Player Matchup

Ah Puch
Ah Puch
BabyDadday1999
Ah Puch
Level 122
God Stats
9W - 9L
1,535 SR
Queue Stats
617W - 707L
1,578 Elo+
Party 1
Neith
Neith
BabyyGirl420821
Neith
Level 81
God Stats
25W - 27L
1,462 SR
Queue Stats
394W - 501L
1,469 Elo+
Party 1
Olorun
Olorun
Evan101
Olorun
Level 123
God Stats
4W - 1L
1,685 SR
Queue Stats
258W - 248L
1,614 Elo+
Party 1
Team Averages
Level 109
1,561 SR
1,554 Elo+

VS

Team Averages
Level 106
1,596 SR
1,492 Elo+
Fenrir
Fenrir
TONIO3893
Fenrir
Level 147
God Stats
6W - 9L
1,515 SR
Queue Stats
510W - 558L
1,607 Elo+
Solo
Mulan
Mulan
TTV_Daj
Mulan
Level 105
God Stats
2W - 2L
1,733 SR
Queue Stats
84W - 78L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Trout7457
Kukulkan
Level 66
God Stats
49W - 32L
1,539 SR
Queue Stats
49W - 33L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
13,298
554
19,015
22,380
23,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 5 / 5
13,470
561
11,256
15,972
6,579
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
Evan101
Olorun
19
4 / 6 / 3
15,524
647
34,240
21,012
8,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TONIO3893
Fenrir
19
8 / 3 / 5
15,522
647
19,509
43,032
49,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
TTV_Daj
Mulan
10
1 / 2 / 5
11,496
479
3,240
5,647
2,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Trout7457
Kukulkan
19
4 / 2 / 9
14,527
605
25,489
22,021
14,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
13
13
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
1
5
5
0.7
W
Olorun
Evan101
Olorun
4
6
3
0.92
L
Fenrir
TONIO3893
Fenrir
8
3
5
3.5
L
Mulan
TTV_Daj
Mulan
1
2
5
1.75
L
Kukulkan
Trout7457
Kukulkan
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,511
Damage
48,238
59,364
Taken
70,700
39,168
Mitigated
66,075
28,190
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,015
1,008
776
9,784
22,380
23,647
487
12,387
9,993
46,710
0
W
11,256
3,954
326
4,279
15,972
6,579
1,709
4,805
11,167
0
50,686
W
Olorun
Evan101
Olorun
34,240
17,693
3,007
10,018
21,012
8,942
1,283
9,592
11,420
103,027
0
L
Fenrir
TONIO3893
Fenrir
19,509
3,412
0
6,666
43,032
49,314
0
31,429
10,635
1,298
37,974
L
Mulan
TTV_Daj
Mulan
3,240
174
156
436
5,647
2,215
0
4,228
1,261
0
13,752
L
Kukulkan
Trout7457
Kukulkan
25,489
1,561
0
4,420
22,021
14,546
0
16,383
4,712
103,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
41,545
249
Minions Killed
253
12
Camps Cleared
8
1,221,169
Distance Traveled
1,050,427
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,298
554
67
3
0
417,271
2
W
Neith
13,470
561
74
3
2
406,332
0
W
Olorun
15,524
647
108
5
10
397,566
2
L
Fenrir
15,522
647
47
2
3
470,555
7
L
Mulan
11,496
479
31
1
3
139,675
2
L
Kukulkan
14,527
605
175
7
2
440,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role