
7,504
577
33
3
2
229,750
0
L
Olorun
7,842
603
61
5
1
216,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role