Player Matchup

Merlin
Merlin
EPIC boltz28
Merlin
Level 84
God Stats
3W - 1L
1,257 SR
Queue Stats
153W - 165L
1,544 Elo+
Party 1
Khepri
Khepri
Merksman2
Khepri
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,850 Elo+
Party 1
Kali
Kali
boboan8or2000
Kali
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 122L
1,547 Elo+
Party 1
Team Averages
Level 58
1,419 SR
1,647 Elo+

VS

Team Averages
Level 93
1,376 SR
1,332 Elo+
Kukulkan
Kukulkan
R-WASH34
Kukulkan
Level 120
God Stats
7W - 5L
1,648 SR
Queue Stats
372W - 402L
1,385 Elo+
Solo
Charybdis
Charybdis
Simpboi99
Charybdis
Level 127
God Stats
0W - 3L
1,244 SR
Queue Stats
74W - 68L
1,554 Elo+
Solo
Atlas
Atlas
victorline2001
Atlas
Level 33
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 4L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 2 / 7
7,028
703
7,750
6,607
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Merksman2
Khepri
11
1 / 2 / 12
7,175
718
6,412
8,225
5,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
10 / 2 / 2
8,789
879
8,207
10,706
7,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
R-WASH34
Kukulkan
11
2 / 2 / 4
6,971
697
6,739
5,791
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Simpboi99
Charybdis
10
4 / 4 / 1
7,255
726
8,223
8,623
2,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 5
6,072
607
3,597
12,036
4,243
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
6
6
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
2
7
2.75
W
Khepri
Merksman2
Khepri
1
2
12
3.5
L
Kukulkan
R-WASH34
Kukulkan
2
2
4
2
L
Charybdis
Simpboi99
Charybdis
4
4
1
1.13
W
10
2
2
5.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,369
Damage
18,559
25,538
Taken
26,450
14,920
Mitigated
8,683
9,517
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,750
1,669
474
1,798
6,607
1,990
0
3,562
2,747
25,812
0
W
Khepri
Merksman2
Khepri
6,412
1,952
605
1,980
8,225
5,591
25
2,910
5,066
16,549
0
L
Kukulkan
R-WASH34
Kukulkan
6,739
529
467
733
5,791
1,783
0
2,777
3,014
22,123
0
L
Charybdis
Simpboi99
Charybdis
8,223
3,804
0
1,548
8,623
2,657
0
4,426
4,197
0
20,241
W
8,207
4,191
387
4,273
10,706
7,339
340
3,553
6,961
0
22,660
L
3,597
1,757
0
175
12,036
4,243
0
7,355
4,681
11,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,992
Gold Earned
20,298
113
Minions Killed
96
5
Camps Cleared
3
539,222
Distance Traveled
496,418
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,028
703
62
6
1
177,266
1
W
Khepri
7,175
718
20
2
1
180,138
2
L
Kukulkan
6,971
697
53
5
1
174,329
1
L
Charybdis
7,255
726
41
4
2
148,133
1
W
Kali
8,789
879
31
3
3
181,818
3
L
Atlas
6,072
607
2
0
0
173,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role